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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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efbe5e90f5
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454 changed files with 4162 additions and 4156 deletions
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@ -34,21 +34,21 @@ class afxEventCatchAll : public GuiControl
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public:
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/* C */ afxEventCatchAll() { }
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virtual void getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent);
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void getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent) override;
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virtual void onMouseUp(const GuiEvent&);
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virtual void onMouseDown(const GuiEvent&);
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virtual void onMouseMove(const GuiEvent&);
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virtual void onMouseDragged(const GuiEvent&);
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virtual void onMouseEnter(const GuiEvent&);
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virtual void onMouseLeave(const GuiEvent&);
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void onMouseUp(const GuiEvent&) override;
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void onMouseDown(const GuiEvent&) override;
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void onMouseMove(const GuiEvent&) override;
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void onMouseDragged(const GuiEvent&) override;
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void onMouseEnter(const GuiEvent&) override;
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void onMouseLeave(const GuiEvent&) override;
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virtual bool onMouseWheelUp(const GuiEvent&);
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virtual bool onMouseWheelDown(const GuiEvent&);
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bool onMouseWheelUp(const GuiEvent&) override;
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bool onMouseWheelDown(const GuiEvent&) override;
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virtual void onRightMouseDown(const GuiEvent&);
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virtual void onRightMouseUp(const GuiEvent&);
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virtual void onRightMouseDragged(const GuiEvent&);
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void onRightMouseDown(const GuiEvent&) override;
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void onRightMouseUp(const GuiEvent&) override;
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void onRightMouseDragged(const GuiEvent&) override;
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DECLARE_CONOBJECT(afxEventCatchAll);
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DECLARE_CATEGORY("AFX");
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