mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-20 20:05:33 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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parent
efbe5e90f5
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2b295fb7f0
454 changed files with 4162 additions and 4156 deletions
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@ -43,9 +43,9 @@ public:
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/*C*/ afxF_DragData();
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/*C*/ afxF_DragData(const afxF_DragData&, bool = false);
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virtual void packData(BitStream* stream);
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virtual void unpackData(BitStream* stream);
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virtual afxForceData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0);
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void packData(BitStream* stream) override;
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void unpackData(BitStream* stream) override;
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afxForceData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0) override;
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static void initPersistFields();
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@ -65,10 +65,10 @@ private:
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public:
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/*C*/ afxF_Drag();
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virtual bool onNewDataBlock(afxForceData* dptr, bool reload);
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bool onNewDataBlock(afxForceData* dptr, bool reload) override;
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virtual void start();
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virtual Point3F evaluate(Point3F pos, Point3F v, F32 mass);
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void start() override;
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Point3F evaluate(Point3F pos, Point3F v, F32 mass) override;
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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@ -196,8 +196,8 @@ class afxF_DragDesc : public afxForceDesc
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static afxF_DragDesc desc;
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public:
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virtual bool testForceType(const SimDataBlock*) const;
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virtual afxForce* create() const { return new afxF_Drag; }
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bool testForceType(const SimDataBlock*) const override;
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afxForce* create() const override { return new afxF_Drag; }
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};
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afxF_DragDesc afxF_DragDesc::desc;
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