rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -63,11 +63,11 @@ public:
/*C*/ afxProjectileData();
/*C*/ afxProjectileData(const afxProjectileData&, bool = false);
virtual bool onAdd();
void packData(BitStream* stream);
void unpackData(BitStream* stream);
bool onAdd() override;
void packData(BitStream* stream) override;
void unpackData(BitStream* stream) override;
virtual bool allowSubstitutions() const { return true; }
bool allowSubstitutions() const override { return true; }
static void initPersistFields();
@ -97,15 +97,15 @@ public:
void init(Point3F& pos, Point3F& vel, ShapeBase* src_obj);
virtual bool onNewDataBlock(GameBaseData* dptr, bool reload);
virtual void processTick(const Move *move);
virtual void interpolateTick(F32 delta);
virtual void advanceTime(F32 dt);
virtual bool onAdd();
virtual void onRemove();
virtual U32 packUpdate(NetConnection*, U32, BitStream*);
virtual void unpackUpdate(NetConnection*, BitStream*);
virtual void explode(const Point3F& p, const Point3F& n, const U32 collideType);
bool onNewDataBlock(GameBaseData* dptr, bool reload) override;
void processTick(const Move *move) override;
void interpolateTick(F32 delta) override;
void advanceTime(F32 dt) override;
bool onAdd() override;
void onRemove() override;
U32 packUpdate(NetConnection*, U32, BitStream*) override;
void unpackUpdate(NetConnection*, BitStream*) override;
void explode(const Point3F& p, const Point3F& n, const U32 collideType) override;
DECLARE_CONOBJECT(afxProjectile);
DECLARE_CATEGORY("UNLISTED");