mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 08:15:44 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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parent
efbe5e90f5
commit
2b295fb7f0
454 changed files with 4162 additions and 4156 deletions
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@ -63,11 +63,11 @@ public:
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/*C*/ afxProjectileData();
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/*C*/ afxProjectileData(const afxProjectileData&, bool = false);
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virtual bool onAdd();
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void packData(BitStream* stream);
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void unpackData(BitStream* stream);
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bool onAdd() override;
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void packData(BitStream* stream) override;
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void unpackData(BitStream* stream) override;
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virtual bool allowSubstitutions() const { return true; }
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bool allowSubstitutions() const override { return true; }
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static void initPersistFields();
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@ -97,15 +97,15 @@ public:
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void init(Point3F& pos, Point3F& vel, ShapeBase* src_obj);
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virtual bool onNewDataBlock(GameBaseData* dptr, bool reload);
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virtual void processTick(const Move *move);
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virtual void interpolateTick(F32 delta);
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virtual void advanceTime(F32 dt);
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virtual bool onAdd();
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virtual void onRemove();
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virtual U32 packUpdate(NetConnection*, U32, BitStream*);
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virtual void unpackUpdate(NetConnection*, BitStream*);
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virtual void explode(const Point3F& p, const Point3F& n, const U32 collideType);
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bool onNewDataBlock(GameBaseData* dptr, bool reload) override;
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void processTick(const Move *move) override;
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void interpolateTick(F32 delta) override;
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void advanceTime(F32 dt) override;
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bool onAdd() override;
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void onRemove() override;
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U32 packUpdate(NetConnection*, U32, BitStream*) override;
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void unpackUpdate(NetConnection*, BitStream*) override;
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void explode(const Point3F& p, const Point3F& n, const U32 collideType) override;
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DECLARE_CONOBJECT(afxProjectile);
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DECLARE_CATEGORY("UNLISTED");
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