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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -69,11 +69,11 @@ public:
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ClientZoneInEvent() { mGuaranteeType = Guaranteed; }
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~ClientZoneInEvent() { }
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virtual void pack(NetConnection*, BitStream*bstream) { }
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virtual void write(NetConnection*, BitStream *bstream) { }
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virtual void unpack(NetConnection* /*ps*/, BitStream *bstream) { }
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void pack(NetConnection*, BitStream*bstream) override { }
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void write(NetConnection*, BitStream *bstream) override { }
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void unpack(NetConnection* /*ps*/, BitStream *bstream) override { }
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virtual void process(NetConnection* conn)
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void process(NetConnection* conn) override
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{
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GameConnection* game_conn = dynamic_cast<GameConnection*>(conn);
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if (game_conn && !game_conn->isZonedIn())
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