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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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efbe5e90f5
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454 changed files with 4162 additions and 4156 deletions
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@ -175,7 +175,7 @@ public:
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void parse_cons_specs();
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void parse_vis_keys();
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void gather_cons_defs(Vector<afxConstraintDef>& defs);
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void gather_cons_defs(Vector<afxConstraintDef>& defs) override;
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void pack_mods(BitStream*, afxXM_BaseData* mods[], bool packed);
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void unpack_mods(BitStream*, afxXM_BaseData* mods[]);
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@ -184,13 +184,13 @@ public:
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/*C*/ afxEffectWrapperData(const afxEffectWrapperData&, bool = false);
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/*D*/ ~afxEffectWrapperData();
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virtual bool onAdd();
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virtual void packData(BitStream*);
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virtual void unpackData(BitStream*);
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bool onAdd() override;
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void packData(BitStream*) override;
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void unpackData(BitStream*) override;
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bool preload(bool server, String &errorStr);
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bool preload(bool server, String &errorStr) override;
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virtual void onPerformSubstitutions();
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void onPerformSubstitutions() override;
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bool requiresStop(const afxEffectTimingData& timing) { return effect_desc->requiresStop(this, timing); }
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bool runsOnServer() { return effect_desc->runsOnServer(this); }
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@ -201,7 +201,7 @@ public:
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F32 afterStopTime() { return ewd_timing.fade_out_time; }
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virtual bool allowSubstitutions() const { return true; }
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bool allowSubstitutions() const override { return true; }
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static void initPersistFields();
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