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Merge pull request #1536 from Areloch/ForestEdDirtyFix
Fixes dirty status behavior of Forest Editor
This commit is contained in:
commit
2af8bf25d5
4 changed files with 21 additions and 1 deletions
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@ -105,6 +105,11 @@ ConsoleDocClass( ForestBrushTool,
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"@internal"
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);
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IMPLEMENT_CALLBACK(ForestBrushTool, onAction, void, (U32 mode, Point3F point), (mode, point),
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"Called when the editor performs a brush action\n"
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"@param mode the Int/Enum value of the mode of the action\n"
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"@param point the position the action was performed at\n");
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FRangeValidator fBrushRange(0.0f, 150.0f);
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void ForestBrushTool::initPersistFields()
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{
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@ -338,6 +343,8 @@ void ForestBrushTool::_action( const Point3F &point )
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_paint( point );
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else if ( mMode == Erase || mMode == EraseSelected )
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_erase( point );
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onAction_callback(mMode, point);
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}
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inline F32 mCircleArea( F32 radius )
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@ -128,7 +128,9 @@ protected:
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Point3F mLastBrushNormal;
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/// The creation action we're actively filling.
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ForestUndoAction *mCurrAction;
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ForestUndoAction *mCurrAction;
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DECLARE_CALLBACK(void, onAction, (U32 mode, Point3F point));
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};
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typedef ForestBrushTool::BrushMode ForestBrushMode;
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@ -309,6 +309,8 @@ function ForestEditorPlugin::onEditMenuSelect( %this, %editMenu )
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function ForestEditorPlugin::handleDelete( %this )
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{
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ForestTools->SelectionTool.deleteSelection();
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ForestEditorPlugin.dirty = true;
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}
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function ForestEditorPlugin::handleDeselect( %this )
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@ -319,6 +321,8 @@ function ForestEditorPlugin::handleDeselect( %this )
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function ForestEditorPlugin::handleCut( %this )
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{
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ForestTools->SelectionTool.cutSelection();
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ForestEditorPlugin.dirty = true;
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}
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function ForestEditorPlugin::handleCopy( %this )
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@ -329,4 +333,6 @@ function ForestEditorPlugin::handleCopy( %this )
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function ForestEditorPlugin::handlePaste( %this )
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{
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ForestTools->SelectionTool.pasteSelection();
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ForestEditorPlugin.dirty = true;
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}
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@ -58,4 +58,9 @@ function ForestSelectionTool::onActivated( %this )
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function ForestSelectionTool::onDeactivated( %this )
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{
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%this.clearSelection();
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}
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function ForestBrushTool::onAction(%this, %actionMode, %point)
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{
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ForestEditorPlugin.dirty = true;
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}
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