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add reload status to onNewDataBlock callback
and skip calling onremove/onadd if we're not reloading
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28 changed files with 35 additions and 37 deletions
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@ -549,7 +549,7 @@ bool HoverVehicle::onNewDataBlock(GameBaseData* dptr, bool reload)
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}
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// Todo: Uncomment if this is a "leaf" class
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scriptOnNewDataBlock();
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scriptOnNewDataBlock(reload);
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return true;
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}
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