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https://github.com/TorqueGameEngines/Torque3D.git
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asset browser was passing along screen position, not scene position based on drop at options
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parent
f0e7a27c16
commit
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1 changed files with 4 additions and 4 deletions
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@ -2535,20 +2535,20 @@ function EWorldEditor::onControlDropped( %this, %payload, %position )
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{
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if(%assetType $= "Datablock")
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{
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %asset @ ",\"" @ %position @ "\");";
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %asset @ ",\"" @ %pos @ "\");";
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}
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else if(%assetType $= "Prefab")
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{
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(\"" @ %module @ "/" @ %asset @ "\",\"" @ %position @ "\");";
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(\"" @ %module @ "/" @ %asset @ "\",\"" @ %pos @ "\");";
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}
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else if(%assetType $= "Creator")
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{
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %module @ ",\"" @ %position @ "\");";
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %module @ ",\"" @ %pos @ "\");";
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}
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else
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{
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%assetDef = AssetDatabase.acquireAsset(%module @ ":" @ %asset);
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %assetDef @ ",\"" @ %position @ "\");";
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%buildCommand = AssetBrowser @ ".on" @ %assetType @ "EditorDropped(" @ %assetDef @ ",\"" @ %pos @ "\");";
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}
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eval(%buildCommand);
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