Shifted long-form check/fetch of sound asset's SFXProfile to a convenience function

Fixed formatting on projectImporter.tscript file
This commit is contained in:
Areloch 2021-09-18 02:46:15 -05:00
parent 17d1253ba2
commit 2a8f8c15f3
3 changed files with 23 additions and 18 deletions

View file

@ -189,7 +189,7 @@ bool PrecipitationData::preload( bool server, String &errorStr )
if( Parent::preload( server, errorStr) == false)
return false;
if (!server && (mSoundAsset.isNull() || !mSoundAsset->getSfxProfile()))
if (!server && !getSFXProfile())
return false;
return true;
@ -200,7 +200,6 @@ void PrecipitationData::packData(BitStream* stream)
Parent::packData(stream);
PACKDATA_SOUNDASSET(Sound);
//sfxWrite( stream, soundProfile );
PACKDATA_IMAGEASSET(Drop);
@ -218,7 +217,6 @@ void PrecipitationData::unpackData(BitStream* stream)
Parent::unpackData(stream);
UNPACKDATA_SOUNDASSET(Sound);
//sfxRead( stream, &soundProfile );
UNPACKDATA_IMAGEASSET(Drop);
@ -599,9 +597,9 @@ bool Precipitation::onNewDataBlock( GameBaseData *dptr, bool reload )
{
SFX_DELETE( mAmbientSound );
if ( mDataBlock->mSoundAsset && mDataBlock->mSoundAsset->getSfxProfile() )
if ( mDataBlock->getSFXProfile())
{
mAmbientSound = SFX->createSource(mDataBlock->mSoundAsset->getSfxProfile(), &getTransform() );
mAmbientSound = SFX->createSource(mDataBlock->getSFXProfile(), &getTransform() );
if ( mAmbientSound )
mAmbientSound->play();
}

View file

@ -72,6 +72,13 @@ class PrecipitationData : public GameBaseData
void onDropChanged() {}
void onSplashChanged() {}
SFXProfile* getSFXProfile() {
if (mSoundAsset.notNull())
return mSoundAsset->getSfxProfile();
else
return NULL;
}
};
struct Raindrop

View file

@ -556,7 +556,7 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
%targetFilename = sanitizeFilename(%value);
if(isObject(%targetFilename))
{
{
if(%originalFieldName $= "soundProfile")
{
$ProjectImporter::assetQuery.clear();
@ -568,14 +568,14 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
}
else
{
//likely a material name, so handle it that way
%assetId = MaterialAsset::getAssetIdByMaterialName(%targetFilename);
}
//likely a material name, so handle it that way
%assetId = MaterialAsset::getAssetIdByMaterialName(%targetFilename);
}
}
else
{
if(!isFile(%targetFilename))
{
{
if(%originalFieldName $= "soundProfile")
{
$ProjectImporter::assetQuery.clear();
@ -587,17 +587,17 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
}
else
{
error("Legacy Project Importer - file described in line could not be found/is not valid");
return %line;
}
error("Legacy Project Importer - file described in line could not be found/is not valid");
return %line;
}
}
else
{
$ProjectImporter::assetQuery.clear();
%foundAssets = AssetDatabase.findAssetLooseFile($ProjectImporter::assetQuery, %targetFilename);
if(%foundAssets != 0)
{
%assetId = $ProjectImporter::assetQuery.getAsset(0);
$ProjectImporter::assetQuery.clear();
%foundAssets = AssetDatabase.findAssetLooseFile($ProjectImporter::assetQuery, %targetFilename);
if(%foundAssets != 0)
{
%assetId = $ProjectImporter::assetQuery.getAsset(0);
}
}
}