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* Removes Direct3D9 functionality.
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412c0380f4
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2 changed files with 1 additions and 10 deletions
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@ -44,15 +44,6 @@ exec( "./deferredShading.cs" );
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function onActivateAdvancedLM()
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function onActivateAdvancedLM()
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{
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{
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// Don't allow the offscreen target on OSX.
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if ( $platform $= "macos" )
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return;
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// On the Xbox360 we know what will be enabled so don't do any trickery to
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// disable MSAA
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if ( $platform $= "xenon" )
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return;
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// Enable the offscreen target so that AL will work
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// Enable the offscreen target so that AL will work
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// with MSAA back buffers and for HDR rendering.
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// with MSAA back buffers and for HDR rendering.
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AL_FormatToken.enable();
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AL_FormatToken.enable();
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@ -25,7 +25,7 @@ $sceneLighting::cacheSize = 20000;
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$sceneLighting::purgeMethod = "lastCreated";
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$sceneLighting::purgeMethod = "lastCreated";
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$sceneLighting::cacheLighting = 1;
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$sceneLighting::cacheLighting = 1;
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$pref::Video::displayDevice = "D3D9";
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$pref::Video::displayDevice = "D3D11";
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$pref::Video::disableVerticalSync = 1;
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$pref::Video::disableVerticalSync = 1;
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$pref::Video::Resolution = "1024 768";
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$pref::Video::Resolution = "1024 768";
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$pref::Video::FullScreen = false;
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$pref::Video::FullScreen = false;
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