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https://github.com/TorqueGameEngines/Torque3D.git
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts: # Engine/source/console/consoleFunctions.cpp
This commit is contained in:
commit
28e509af1a
158 changed files with 2954 additions and 709 deletions
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@ -273,9 +273,9 @@ DefineConsoleMethod(FieldBrushObject, queryFields, const char*, (const char* sim
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for ( U32 groupIndex = 0; groupIndex < groupCount; ++groupIndex )
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{
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// Copy string element.
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dStrcpy( tempBuf, StringUnit::getUnit( groupList, groupIndex, " \t\n" ) );
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dStrcpy( tempBuf, StringUnit::getUnit( groupList, groupIndex, " \t\n" ), 256 );
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// Append internal name.
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dStrcat( tempBuf, "_begingroup" );
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dStrcat( tempBuf, "_begingroup", 256 );
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// Store Group.
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groups.push_back( StringTable->insert( tempBuf ) );
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}
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@ -416,7 +416,7 @@ void FieldBrushObject::copyFields( SimObject* pSimObject, const char* fieldList
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for ( U32 fieldIndex = 0; fieldIndex < fieldCount; ++fieldIndex )
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{
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// Copy string element.
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dStrcpy( tempBuf, StringUnit::getUnit( fieldList, fieldIndex, " \t\n" ) );
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dStrcpy( tempBuf, StringUnit::getUnit( fieldList, fieldIndex, " \t\n" ), bufferSizes );
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// Store field.
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fields.push_back( StringTable->insert( tempBuf ) );
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