Catches FPSGameplay module up to new gamemode and module paradigm

Adds additional args for callGamemodeFunction
Adds default Observer camera datablock
This commit is contained in:
Areloch 2019-10-04 21:00:58 -05:00
parent 49f4fddd77
commit 28c4bad74d
47 changed files with 309 additions and 274 deletions

View file

@ -217,7 +217,7 @@ function PlayerData::damage(%this, %obj, %sourceObject, %position, %damage, %dam
if (%obj.getState() $= "Dead")
{
$Game.onDeath(%client, %sourceObject, %sourceClient, %damageType, %location);
callGamemodeFunction("onDeath", %client, %sourceObject, %sourceClient, %damageType, %location);
}
}
}