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Catches FPSGameplay module up to new gamemode and module paradigm
Adds additional args for callGamemodeFunction Adds default Observer camera datablock
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47 changed files with 309 additions and 274 deletions
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@ -92,7 +92,7 @@ function ItemData::onThrow(%this, %user, %amount)
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rotation = "0 0 1 "@ (getRandom() * 360);
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count = %amount;
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};
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MissionGroup.add(%obj);
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getRootScene().addDynamicObject(%obj);
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%obj.schedulePop();
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return %obj;
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}
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