mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-27 16:19:34 +00:00
more VS2012 L4 warning fixes
This commit is contained in:
parent
502e346eb6
commit
2844ab6912
20 changed files with 30 additions and 8 deletions
|
|
@ -350,6 +350,8 @@ bool GuiSplitContainer::resize( const Point2I &newPosition, const Point2I &newEx
|
|||
GuiContainer *panelTwo = dynamic_cast<GuiContainer*>( at(1) );
|
||||
|
||||
//
|
||||
TORQUE_UNUSED(panelOne);
|
||||
TORQUE_UNUSED(panelTwo);
|
||||
AssertFatal( panelOne && panelTwo, "GuiSplitContainer::resize - Missing/Invalid Subordinate Controls! Split contained controls must derive from GuiContainer!" );
|
||||
|
||||
// We only need to update the split point if our second panel is fixed.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue