more VS2012 L4 warning fixes

This commit is contained in:
Thomas Fischer 2014-03-15 11:51:36 +01:00
parent 502e346eb6
commit 2844ab6912
20 changed files with 30 additions and 8 deletions

View file

@ -786,6 +786,7 @@ void DecalRoad::prepRenderImage( SceneRenderState* state )
U32 idxCount = ( endBatch.endIndex - startIdx ) + 1;
U32 triangleCount = idxCount / 3;
TORQUE_UNUSED(vertCount);
AssertFatal( startVert + vertCount <= mVertCount, "DecalRoad, bad draw call!" );
AssertFatal( startIdx + triangleCount < mTriangleCount * 3, "DecalRoad, bad draw call!" );