set volumetric fog to use the standard window-resized trigger for it's update

This commit is contained in:
AzaezelX 2019-10-17 09:54:38 -05:00
parent e621e362f4
commit 27d6665d21
3 changed files with 10 additions and 17 deletions

View file

@ -59,13 +59,12 @@ class VolumetricFogRTManager : public SceneObject
static S32 mTargetScale;
bool mIsInitialized;
U32 mNumFogObjects;
U32 mFogHasAnswered;
U32 mWidth;
U32 mHeight;
void onRemove();
void onSceneRemove();
void ResizeRT(PlatformWindow *win, bool resize);
void ResizeRT(WindowId did, S32 width, S32 height);
static VolumetricFogRTMResizeSignal smVolumetricFogRTMResizeSignal;