mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
This commit is contained in:
parent
513789c2c7
commit
26fd24fbab
43 changed files with 35 additions and 356 deletions
|
|
@ -2368,7 +2368,7 @@ DefineEngineFunction(excludeOtherInstance, bool, (const char* appIdentifer),,
|
|||
"@ingroup GuiCore")
|
||||
{
|
||||
// mac/360 can only run one instance in general.
|
||||
#if !defined(TORQUE_OS_MAC) && !defined(TORQUE_OS_XENON) && !defined(TORQUE_DEBUG) && !defined(TORQUE_OS_LINUX)
|
||||
#if !defined(TORQUE_OS_MAC) && !defined(TORQUE_DEBUG) && !defined(TORQUE_OS_LINUX)
|
||||
return Platform::excludeOtherInstances(appIdentifer);
|
||||
#else
|
||||
// We can just return true if we get here.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue