mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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513789c2c7
commit
26fd24fbab
43 changed files with 35 additions and 356 deletions
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@ -1739,9 +1739,6 @@ static void handleGameMasterInfoRequest( const NetAddress* address, U32 key, U8
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temp8 = 0;
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#if defined(TORQUE_OS_LINUX) || defined(TORQUE_OS_OPENBSD)
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temp8 |= ServerInfo::Status_Linux;
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#endif
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#if defined(TORQUE_OS_XENON)
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temp8 |= ServerInfo::Status_Xenon;
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#endif
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if ( Con::getBoolVariable( "Server::Dedicated" ) )
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temp8 |= ServerInfo::Status_Dedicated;
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@ -2003,9 +2000,6 @@ static void handleGameInfoRequest( const NetAddress* address, U32 key, U8 flags
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U8 status = 0;
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#if defined(TORQUE_OS_LINUX) || defined(TORQUE_OS_OPENBSD)
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status |= ServerInfo::Status_Linux;
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#endif
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#if defined(TORQUE_OS_XENON)
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status |= ServerInfo::Status_Xenon;
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#endif
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if ( Con::getBoolVariable( "Server::Dedicated" ) )
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status |= ServerInfo::Status_Dedicated;
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