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shift prototyping UI into tools proper
was prototyped in the prototyping module. now properly resides in tools
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5 changed files with 4 additions and 3 deletions
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@ -37,9 +37,6 @@ function Prototyping::onDestroyGameServer(%this)
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//This is called when the client is initially set up by the game application
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//This is called when the client is initially set up by the game application
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function Prototyping::initClient(%this)
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function Prototyping::initClient(%this)
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{
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{
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//class method prototyping
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%this.queueExec("./UI/classPrototyping");
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%this.queueExec("./UI/classPrototyping.gui");
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}
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}
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//This is called when a client connects to a server
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//This is called when a client connects to a server
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@ -88,6 +88,10 @@ function onStart()
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// common, along with the guiProfiles they depend on.
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// common, along with the guiProfiles they depend on.
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exec( "./gui/guiDialogs.ed." @ $TorqueScriptFileExtension );
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exec( "./gui/guiDialogs.ed." @ $TorqueScriptFileExtension );
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//class method prototyping
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exec( "./gui/classPrototyping.gui");
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exec( "./gui/classPrototyping");
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//%toggle = $Scripts::ignoreDSOs;
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//%toggle = $Scripts::ignoreDSOs;
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//$Scripts::ignoreDSOs = true;
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//$Scripts::ignoreDSOs = true;
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