mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
Assimp just armature tests
Remove the check for incomplete scene Move child recursion to assimpAppNode in BuildChildList same for meshes
This commit is contained in:
parent
e3e5fc3d0f
commit
2606b6366b
3 changed files with 24 additions and 21 deletions
|
|
@ -61,8 +61,8 @@ class AssimpAppNode : public AppNode
|
|||
void getAnimatedTransform(MatrixF& mat, F32 t, aiAnimation* animSeq);
|
||||
Point3F interpolateVectorKey(const aiVectorKey* keys, U32 numKeys, F32 frameTime);
|
||||
QuatF interpolateQuaternionKey(const aiQuatKey* keys, U32 numKeys, F32 frameTime);
|
||||
void buildMeshList() override {};
|
||||
void buildChildList() override {};
|
||||
void buildMeshList() override;
|
||||
void buildChildList() override;
|
||||
protected:
|
||||
|
||||
const aiScene* mScene;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue