Assimp just armature tests

Remove the check for incomplete scene
Move child recursion to assimpAppNode in BuildChildList
same for meshes
This commit is contained in:
marauder2k7 2025-09-23 15:59:24 +01:00
parent e3e5fc3d0f
commit 2606b6366b
3 changed files with 24 additions and 21 deletions

View file

@ -61,8 +61,8 @@ class AssimpAppNode : public AppNode
void getAnimatedTransform(MatrixF& mat, F32 t, aiAnimation* animSeq);
Point3F interpolateVectorKey(const aiVectorKey* keys, U32 numKeys, F32 frameTime);
QuatF interpolateQuaternionKey(const aiQuatKey* keys, U32 numKeys, F32 frameTime);
void buildMeshList() override {};
void buildChildList() override {};
void buildMeshList() override;
void buildChildList() override;
protected:
const aiScene* mScene;