Fix imposter capture on OpenGL.

This commit is contained in:
LuisAntonRebollo 2014-11-08 09:43:29 +01:00
parent c354f59b72
commit 259030de47
2 changed files with 3 additions and 1 deletions

View file

@ -229,7 +229,7 @@ void ImposterCapture::_renderToTexture( GFXTexHandle texHandle, GBitmap *outBitm
PROFILE_SCOPE( ImposterCapture_RenderToTexture );
mRenderTarget->attachTexture( GFXTextureTarget::Color0, texHandle );
mRenderTarget->attachTexture( GFXTextureTarget::DepthStencil, GFXTextureTarget::sDefaultDepthStencil );
mRenderTarget->attachTexture( GFXTextureTarget::DepthStencil, mDepthBuffer );
GFX->setActiveRenderTarget( mRenderTarget );
GFX->clear( GFXClearZBuffer | GFXClearStencil | GFXClearTarget, color, 1.0f, 0 );
@ -373,6 +373,7 @@ void ImposterCapture::begin( TSShapeInstance *shapeInst,
mBlackTex.set( mDim, mDim, GFXFormatR8G8B8A8, &GFXDefaultRenderTargetProfile, avar( "%s() - (line %d)", __FUNCTION__, __LINE__ ) );
mWhiteTex.set( mDim, mDim, GFXFormatR8G8B8A8, &GFXDefaultRenderTargetProfile, avar( "%s() - (line %d)", __FUNCTION__, __LINE__ ) );
mNormalTex.set( mDim, mDim, GFXFormatR8G8B8A8, &GFXDefaultRenderTargetProfile, avar( "%s() - (line %d)", __FUNCTION__, __LINE__ ) );
mDepthBuffer.set( mDim, mDim, GFXFormatD24S8, &GFXDefaultZTargetProfile, avar( "%s() - (line %d)", __FUNCTION__, __LINE__ ) );
// copy the black render target data into a bitmap
mBlackBmp = new GBitmap;