mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 23:40:42 +00:00
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
This commit is contained in:
parent
48f50d19c3
commit
253dd02096
29 changed files with 1343 additions and 5870 deletions
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@ -1,177 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platformWin32/platformWin32.h"
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#include "platform/menus/menuBar.h"
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#include "platform/menus/popupMenu.h"
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#include "gui/core/guiCanvas.h"
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#include "windowManager/platformWindowMgr.h"
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#include "windowManager/win32/win32Window.h"
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#include "core/util/safeDelete.h"
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//-----------------------------------------------------------------------------
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// Platform Data
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//-----------------------------------------------------------------------------
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// class PlatformMenuBarData
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// {
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//
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// };
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//-----------------------------------------------------------------------------
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// MenuBar Methods
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//-----------------------------------------------------------------------------
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#ifndef TORQUE_SDL
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void MenuBar::createPlatformPopupMenuData()
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{
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// mData = new PlatformMenuBarData;
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// [tom, 6/4/2007] Nothing currently needed for win32
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mData = NULL;
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}
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void MenuBar::deletePlatformPopupMenuData()
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{
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// SAFE_DELETE(mData);
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}
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//-----------------------------------------------------------------------------
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void MenuBar::updateMenuBar(PopupMenu *menu /* = NULL */)
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{
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if(! isAttachedToCanvas())
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return;
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if(menu == NULL)
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{
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// [tom, 6/4/2007] Kludgetastic
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GuiCanvas *oldCanvas = mCanvas;
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S32 pos = -1;
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PopupMenu *mnu = dynamic_cast<PopupMenu *>(at(0));
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if(mnu)
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pos = mnu->getPosOnMenuBar();
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removeFromCanvas();
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attachToCanvas(oldCanvas, pos);
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return;
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}
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menu->removeFromMenuBar();
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SimSet::iterator itr = find(begin(), end(), menu);
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if(itr == end())
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return;
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menu->attachToMenuBar(mCanvas, itr - begin());
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Win32Window *pWindow = dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow());
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if(pWindow == NULL)
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return;
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HWND hWindow = pWindow->getHWND();
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DrawMenuBar(hWindow);
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}
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//-----------------------------------------------------------------------------
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void MenuBar::attachToCanvas(GuiCanvas *owner, S32 pos)
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{
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if(owner == NULL || isAttachedToCanvas())
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return;
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// This is set for popup menus in the onAttachToMenuBar() callback
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mCanvas = owner;
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Win32Window *pWindow = dynamic_cast<Win32Window*>(owner->getPlatformWindow());
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if(pWindow == NULL)
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return;
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// Setup the native menu bar
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HMENU hWindowMenu = pWindow->getMenuHandle();
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if(hWindowMenu == NULL && !Journal::IsPlaying())
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{
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hWindowMenu = CreateMenu();
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if(hWindowMenu)
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{
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pWindow->setMenuHandle( hWindowMenu);
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}
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}
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// Add the items
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for(S32 i = 0;i < size();++i)
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{
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PopupMenu *mnu = dynamic_cast<PopupMenu *>(at(i));
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if(mnu == NULL)
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{
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Con::warnf("MenuBar::attachToMenuBar - Non-PopupMenu object in set");
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continue;
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}
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if(mnu->isAttachedToMenuBar())
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mnu->removeFromMenuBar();
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mnu->attachToMenuBar(owner, pos + i);
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}
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HWND hWindow = pWindow->getHWND();
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SetMenu(hWindow, hWindowMenu);
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DrawMenuBar(hWindow);
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}
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void MenuBar::removeFromCanvas()
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{
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if(mCanvas == NULL || ! isAttachedToCanvas())
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return;
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Win32Window *pWindow = dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow());
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if(pWindow == NULL)
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return;
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// Setup the native menu bar
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HMENU hWindowMenu = pWindow->getMenuHandle();
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if(hWindowMenu == NULL)
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return;
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// Add the items
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for(S32 i = 0;i < size();++i)
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{
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PopupMenu *mnu = dynamic_cast<PopupMenu *>(at(i));
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if(mnu == NULL)
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{
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Con::warnf("MenuBar::removeFromMenuBar - Non-PopupMenu object in set");
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continue;
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}
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mnu->removeFromMenuBar();
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}
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HWND hWindow = pWindow->getHWND();
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SetMenu(hWindow, NULL);
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DrawMenuBar(hWindow);
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mCanvas = NULL;
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}
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#endif
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@ -1,746 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef TORQUE_SDL
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#include "platform/menus/popupMenu.h"
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#include "platformWin32/platformWin32.h"
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#include "console/engineAPI.h"
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#include "console/consoleTypes.h"
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#include "gui/core/guiCanvas.h"
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#include "windowManager/platformWindowMgr.h"
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#include "windowManager/win32/win32Window.h"
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#include "core/util/safeDelete.h"
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#include "sim/actionMap.h"
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#include "platform/platformInput.h"
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//////////////////////////////////////////////////////////////////////////
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// Platform Menu Data
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//////////////////////////////////////////////////////////////////////////
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struct PlatformPopupMenuData
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{
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static U32 mLastPopupMenuID;
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static const U32 PopupMenuIDRange;
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HMENU mMenu;
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U32 mMenuID;
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U32 mLastID;
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Win32Window::AcceleratorList mAccelerators;
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Win32Window::AcceleratorList mDisabledAccelerators;
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PlatformPopupMenuData()
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{
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mMenu = NULL;
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mMenuID = mLastPopupMenuID++;
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mLastID = 0;
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}
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~PlatformPopupMenuData()
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{
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if(mMenu)
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DestroyMenu(mMenu);
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}
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void insertAccelerator(EventDescriptor &desc, U32 id);
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void removeAccelerator(U32 id);
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void setAccelleratorEnabled(U32 id, bool enabled);
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};
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U32 PlatformPopupMenuData::mLastPopupMenuID = 0;
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const U32 PlatformPopupMenuData::PopupMenuIDRange = 100;
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//////////////////////////////////////////////////////////////////////////
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void PlatformPopupMenuData::insertAccelerator(EventDescriptor &desc, U32 id)
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{
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if(desc.eventType != SI_KEY)
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return;
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Win32Window::AcceleratorList::iterator i;
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for(i = mAccelerators.begin();i != mAccelerators.end();++i)
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{
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if(i->mID == id)
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{
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// Update existing entry
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i->mDescriptor.eventType = desc.eventType;
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i->mDescriptor.eventCode = desc.eventCode;
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i->mDescriptor.flags = desc.flags;
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return;
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}
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if(i->mDescriptor.eventType == desc.eventType && i->mDescriptor.eventCode == desc.eventCode && i->mDescriptor.flags == desc.flags)
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{
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// Already have a matching accelerator, don't add another one
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return;
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}
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}
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Win32Window::Accelerator accel;
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accel.mDescriptor = desc;
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accel.mID = id;
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mAccelerators.push_back(accel);
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}
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void PlatformPopupMenuData::removeAccelerator(U32 id)
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{
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Win32Window::AcceleratorList::iterator i;
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for(i = mAccelerators.begin();i != mAccelerators.end();++i)
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{
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if(i->mID == id)
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{
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mAccelerators.erase(i);
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return;
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}
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}
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}
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void PlatformPopupMenuData::setAccelleratorEnabled( U32 id, bool enabled )
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{
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Win32Window::AcceleratorList *src = NULL;
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Win32Window::AcceleratorList *dst = NULL;
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if ( enabled )
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{
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src = &mDisabledAccelerators;
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dst = &mAccelerators;
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}
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else
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{
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src = &mAccelerators;
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dst = &mDisabledAccelerators;
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}
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Win32Window::AcceleratorList::iterator i;
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for ( i = src->begin(); i != src->end(); ++i )
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{
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if ( i->mID == id )
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{
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Win32Window::Accelerator tmp = *i;
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src->erase( i );
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dst->push_back( tmp );
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return;
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void PopupMenu::createPlatformPopupMenuData()
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{
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mData = new PlatformPopupMenuData;
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}
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void PopupMenu::deletePlatformPopupMenuData()
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{
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SAFE_DELETE(mData);
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}
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void PopupMenu::createPlatformMenu()
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{
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mData->mMenu = mIsPopup ? CreatePopupMenu() : CreateMenu();
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AssertFatal(mData->mMenu, "Unable to create menu");
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MENUINFO mi = { 0 };
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mi.cbSize = sizeof(mi);
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mi.fMask = MIM_MENUDATA;
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mi.dwMenuData = (ULONG_PTR)this;
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SetMenuInfo(mData->mMenu, &mi);
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}
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//////////////////////////////////////////////////////////////////////////
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// Public Methods
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//////////////////////////////////////////////////////////////////////////
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S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char *)
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{
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Win32Window *pWindow = mCanvas ? dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow()) : NULL;
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bool isAttached = isAttachedToMenuBar();
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if(isAttached && pWindow == NULL)
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return -1;
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MENUITEMINFOA mi = { 0 };
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mi.cbSize = sizeof(mi);
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mi.fMask = MIIM_ID|MIIM_TYPE;
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mi.wID = (mData->mMenuID * PlatformPopupMenuData::PopupMenuIDRange) + mData->mLastID + 1;
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mData->mLastID++;
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if(title && *title)
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mi.fType = MFT_STRING;
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else
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mi.fType = MFT_SEPARATOR;
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char buf[1024];
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if(accelerator && *accelerator)
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{
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dSprintf(buf, sizeof(buf), "%s\t%s", title, accelerator);
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if(isAttached)
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pWindow->removeAccelerators(mData->mAccelerators);
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// Build entry for accelerator table
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EventDescriptor accelDesc;
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if(ActionMap::createEventDescriptor(accelerator, &accelDesc))
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mData->insertAccelerator(accelDesc, mi.wID);
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else
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Con::errorf("PopupMenu::insertItem - Could not create event descriptor for accelerator \"%s\"", accelerator);
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if(isAttached)
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pWindow->addAccelerators(mData->mAccelerators);
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}
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else
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dSprintf(buf, sizeof(buf), "%s", title);
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mi.dwTypeData = (LPSTR)buf;
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if(InsertMenuItemA(mData->mMenu, pos, TRUE, &mi))
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{
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if(isAttached)
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{
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HWND hWindow = pWindow->getHWND();
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DrawMenuBar(hWindow);
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}
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return mi.wID;
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}
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return -1;
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}
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S32 PopupMenu::insertSubMenu(S32 pos, const char *title, PopupMenu *submenu)
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{
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Win32Window *pWindow = mCanvas ? dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow()) : NULL;
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bool isAttached = isAttachedToMenuBar();
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if(isAttached && pWindow == NULL)
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return -1;
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for(S32 i = 0;i < mSubmenus->size();i++)
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{
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if(submenu == (*mSubmenus)[i])
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{
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Con::errorf("PopupMenu::insertSubMenu - Attempting to add submenu twice");
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return -1;
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}
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}
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MENUITEMINFOA mi;
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mi.cbSize = sizeof(mi);
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mi.fMask = MIIM_ID|MIIM_TYPE|MIIM_SUBMENU|MIIM_DATA;
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mi.wID = (mData->mMenuID * PlatformPopupMenuData::PopupMenuIDRange) + mData->mLastID + 1;
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if(title && *title)
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mi.fType = MFT_STRING;
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else
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mi.fType = MFT_SEPARATOR;
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mi.dwTypeData = (LPSTR)title;
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mi.hSubMenu = submenu->mData->mMenu;
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mi.dwItemData = (ULONG_PTR)submenu;
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if(InsertMenuItemA(mData->mMenu, pos, TRUE, &mi))
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{
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mSubmenus->addObject(submenu);
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if(isAttached)
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{
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pWindow->addAccelerators(submenu->mData->mAccelerators);
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HWND hWindow = pWindow->getHWND();
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DrawMenuBar(hWindow);
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}
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return mi.wID;
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}
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return -1;
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}
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bool PopupMenu::setItem(S32 pos, const char *title, const char* accelerator, const char *)
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{
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Win32Window *pWindow = mCanvas ? dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow()) : NULL;
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bool isAttached = isAttachedToMenuBar();
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if(isAttached && pWindow == NULL)
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return false;
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// Are we out of range?
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if ( pos >= getItemCount() )
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return false;
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MENUITEMINFOA mi;
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mi.cbSize = sizeof(mi);
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mi.fMask = MIIM_TYPE;
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if(title && *title)
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mi.fType = MFT_STRING;
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else
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mi.fType = MFT_SEPARATOR;
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char buf[1024];
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if(accelerator && *accelerator)
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{
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dSprintf(buf, sizeof(buf), "%s\t%s", title, accelerator);
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if(isAttached)
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pWindow->removeAccelerators(mData->mAccelerators);
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// Build entry for accelerator table
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EventDescriptor accelDesc;
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if(ActionMap::createEventDescriptor(accelerator, &accelDesc))
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mData->insertAccelerator(accelDesc, pos);
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else
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Con::errorf("PopupMenu::setItem - Could not create event descriptor for accelerator \"%s\"", accelerator);
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if(isAttached)
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pWindow->addAccelerators(mData->mAccelerators);
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}
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else
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dSprintf(buf, sizeof(buf), "%s", title);
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mi.dwTypeData = (LPSTR)buf;
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if(SetMenuItemInfoA(mData->mMenu, pos, TRUE, &mi))
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{
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if(isAttached)
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{
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HWND hWindow = pWindow->getHWND();
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DrawMenuBar(hWindow);
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}
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return true;
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}
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return false;
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}
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void PopupMenu::removeItem(S32 itemPos)
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{
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Win32Window *pWindow = mCanvas ? dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow()) : NULL;
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bool isAttached = isAttachedToMenuBar();
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if(isAttached && pWindow == NULL)
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return;
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||||
|
||||
MENUITEMINFOA mi;
|
||||
mi.cbSize = sizeof(mi);
|
||||
mi.fMask = MIIM_DATA|MIIM_ID;
|
||||
if(GetMenuItemInfoA(mData->mMenu, itemPos, TRUE, &mi))
|
||||
{
|
||||
bool submenu = false;
|
||||
|
||||
// Update list of submenus if this is a submenu
|
||||
if(mi.fMask & MIIM_DATA)
|
||||
{
|
||||
PopupMenu *mnu = (PopupMenu *)mi.dwItemData;
|
||||
if( mnu != NULL )
|
||||
{
|
||||
if(isAttached)
|
||||
pWindow->removeAccelerators(mnu->mData->mAccelerators);
|
||||
mSubmenus->removeObject(mnu);
|
||||
|
||||
submenu = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(! submenu)
|
||||
{
|
||||
// Update accelerators if this has an accelerator and wasn't a sub menu
|
||||
for(S32 i = 0;i < mData->mAccelerators.size();++i)
|
||||
{
|
||||
if(mData->mAccelerators[i].mID == mi.wID)
|
||||
{
|
||||
if(isAttached)
|
||||
pWindow->removeAccelerators(mData->mAccelerators);
|
||||
|
||||
mData->mAccelerators.erase(i);
|
||||
|
||||
if(isAttached)
|
||||
pWindow->addAccelerators(mData->mAccelerators);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
RemoveMenu(mData->mMenu, itemPos, MF_BYPOSITION);
|
||||
|
||||
if(isAttached)
|
||||
{
|
||||
HWND hWindow = pWindow->getHWND();
|
||||
DrawMenuBar(hWindow);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void PopupMenu::enableItem( S32 pos, bool enable )
|
||||
{
|
||||
U32 flags = enable ? MF_ENABLED : MF_GRAYED;
|
||||
EnableMenuItem( mData->mMenu, pos, MF_BYPOSITION|flags );
|
||||
|
||||
// Update accelerators.
|
||||
|
||||
// NOTE: This really DOES need to happen. A disabled menu item
|
||||
// should not still have an accelerator mapped to it.
|
||||
//
|
||||
// Unfortunately, the editors currently only set menu items
|
||||
// enabled/disabled when the menu itself is selected which means our
|
||||
// accelerators would be out of synch.
|
||||
|
||||
/*
|
||||
Win32Window *pWindow = mCanvas ? dynamic_cast<Win32Window*>( mCanvas->getPlatformWindow() ) : NULL;
|
||||
bool isAttached = isAttachedToMenuBar();
|
||||
if ( isAttached && pWindow == NULL )
|
||||
return;
|
||||
|
||||
MENUITEMINFOA mi;
|
||||
mi.cbSize = sizeof(mi);
|
||||
mi.fMask = MIIM_DATA|MIIM_ID;
|
||||
if ( !GetMenuItemInfoA( mData->mMenu, pos, TRUE, &mi) )
|
||||
return;
|
||||
|
||||
if ( isAttached )
|
||||
pWindow->removeAccelerators( mData->mAccelerators );
|
||||
|
||||
mData->setAccelleratorEnabled( mi.wID, enable );
|
||||
|
||||
if ( isAttached )
|
||||
pWindow->addAccelerators( mData->mAccelerators );
|
||||
*/
|
||||
}
|
||||
|
||||
void PopupMenu::checkItem(S32 pos, bool checked)
|
||||
{
|
||||
// U32 flags = checked ? MF_CHECKED : MF_UNCHECKED;
|
||||
// CheckMenuItem(mData->mMenu, pos, MF_BYPOSITION|flags);
|
||||
|
||||
MENUITEMINFOA mi;
|
||||
mi.cbSize = sizeof(mi);
|
||||
mi.fMask = MIIM_STATE;
|
||||
mi.fState = checked ? MFS_CHECKED : MFS_UNCHECKED;
|
||||
SetMenuItemInfoA(mData->mMenu, pos, TRUE, &mi);
|
||||
}
|
||||
|
||||
void PopupMenu::checkRadioItem(S32 firstPos, S32 lastPos, S32 checkPos)
|
||||
{
|
||||
CheckMenuRadioItem(mData->mMenu, firstPos, lastPos, checkPos, MF_BYPOSITION);
|
||||
}
|
||||
|
||||
bool PopupMenu::isItemChecked(S32 pos)
|
||||
{
|
||||
MENUITEMINFOA mi;
|
||||
mi.cbSize = sizeof(mi);
|
||||
mi.fMask = MIIM_STATE;
|
||||
if(GetMenuItemInfoA(mData->mMenu, pos, TRUE, &mi) && (mi.fState & MFS_CHECKED))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
U32 PopupMenu::getItemCount()
|
||||
{
|
||||
return GetMenuItemCount( mData->mMenu );
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
bool PopupMenu::canHandleID(U32 id)
|
||||
{
|
||||
for(S32 i = 0;i < mSubmenus->size();i++)
|
||||
{
|
||||
PopupMenu *subM = dynamic_cast<PopupMenu *>((*mSubmenus)[i]);
|
||||
if(subM == NULL)
|
||||
continue;
|
||||
|
||||
if(subM->canHandleID(id))
|
||||
return true;
|
||||
}
|
||||
|
||||
if(id >= mData->mMenuID * PlatformPopupMenuData::PopupMenuIDRange &&
|
||||
id < (mData->mMenuID+1) * PlatformPopupMenuData::PopupMenuIDRange)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
|
||||
{
|
||||
// [tom, 8/20/2006] Pass off to a sub menu if it's for them
|
||||
for(S32 i = 0;i < mSubmenus->size();i++)
|
||||
{
|
||||
PopupMenu *subM = dynamic_cast<PopupMenu *>((*mSubmenus)[i]);
|
||||
if(subM == NULL)
|
||||
continue;
|
||||
|
||||
if(subM->canHandleID(command))
|
||||
{
|
||||
return subM->handleSelect(command, text);
|
||||
}
|
||||
}
|
||||
|
||||
// [tom, 8/21/2006] Cheesey hack to find the position based on ID
|
||||
char buf[512];
|
||||
MENUITEMINFOA mi;
|
||||
mi.cbSize = sizeof(mi);
|
||||
mi.dwTypeData = NULL;
|
||||
|
||||
S32 numItems = GetMenuItemCount(mData->mMenu);
|
||||
S32 pos = -1;
|
||||
for(S32 i = 0;i < numItems;i++)
|
||||
{
|
||||
mi.fMask = MIIM_ID|MIIM_STRING|MIIM_STATE;
|
||||
if(GetMenuItemInfoA(mData->mMenu, i, TRUE, &mi))
|
||||
{
|
||||
if(mi.wID == command)
|
||||
{
|
||||
if(text == NULL)
|
||||
{
|
||||
mi.dwTypeData = buf;
|
||||
mi.cch++;
|
||||
GetMenuItemInfoA(mData->mMenu, i, TRUE, &mi);
|
||||
|
||||
// [tom, 5/11/2007] Don't do anything if the menu item is disabled
|
||||
if(mi.fState & MFS_DISABLED)
|
||||
return false;
|
||||
|
||||
text = StringTable->insert(mi.dwTypeData);
|
||||
}
|
||||
pos = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(pos == -1)
|
||||
{
|
||||
Con::errorf("PopupMenu::handleSelect - Could not find menu item position for ID %d ... this shouldn't happen!", command);
|
||||
return false;
|
||||
}
|
||||
|
||||
// [tom, 8/20/2006] Wasn't handled by a submenu, pass off to script
|
||||
return dAtob(Con::executef(this, "onSelectItem", Con::getIntArg(pos), text ? text : ""));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void PopupMenu::showPopup(GuiCanvas *owner, S32 x /* = -1 */, S32 y /* = -1 */)
|
||||
{
|
||||
if( owner == NULL )
|
||||
{
|
||||
Con::warnf("PopupMenu::showPopup - Invalid canvas supplied!");
|
||||
return;
|
||||
}
|
||||
|
||||
// [tom, 6/4/2007] showPopup() blocks until the menu is closed by the user,
|
||||
// so the canvas pointer is not needed beyond the scope of this function
|
||||
// when working with context menus. Setting mCanvas here will cause undesired
|
||||
// behavior in relation to the menu bar.
|
||||
|
||||
Win32Window *pWindow = dynamic_cast<Win32Window*>(owner->getPlatformWindow());
|
||||
if(pWindow == NULL)
|
||||
return;
|
||||
HWND hWindow = pWindow->getHWND();
|
||||
POINT p;
|
||||
if(x == -1 && y == -1)
|
||||
GetCursorPos(&p);
|
||||
else
|
||||
{
|
||||
p.x = x;
|
||||
p.y = y;
|
||||
ClientToScreen(hWindow, &p);
|
||||
}
|
||||
|
||||
winState.renderThreadBlocked = true;
|
||||
U32 opt = (int)TrackPopupMenu(mData->mMenu, TPM_NONOTIFY|TPM_RETURNCMD, p.x, p.y, 0, hWindow, NULL);
|
||||
if(opt > 0)
|
||||
handleSelect(opt, NULL);
|
||||
winState.renderThreadBlocked = false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void PopupMenu::attachToMenuBar(GuiCanvas *owner, S32 pos, const char *title)
|
||||
{
|
||||
if(owner == NULL || isAttachedToMenuBar())
|
||||
return;
|
||||
|
||||
// This is set for sub-menus in the onAttachToMenuBar() callback
|
||||
mCanvas = owner;
|
||||
|
||||
Win32Window *pWindow = dynamic_cast<Win32Window*>(owner->getPlatformWindow());
|
||||
if(pWindow == NULL)
|
||||
return;
|
||||
|
||||
HMENU hWindowMenu = pWindow->getMenuHandle();
|
||||
if(hWindowMenu == NULL)
|
||||
{
|
||||
hWindowMenu = CreateMenu();
|
||||
if(hWindowMenu)
|
||||
{
|
||||
pWindow->setMenuHandle( hWindowMenu);
|
||||
}
|
||||
}
|
||||
|
||||
MENUITEMINFOA mii;
|
||||
|
||||
mii.cbSize = sizeof(MENUITEMINFOA);
|
||||
|
||||
mii.fMask = MIIM_STRING|MIIM_DATA;
|
||||
mii.dwTypeData = (LPSTR)title;
|
||||
mii.fMask |= MIIM_ID;
|
||||
mii.wID = mData->mMenuID;
|
||||
mii.fMask |= MIIM_SUBMENU;
|
||||
mii.hSubMenu = mData->mMenu;
|
||||
mii.dwItemData = (ULONG_PTR)this;
|
||||
|
||||
InsertMenuItemA(hWindowMenu, pos, TRUE, &mii);
|
||||
|
||||
HWND hWindow = pWindow->getHWND();
|
||||
DrawMenuBar(hWindow);
|
||||
|
||||
pWindow->addAccelerators(mData->mAccelerators);
|
||||
|
||||
// Add accelerators for sub menus
|
||||
for(SimSet::iterator i = mSubmenus->begin();i != mSubmenus->end();++i)
|
||||
{
|
||||
PopupMenu *submenu = dynamic_cast<PopupMenu *>(*i);
|
||||
if(submenu == NULL)
|
||||
continue;
|
||||
|
||||
pWindow->addAccelerators(submenu->mData->mAccelerators);
|
||||
}
|
||||
|
||||
onAttachToMenuBar(owner, pos, title);
|
||||
}
|
||||
|
||||
// New version of above for use by MenuBar class. Do not use yet.
|
||||
void PopupMenu::attachToMenuBar(GuiCanvas *owner, S32 pos)
|
||||
{
|
||||
Win32Window *pWindow = dynamic_cast<Win32Window*>(owner->getPlatformWindow());
|
||||
if(pWindow == NULL)
|
||||
return;
|
||||
|
||||
//When playing a journal, the system menu is not actually shown
|
||||
if (Journal::IsPlaying())
|
||||
{
|
||||
onAttachToMenuBar(owner, pos, mBarTitle);
|
||||
return;
|
||||
}
|
||||
|
||||
HMENU hWindowMenu = pWindow->getMenuHandle();
|
||||
|
||||
MENUITEMINFOA mii;
|
||||
|
||||
mii.cbSize = sizeof(MENUITEMINFOA);
|
||||
|
||||
mii.fMask = MIIM_STRING|MIIM_DATA;
|
||||
mii.dwTypeData = (LPSTR)mBarTitle;
|
||||
mii.fMask |= MIIM_ID;
|
||||
mii.wID = mData->mMenuID;
|
||||
mii.fMask |= MIIM_SUBMENU;
|
||||
mii.hSubMenu = mData->mMenu;
|
||||
mii.dwItemData = (ULONG_PTR)this;
|
||||
|
||||
InsertMenuItemA(hWindowMenu, pos, TRUE, &mii);
|
||||
|
||||
pWindow->addAccelerators(mData->mAccelerators);
|
||||
|
||||
// Add accelerators for sub menus (have to do this here as it's platform specific)
|
||||
for(SimSet::iterator i = mSubmenus->begin();i != mSubmenus->end();++i)
|
||||
{
|
||||
PopupMenu *submenu = dynamic_cast<PopupMenu *>(*i);
|
||||
if(submenu == NULL)
|
||||
continue;
|
||||
|
||||
pWindow->addAccelerators(submenu->mData->mAccelerators);
|
||||
}
|
||||
|
||||
onAttachToMenuBar(owner, pos, mBarTitle);
|
||||
}
|
||||
|
||||
void PopupMenu::removeFromMenuBar()
|
||||
{
|
||||
S32 pos = getPosOnMenuBar();
|
||||
if(pos == -1)
|
||||
return;
|
||||
|
||||
Win32Window *pWindow = mCanvas ? dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow()) : NULL;
|
||||
if(pWindow == NULL)
|
||||
return;
|
||||
|
||||
HMENU hMenuHandle = pWindow->getMenuHandle();
|
||||
if(!hMenuHandle)
|
||||
return;
|
||||
|
||||
RemoveMenu(hMenuHandle, pos, MF_BYPOSITION);
|
||||
|
||||
HWND hWindow = pWindow->getHWND();
|
||||
|
||||
DrawMenuBar(hWindow);
|
||||
|
||||
pWindow->removeAccelerators(mData->mAccelerators);
|
||||
|
||||
// Remove accelerators for sub menus
|
||||
for(SimSet::iterator i = mSubmenus->begin();i != mSubmenus->end();++i)
|
||||
{
|
||||
PopupMenu *submenu = dynamic_cast<PopupMenu *>(*i);
|
||||
if(submenu == NULL)
|
||||
continue;
|
||||
|
||||
pWindow->removeAccelerators(submenu->mData->mAccelerators);
|
||||
}
|
||||
|
||||
onRemoveFromMenuBar(mCanvas);
|
||||
}
|
||||
|
||||
S32 PopupMenu::getPosOnMenuBar()
|
||||
{
|
||||
if(mCanvas == NULL)
|
||||
return -1;
|
||||
|
||||
Win32Window *pWindow = mCanvas ? dynamic_cast<Win32Window*>(mCanvas->getPlatformWindow()) : NULL;
|
||||
if(pWindow == NULL)
|
||||
return -1;
|
||||
|
||||
HMENU hMenuHandle = pWindow->getMenuHandle();
|
||||
S32 numItems = GetMenuItemCount(hMenuHandle);
|
||||
S32 pos = -1;
|
||||
for(S32 i = 0;i < numItems;i++)
|
||||
{
|
||||
MENUITEMINFOA mi;
|
||||
mi.cbSize = sizeof(mi);
|
||||
mi.fMask = MIIM_DATA;
|
||||
if(GetMenuItemInfoA(hMenuHandle, i, TRUE, &mi))
|
||||
{
|
||||
if(mi.fMask & MIIM_DATA)
|
||||
{
|
||||
PopupMenu *mnu = (PopupMenu *)mi.dwItemData;
|
||||
if(mnu == this)
|
||||
{
|
||||
pos = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue