various shadergen fixes.

This commit is contained in:
Jeff Hutchinson 2021-10-06 21:53:26 -04:00
parent 42e90ad3fb
commit 24bf807713
3 changed files with 34 additions and 16 deletions

View file

@ -892,6 +892,14 @@ Var* ShaderFeatureHLSL::getSurface(Vector<ShaderComponent*>& componentList, Mult
}
Var* wsEyePos = (Var*)LangElement::find("eyePosWorld");
if (!wsEyePos)
{
wsEyePos = new Var("eyePosWorld", "float3");
wsEyePos->uniform = true;
wsEyePos->constSortPos = cspPass;
}
Var* wsPosition = getInWsPosition(componentList);
Var* wsView = getWsView(wsPosition, meta);