various shadergen fixes.

This commit is contained in:
Jeff Hutchinson 2021-10-06 21:53:26 -04:00
parent 42e90ad3fb
commit 24bf807713
3 changed files with 34 additions and 16 deletions

View file

@ -1982,6 +1982,7 @@ void ReflectCubeFeatGLSL::processPix( Vector<ShaderComponent*> &componentList,
Var *envColor = new Var("envColor", "vec3");
meta->addStatement(new GenOp(" @ = @.rgb - (@.rgb * @);\r\n", new DecOp(dColor), targ, targ, metalness));
meta->addStatement(new GenOp(" @ = @.rgb*(@).rgb;\r\n", new DecOp(envColor), targ, texCube));
meta->addStatement(new GenOp(" @.rgb = @+@;\r\n", targ, dColor, envColor));
}
else if (lerpVal)
meta->addStatement(new GenOp(" @ *= vec4(@.rgb*@.a, @.a);\r\n", targ, texCube, lerpVal, targ));