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cloud layer example
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eca0820134
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4 changed files with 45 additions and 18 deletions
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@ -61,7 +61,6 @@ class CloudLayer : public SceneObject
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};
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#define TEX_COUNT 3
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public:
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CloudLayer();
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@ -97,8 +96,9 @@ protected:
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static U32 smVertCount;
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static U32 smTriangleCount;
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DECLARE_IMAGEASSET(CloudLayer, Texture, onImageChanged, GFXStaticTextureSRGBProfile);
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DECLARE_ASSET_NET_SETGET(CloudLayer, Texture, CloudLayerMask);
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public:
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DECLARE_IMAGEASSET_REFACTOR(CloudLayer,Texture, GFXStaticTextureSRGBProfile)
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GFXShaderRef mShader;
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