cloud layer example

This commit is contained in:
marauder2k7 2024-12-21 12:23:57 +00:00
parent eca0820134
commit 24b374f545
4 changed files with 45 additions and 18 deletions

View file

@ -181,6 +181,17 @@ const String ImageAsset::mErrCodeStrings[] =
"UnKnown"
};
//-----------------------------------------------------------------------------
ImageAsset::ImageAsset() :
mImageFile(StringTable->EmptyString()),
mUseMips(true),
mIsHDRImage(false),
mImageType(Albedo),
mTextureHandle(NULL)
{
mLoadedState = AssetErrCode::NotLoaded;
}
//-----------------------------------------------------------------------------
ImageAsset::~ImageAsset()
@ -618,7 +629,7 @@ void GuiInspectorTypeImageAssetPtr::consoleInit()
{
Parent::consoleInit();
ConsoleBaseType::getType(TypeImageAssetPtr)->setInspectorFieldType("GuiInspectorTypeImageAssetPtr");
ConsoleBaseType::getType(TypeImageAssetPtrRefactor)->setInspectorFieldType("GuiInspectorTypeImageAssetPtr");
}
GuiControl* GuiInspectorTypeImageAssetPtr::constructEditControl()

View file

@ -592,7 +592,26 @@ if (m##name##AssetId[index] != StringTable->EmptyString())\
private: \
AssetPtr<ImageAsset> m##name##Asset; \
public: \
void _set##name(StringTableEntry _in); \
void _set##name(StringTableEntry _in){ \
if(m##name##Asset.getAssetId() == _in) \
return; \
\
if(!AssetDatabase.isDeclaredAsset(_in)) \
{ \
StringTableEntry imageAssetId = ImageAsset::smNoImageAssetFallback; \
AssetQuery query; \
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
if (foundAssetcount != 0) \
{ \
imageAssetId = query.mAssetList[0]; \
} \
m##name##Asset = imageAssetId; \
} \
else \
{ \
m##name##Asset = _in; \
} \
}; \
inline StringTableEntry _get##name(void) const { return m##name##Asset.getAssetId(); } \
GFXTexHandle get##name() { return m##name##Asset.notNull() ? m##name##Asset->getTexture(&profile) : NULL; } \
AssetPtr<ImageAsset> get##name##Asset(void) { return m##name##Asset; } \