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bounds to mBounds conflict avoidance
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22 changed files with 50 additions and 50 deletions
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@ -397,7 +397,7 @@ bool afxModel::onAdd()
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// setup our bounding box
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if (mDataBlock->shape)
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mObjBox = mDataBlock->shape->bounds;
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mObjBox = mDataBlock->shape->mBounds;
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else
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mObjBox = Box3F(Point3F(-1, -1, -1), Point3F(1, 1, 1));
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