diff --git a/Templates/BaseGame/game/core/clientServer/scripts/server/connectionToClient.tscript b/Templates/BaseGame/game/core/clientServer/scripts/server/connectionToClient.tscript index 7f6bb8885..e2661492d 100644 --- a/Templates/BaseGame/game/core/clientServer/scripts/server/connectionToClient.tscript +++ b/Templates/BaseGame/game/core/clientServer/scripts/server/connectionToClient.tscript @@ -291,6 +291,7 @@ function GameConnectionListener::onPostSpawnComplete(%this, %client) if (%client.moduleLoadedDone < %client.numModsNeedingLoaded) return; //continue to wait + %client.GetEventManager().remove( %client.listener, "postSpawnComplete" ); //Continue on. Room for special handling here if needbe but not expressly required }