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* Feature: Implement a TurretObjectType bit for typemasks.
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3 changed files with 6 additions and 1 deletions
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@ -257,7 +257,7 @@ ConsoleDocClass( TurretShape,
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TurretShape::TurretShape()
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{
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mTypeMask |= VehicleObjectType | DynamicShapeObjectType;
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mTypeMask |= VehicleObjectType | DynamicShapeObjectType | TurretObjectType;
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mDataBlock = 0;
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allowManualRotation = true;
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