mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-14 20:23:47 +00:00
Added ability to pass ints to post effect shader consts
Reorg'd probe init to flow better and be more robust on load Cleaned up various parts of the probe render manager to be more stable Fixed issue with crash on release due to numProbe in loops being 0 Updated glsl probe array shader Beginning of rework of editor settings Beginning of conversion of asset import config to similar system as editor settings
This commit is contained in:
parent
bb9e5ce313
commit
226529fd1b
26 changed files with 314 additions and 434 deletions
|
|
@ -541,4 +541,4 @@ MaterialParameters* ProcessedCustomMaterial::allocMaterialParameters()
|
|||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue