mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-08 05:04:34 +00:00
updated runners
multiple different build types added for different configurations, now making full use of the matrix properly so we can have an early warning of different compile setups and errors that may occur
This commit is contained in:
parent
ae283af384
commit
222f476f0e
3 changed files with 222 additions and 130 deletions
150
.github/workflows/build-linux-gcc.yml
vendored
150
.github/workflows/build-linux-gcc.yml
vendored
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@ -4,17 +4,13 @@ on:
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branches: [development]
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pull_request:
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branches: [development]
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env:
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build_type: "Release"
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cc: "gcc"
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cxx: "g++"
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux
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cancel-in-progress: true
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permissions:
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checks: write
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checks: write
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jobs:
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build-linux:
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@ -24,21 +20,48 @@ jobs:
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strategy:
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fail-fast: false
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matrix:
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config:
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- {
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name: "Ubuntu Latest GCC",
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build_type: "Release",
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cc: "gcc",
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cxx: "g++",
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generator: "Ninja"
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}
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config:
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# Explicit older GCC versions catch deprecation warnings before
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# they become the runner default and break the build silently.
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- {
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name: "Ubuntu GCC 12",
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build_type: "Release",
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cc: "gcc-12",
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cxx: "g++-12",
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generator: "Ninja",
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}
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- {
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name: "Ubuntu GCC 13",
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build_type: "Release",
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cc: "gcc-13",
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cxx: "g++-13",
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generator: "Ninja",
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}
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- {
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name: "Ubuntu GCC Latest",
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build_type: "Release",
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cc: "gcc",
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cxx: "g++",
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generator: "Ninja",
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}
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# Clang produces a meaningfully different set of warnings and
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# errors than GCC — builds that pass one often have real issues
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# on the other.
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- {
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name: "Ubuntu Clang",
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build_type: "Release",
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cc: "clang",
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cxx: "clang++",
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generator: "Ninja",
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}
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steps:
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- uses: actions/checkout@v4
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- name: Print env
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run: |
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echo github.event.action: ${{ github.event.action }}
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echo github.event_name: ${{ github.event_name }}
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echo github.event.action: ${{ github.event.action }}
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echo github.event_name: ${{ github.event_name }}
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- name: Run GIT Init
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run: git init
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@ -48,62 +71,63 @@ jobs:
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- name: Install Linux Dependencies
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run: |
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sudo apt-get install ninja-build
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ninja --version
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cmake --version
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gcc --version
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sudo apt-get update && \
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sudo apt-get install -y \
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build-essential \
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nasm \
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libogg-dev \
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libxft-dev \
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libx11-dev \
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libxxf86vm-dev \
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libopenal-dev \
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libasound2-dev \
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libpipewire-0.3-dev \
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portaudio19-dev \
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oss4-dev \
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libjack-dev \
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libpulse-dev \
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libdbus-1-dev \
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libfreetype6-dev \
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libxcursor-dev \
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libxinerama-dev \
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libxi-dev \
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libxrandr-dev \
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libxss-dev \
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libglu1-mesa-dev \
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libgtk-3-dev
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sudo apt-get install -y \
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python3
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pip install jinja2
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sudo apt-get update && \
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sudo apt-get install -y \
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ninja-build \
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build-essential \
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nasm \
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python3 \
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python3-pip \
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gcc-12 g++-12 \
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gcc-13 g++-13 \
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clang \
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libogg-dev \
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libxft-dev \
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libx11-dev \
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libxxf86vm-dev \
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libopenal-dev \
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libasound2-dev \
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libpipewire-0.3-dev \
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portaudio19-dev \
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oss4-dev \
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libjack-dev \
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libpulse-dev \
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libdbus-1-dev \
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libfreetype6-dev \
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libxcursor-dev \
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libxinerama-dev \
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libxi-dev \
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libxrandr-dev \
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libxss-dev \
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libglu1-mesa-dev \
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libgtk-3-dev
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ninja --version
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cmake --version
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${{matrix.config.cc}} --version
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python3 -m pip install --break-system-packages jinja2
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- name: Configure, Build & Install
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uses: threeal/cmake-action@v1.3.0
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with:
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source-dir: ${{github.workspace}}
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build-dir: ${{github.workspace}}/build
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c-compiler: ${{matrix.config.cc}}
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cxx-compiler: ${{matrix.config.cxx}}
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generator: ${{matrix.config.generator}}
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options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON
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run-build: true
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build-args: --config ${{matrix.config.build_type}} --target install
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source-dir: ${{github.workspace}}
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build-dir: ${{github.workspace}}/build
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c-compiler: ${{matrix.config.cc}}
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cxx-compiler: ${{matrix.config.cxx}}
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generator: ${{matrix.config.generator}}
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options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON
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run-build: true
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build-args: --config ${{matrix.config.build_type}} --target install
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- name: Unit Tests
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run: |
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cd "${{github.workspace}}/My Projects/Torque3D/game"
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./Torque3D runTests.tscript
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cd "${{github.workspace}}/My Projects/Torque3D/game"
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./Torque3D runTests.tscript
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- name: Test Reporter
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uses: phoenix-actions/test-reporting@v14
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with:
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name: Linux test results
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path: "**/My Projects/Torque3D/game/test_detail.xml"
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reporter: java-junit
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fail-on-error: true
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if: github.event_name != 'pull_request'
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name: ${{matrix.config.name}} test results
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path: "**/My Projects/Torque3D/game/test_detail.xml"
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reporter: java-junit
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fail-on-error: true
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if: github.event_name != 'pull_request'
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87
.github/workflows/build-macos-clang.yml
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87
.github/workflows/build-macos-clang.yml
vendored
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@ -4,41 +4,57 @@ on:
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branches: [development]
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pull_request:
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branches: [development]
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env:
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build_type: "Release"
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cc: "clang"
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cxx: "clang++"
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macosx
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cancel-in-progress: true
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permissions:
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checks: write
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checks: write
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jobs:
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build-linux:
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build-macos:
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if: github.repository == 'TorqueGameEngines/Torque3D'
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name: ${{matrix.config.name}}
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runs-on: macos-latest
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runs-on: ${{matrix.config.os}}
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strategy:
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fail-fast: false
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matrix:
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config:
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- {
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name: "MacOSX Latest Clang",
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build_type: "Release",
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cc: "clang",
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cxx: "clang++",
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generator: "Ninja"
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}
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config:
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# macos-latest is Apple Silicon (arm64). The Intel entry below
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# covers x86_64 users who haven't migrated yet.
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- {
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name: "macOS ARM Clang Ninja",
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os: "macos-latest",
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build_type: "Release",
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cc: "clang",
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cxx: "clang++",
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generator: "Ninja",
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}
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- {
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name: "macOS Intel Clang Ninja",
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os: "macos-13",
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build_type: "Release",
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cc: "clang",
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cxx: "clang++",
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generator: "Ninja",
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}
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- {
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name: "macOS ARM Xcode",
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os: "macos-latest",
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build_type: "Release",
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cc: "clang",
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cxx: "clang++",
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generator: "Xcode",
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}
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steps:
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- uses: actions/checkout@v4
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- name: Print env
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run: |
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echo github.event.action: ${{ github.event.action }}
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echo github.event_name: ${{ github.event_name }}
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echo github.event.action: ${{ github.event.action }}
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echo github.event_name: ${{ github.event_name }}
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- name: Run GIT Init
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run: git init
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@ -48,32 +64,33 @@ jobs:
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- name: Install MacOSX Dependencies
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run: |
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brew install ninja zip unzip curl pkgconfig
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ninja --version
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cmake --version
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brew install ninja zip unzip curl pkgconfig
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ninja --version
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cmake --version
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clang --version
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- name: Configure, Build & Install
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uses: threeal/cmake-action@v1.3.0
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with:
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source-dir: ${{github.workspace}}
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build-dir: ${{github.workspace}}/build
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c-compiler: ${{matrix.config.cc}}
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cxx-compiler: ${{matrix.config.cxx}}
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generator: ${{matrix.config.generator}}
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options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON
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run-build: true
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build-args: --config ${{matrix.config.build_type}} --target install
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source-dir: ${{github.workspace}}
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build-dir: ${{github.workspace}}/build
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c-compiler: ${{matrix.config.cc}}
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cxx-compiler: ${{matrix.config.cxx}}
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generator: ${{matrix.config.generator}}
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options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON
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run-build: true
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build-args: --config ${{matrix.config.build_type}} --target install
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- name: Unit Tests
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run: |
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cd "${{github.workspace}}/My Projects/Torque3D/game"
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./Torque3D.app/Contents/MacOS/Torque3D runTests.tscript
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cd "${{github.workspace}}/My Projects/Torque3D/game"
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./Torque3D.app/Contents/MacOS/Torque3D runTests.tscript
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- name: Test Reporter
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uses: phoenix-actions/test-reporting@v14
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with:
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name: MacOS Test results
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path: "**/My Projects/Torque3D/game/test_detail.xml"
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reporter: java-junit
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fail-on-error: true
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if: github.event_name != 'pull_request'
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name: ${{matrix.config.name}} test results
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path: "**/My Projects/Torque3D/game/test_detail.xml"
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reporter: java-junit
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fail-on-error: true
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if: github.event_name != 'pull_request'
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115
.github/workflows/build-windows-msvc.yml
vendored
115
.github/workflows/build-windows-msvc.yml
vendored
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@ -4,38 +4,83 @@ on:
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branches: [development]
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pull_request:
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branches: [development]
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows
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cancel-in-progress: true
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permissions:
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checks: write
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checks: write
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jobs:
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build-windows:
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if: github.repository == 'TorqueGameEngines/Torque3D'
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name: ${{matrix.config.name}}
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runs-on: windows-latest
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runs-on: ${{matrix.config.os}}
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strategy:
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fail-fast: false
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matrix:
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config:
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- {
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name: "Windows Latest MSVC",
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build_type: "Release",
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cc: "cl",
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cxx: "cl",
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environment_script: "C:/Program Files (x86)/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat",
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generator: "Visual Studio 17 2022"
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}
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config:
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- {
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name: "Windows MSVC Ninja",
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os: "windows-latest",
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build_type: "Release",
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cc: "cl",
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cxx: "cl",
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generator: "Ninja",
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cmake_args: "",
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compiler_family: "msvc",
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msvc_arch: "amd64",
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can_test: true,
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}
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- {
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name: "Windows MSVC Visual Studio",
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os: "windows-2022",
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build_type: "Release",
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cc: "cl",
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cxx: "cl",
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generator: "Visual Studio 17 2022",
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cmake_args: "",
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compiler_family: "msvc",
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msvc_arch: "amd64",
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can_test: true,
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}
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- {
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name: "Windows Clang-cl",
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os: "windows-latest",
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build_type: "Release",
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||||
cc: "clang-cl",
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||||
cxx: "clang-cl",
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||||
generator: "Ninja",
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cmake_args: "",
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compiler_family: "clang-cl",
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msvc_arch: "amd64",
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||||
can_test: true,
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||||
}
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||||
- {
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||||
name: "Windows ARM64 MSVC",
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||||
os: "windows-latest",
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||||
build_type: "Release",
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||||
cc: "cl",
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||||
cxx: "cl",
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||||
generator: "Visual Studio 17 2022",
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||||
cmake_args: "-A ARM64",
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||||
compiler_family: "msvc",
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||||
msvc_arch: "amd64_arm64",
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||||
can_test: false,
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||||
}
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||||
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||||
steps:
|
||||
- uses: actions/checkout@v4
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||||
|
||||
- uses: ilammy/msvc-dev-cmd@v1.13.0
|
||||
with:
|
||||
arch: ${{matrix.config.msvc_arch}}
|
||||
|
||||
- name: Print env
|
||||
run: |
|
||||
echo github.event.action: ${{ github.event.action }}
|
||||
echo github.event_name: ${{ github.event_name }}
|
||||
echo github.event.action: ${{ github.event.action }}
|
||||
echo github.event_name: ${{ github.event_name }}
|
||||
|
||||
- name: Run GIT Init
|
||||
run: git init
|
||||
|
|
@ -43,33 +88,39 @@ jobs:
|
|||
- name: Setup MSVC problem matcher
|
||||
uses: ammaraskar/msvc-problem-matcher@master
|
||||
|
||||
- name: Install Dependencies For ${{matrix.config.name}}
|
||||
- name: Add Clang to PATH
|
||||
if: matrix.config.compiler_family == 'clang-cl'
|
||||
run: |
|
||||
cmake --version
|
||||
cmd "${{matrix.config.environment_script}}"
|
||||
echo "C:\Program Files\LLVM\bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
|
||||
|
||||
- name: Verify toolchain
|
||||
run: cmake --version
|
||||
|
||||
- name: Configure, Build & Install
|
||||
uses: threeal/cmake-action@v1.3.0
|
||||
with:
|
||||
source-dir: ${{github.workspace}}
|
||||
build-dir: ${{github.workspace}}/build
|
||||
c-compiler: ${{matrix.config.cc}}
|
||||
cxx-compiler: ${{matrix.config.cxx}}
|
||||
generator: ${{matrix.config.generator}}
|
||||
options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON
|
||||
run-build: true
|
||||
build-args: --config ${{matrix.config.build_type}} --target install
|
||||
source-dir: ${{github.workspace}}
|
||||
build-dir: ${{github.workspace}}/build
|
||||
c-compiler: ${{matrix.config.cc}}
|
||||
cxx-compiler: ${{matrix.config.cxx}}
|
||||
generator: ${{matrix.config.generator}}
|
||||
args: ${{matrix.config.cmake_args}}
|
||||
options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON
|
||||
run-build: true
|
||||
build-args: --config ${{matrix.config.build_type}} --target install
|
||||
|
||||
# Skipped for ARM64 — binary cannot run on the x64 host runner.
|
||||
- name: Unit Tests
|
||||
if: matrix.config.can_test
|
||||
run: |
|
||||
cd "${{github.workspace}}/My Projects/Torque3D/game"
|
||||
./Torque3D.exe runTests.tscript
|
||||
cd "${{github.workspace}}/My Projects/Torque3D/game"
|
||||
./Torque3D.exe runTests.tscript
|
||||
|
||||
- name: Test Reporter
|
||||
uses: phoenix-actions/test-reporting@v14
|
||||
with:
|
||||
name: Windows test results
|
||||
path: "**/My Projects/Torque3D/game/test_detail.xml"
|
||||
reporter: java-junit
|
||||
fail-on-error: true
|
||||
if: github.event_name != 'pull_request'
|
||||
name: ${{matrix.config.name}} test results
|
||||
path: "**/My Projects/Torque3D/game/test_detail.xml"
|
||||
reporter: java-junit
|
||||
fail-on-error: true
|
||||
if: github.event_name != 'pull_request' && matrix.config.can_test
|
||||
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