Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh

This commit is contained in:
bank 2014-05-13 12:45:42 +04:00
parent e2545c359c
commit 2112c81446
6 changed files with 110 additions and 110 deletions

View file

@ -501,13 +501,13 @@ public:
typedef TSMesh Parent;
/// Structure containing data needed to batch skinning
BatchData batchData;
bool batchDataInitialized;
BatchData mBatchData;
bool mBatchDataInitialized;
/// vectors that define the vertex, weight, bone tuples
Vector<F32> weight;
Vector<S32> boneIndex;
Vector<S32> vertexIndex;
Vector<F32> mWeight;
Vector<S32> mBoneIndex;
Vector<S32> mVertexIndex;
/// set verts and normals...
void updateSkin( const Vector<MatrixF> &transforms, TSVertexBufferHandle &instanceVB, GFXPrimitiveBufferHandle &instancePB );