Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh

This commit is contained in:
bank 2014-05-13 12:45:42 +04:00
parent e2545c359c
commit 2112c81446
6 changed files with 110 additions and 110 deletions

View file

@ -1236,8 +1236,8 @@ void GuiShapeEdPreview::updateDetailLevel(const SceneRenderState* state)
if ( mesh->getMeshType() == TSMesh::SkinMeshType )
{
const TSSkinMesh* skin = dynamic_cast<const TSSkinMesh*>(mesh);
mNumBones += skin->batchData.initialTransforms.size();
mNumWeights += skin->weight.size();
mNumBones += skin->mBatchData.initialTransforms.size();
mNumWeights += skin->mWeight.size();
}
}