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Merge pull request #1780 from Azaezel/alpha41/uiCleanups
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simplify menu navigation button setup
This commit is contained in:
commit
20bf6b7de9
3 changed files with 13 additions and 12 deletions
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@ -82,25 +82,27 @@ $guiContent = new GuiControl(ChooseLevelMenu) {
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};
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new GuiControl(ChooseLevelMenuNavButtonOverlay) {
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position = "0 61";
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extent = "1281 60";
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horizSizing = "width";
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extent = "1280 60";
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horizSizing = "center";
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profile = "GuiNonModalDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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isContainer = "1";
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new GuiBitmapCtrl(ChooseLevelMenuPrevNavIcon) {
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BitmapAsset = "UI:Keyboard_Black_Q_image";
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position = "485 24";
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position = "188 24";
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extent = "40 40";
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vertSizing = "top";
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horizSizing = "right";
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profile = "GuiNonModalDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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};
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new GuiBitmapCtrl(ChooseLevelMenuNextNavIcon) {
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BitmapAsset = "UI:Keyboard_Black_E_image";
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position = "595 24";
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position = "1050 24";
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extent = "40 40";
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vertSizing = "top";
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horizSizing = "left";
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profile = "GuiNonModalDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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};
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@ -285,10 +285,7 @@ function ChooseLevelMenu::syncGUI(%this)
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%btn.setHighlighted(true);
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%buttonPosX = %btn.position.x + ChooseLevelMenuTabList.position.x;
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ChooseLevelMenuPrevNavIcon.position.x = %buttonPosX;
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ChooseLevelMenuNextNavIcon.position.x = %buttonPosX + %btn.extent.x - 40;
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ChooseLevelBackBtn.setBitmap(BaseUIActionMap.getCommandButtonBitmap(%device, "BaseUIBackOut"));
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if(ChooseLevelMenu.currentMenuIdx == 0)
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@ -43,25 +43,27 @@ $guiContent = new GuiControl(GameMenu) {
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};
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new GuiControl(GameMenuNavButtonOverlay) {
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extent = "1281 60";
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horizSizing = "width";
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extent = "1280 60";
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horizSizing = "center";
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vertSizing = "height";
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profile = GuiNonModalDefaultProfile;
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new GuiBitmapCtrl(GameMenuPrevNavIcon) {
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BitmapAsset = "UI:Keyboard_Black_Q_image";
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position = "0 24";
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position = "188 24";
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extent = "40 40";
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profile = GuiNonModalDefaultProfile;
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vertSizing = "top";
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horizSizing = "right";
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};
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new GuiBitmapCtrl(GameMenuNextNavIcon) {
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BitmapAsset = "UI:Keyboard_Black_E_image";
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position = "0 24";
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position = "1050 24";
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extent = "40 40";
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profile = GuiNonModalDefaultProfile;
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vertSizing = "top";
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horizSizing = "left";
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};
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};
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};
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