diff --git a/Templates/Full/game/art/datablocks/vehicles/cheetahCar.cs b/Templates/Full/game/art/datablocks/vehicles/cheetahCar.cs index 8cd276ecb..cb702166f 100644 --- a/Templates/Full/game/art/datablocks/vehicles/cheetahCar.cs +++ b/Templates/Full/game/art/datablocks/vehicles/cheetahCar.cs @@ -55,7 +55,7 @@ datablock SFXProfile(DirtKickup) fileName = "art/sound/cheetah/softImpact.ogg"; }; -datablock SFXProfile(TurretFireSound) +datablock SFXProfile(CheetahTurretFireSound) { filename = "art/sound/cheetah/turret_firing.wav"; description = BulletFireDesc; @@ -220,7 +220,7 @@ datablock ShapeBaseImageData(TurretImage) stateSequence[3] = "Fire"; stateSequenceRandomFlash[3] = true; // use muzzle flash sequence stateScript[3] = "onFire"; - stateSound[3] = TurretFireSound; + stateSound[3] = CheetahTurretFireSound; stateEmitter[3] = TurretFireSmokeEmitter; stateEmitterTime[3] = 0.025;