From 206ba83ee953a37e45ca9693d71950ff67ebd96f Mon Sep 17 00:00:00 2001 From: marauder2k7 Date: Tue, 25 Jul 2023 15:22:48 +0100 Subject: [PATCH] Update gfxD3D11Device.cpp --- Engine/source/gfx/D3D11/gfxD3D11Device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/gfx/D3D11/gfxD3D11Device.cpp b/Engine/source/gfx/D3D11/gfxD3D11Device.cpp index ed5ae8eaf..7c83d098b 100644 --- a/Engine/source/gfx/D3D11/gfxD3D11Device.cpp +++ b/Engine/source/gfx/D3D11/gfxD3D11Device.cpp @@ -336,7 +336,7 @@ void GFXD3D11Device::enumerateAdapters(Vector &adapterList) // Create temp Direct3D11 device. bool suitable = true; UINT createDeviceFlags = D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_BGRA_SUPPORT; - hr = D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_UNKNOWN, NULL, createDeviceFlags, NULL, 0, D3D11_SDK_VERSION, &pTmpDevice, &deviceFeature, NULL); + hr = D3D11CreateDevice(EnumAdapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, createDeviceFlags, NULL, 0, D3D11_SDK_VERSION, &pTmpDevice, &deviceFeature, NULL); if (FAILED(hr)) suitable = false;