Add cubemap arrays, as well as control for generation of MIPs on texture targets.

This commit is contained in:
Areloch 2018-09-16 18:19:04 -05:00
parent 0c3fc59ccc
commit 1f7cf55204
25 changed files with 412 additions and 60 deletions

View file

@ -124,3 +124,10 @@ bool GFXCubemapHandle::set( const String &cubemapDDS )
return isValid();
}
const String GFXCubemapArray::describeSelf() const
{
// We've got nothing
return String();
}