mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 16:44:36 +00:00
Add cubemap arrays, as well as control for generation of MIPs on texture targets.
This commit is contained in:
parent
0c3fc59ccc
commit
1f7cf55204
25 changed files with 412 additions and 60 deletions
|
|
@ -51,7 +51,7 @@ class GFXD3D11TextureTarget : public GFXTextureTarget
|
|||
|
||||
public:
|
||||
|
||||
GFXD3D11TextureTarget();
|
||||
GFXD3D11TextureTarget(bool genMips);
|
||||
~GFXD3D11TextureTarget();
|
||||
|
||||
// Public interface.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue