Add cubemap arrays, as well as control for generation of MIPs on texture targets.

This commit is contained in:
Areloch 2018-09-16 18:19:04 -05:00
parent 0c3fc59ccc
commit 1f7cf55204
25 changed files with 412 additions and 60 deletions

View file

@ -51,7 +51,7 @@ class GFXD3D11TextureTarget : public GFXTextureTarget
public:
GFXD3D11TextureTarget();
GFXD3D11TextureTarget(bool genMips);
~GFXD3D11TextureTarget();
// Public interface.