diff --git a/Templates/BaseGame/game/core/postFX/scripts/Bloom/BloomPostFX.tscript b/Templates/BaseGame/game/core/postFX/scripts/Bloom/BloomPostFX.tscript index dc7620d12..f7416b8a6 100644 --- a/Templates/BaseGame/game/core/postFX/scripts/Bloom/BloomPostFX.tscript +++ b/Templates/BaseGame/game/core/postFX/scripts/Bloom/BloomPostFX.tscript @@ -29,7 +29,7 @@ $PostFX::BloomPostFX::radius = 4.0; $PostFX::BloomPostFX::dirtEnabled = true; $PostFX::BloomPostFX::dirtScale = 2048.0; -$PostFX::BloomPostFX::dirtIntensity = 2.0; +$PostFX::BloomPostFX::dirtIntensity = 28.0; $PostFX::BloomPostFX::dirtEdgeMinDist = 0.125; $PostFX::BloomPostFX::dirtEdgeMaxDist = 0.75; $PostFX::BloomPostFX::dirtEdgeMinVal = 0.05; @@ -146,6 +146,9 @@ function BloomPostFX::preProcess( %this ) if(%this.dirtImage !$= $PostFX::BloomPostFX::dirtImage) { + if ($PostFX::BloomPostFX::dirtImage $= "") + $PostFX::BloomPostFX::dirtImage = "core/postFX/images/lensDirt.png"; + %this.dirtImage = $PostFX::BloomPostFX::dirtImage; %final = %this->bloomFinal;