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Merge branch 'method_Unmangle' into PBR_PR
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commit
1eed979a9c
632 changed files with 3935 additions and 3450 deletions
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@ -126,7 +126,7 @@ static void processNode(GuiTreeViewCtrl* tree, domNode* node, S32 parentID, Scen
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}
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}
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DefineConsoleFunction( enumColladaForImport, bool, (const char * shapePath, const char * ctrl), ,
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DefineEngineFunction( enumColladaForImport, bool, (const char * shapePath, const char * ctrl), ,
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"(string shapePath, GuiTreeViewCtrl ctrl) Collect scene information from "
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"a COLLADA file and store it in a GuiTreeView control. This function is "
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"used by the COLLADA import gui to show a preview of the scene contents "
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@ -139,7 +139,7 @@ static void processNodeLights(AppNode* appNode, const MatrixF& offset, SimGroup*
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}
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// Load lights from a collada file and add to the scene.
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DefineConsoleFunction( loadColladaLights, bool, (const char * filename, const char * parentGroup, const char * baseObject), ("", ""),
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DefineEngineFunction( loadColladaLights, bool, (const char * filename, const char * parentGroup, const char * baseObject), ("", ""),
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"(string filename, SimGroup parentGroup=MissionGroup, SimObject baseObject=-1)"
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"Load all light instances from a COLLADA (.dae) file and add to the scene.\n"
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"@param filename COLLADA filename to load lights from\n"
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