Merge pull request #1699 from Azaezel/alpha41/decalEd_pill

fix decal editor bounds and decalmanager raycast
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Brian Roberts 2026-03-24 19:04:58 -05:00 committed by GitHub
commit 1ee72ff9bd
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2 changed files with 14 additions and 9 deletions

View file

@ -660,12 +660,14 @@ DecalInstance* DecalManager::raycast( const Point3F &start, const Point3F &end,
RayInfo ri;
bool containsPoint = false;
if ( gServerContainer.castRayRendered( start, end, STATIC_COLLISION_TYPEMASK, &ri ) )
{
{
RectF rect = inst->mDataBlock->texRect[inst->mTextureRectIdx];
rect.extent *= inst->mSize * 0.5f;
Point2F poly[4];
poly[0].set( inst->mPosition.x - (inst->mSize / 2), inst->mPosition.y + (inst->mSize / 2));
poly[1].set( inst->mPosition.x - (inst->mSize / 2), inst->mPosition.y - (inst->mSize / 2));
poly[2].set( inst->mPosition.x + (inst->mSize / 2), inst->mPosition.y - (inst->mSize / 2));
poly[3].set( inst->mPosition.x + (inst->mSize / 2), inst->mPosition.y + (inst->mSize / 2));
poly[0].set(inst->mPosition.x - rect.extent.x, inst->mPosition.y + rect.extent.y);
poly[1].set( inst->mPosition.x - rect.extent.x, inst->mPosition.y - rect.extent.y);
poly[2].set( inst->mPosition.x + rect.extent.x, inst->mPosition.y - rect.extent.y);
poly[3].set( inst->mPosition.x + rect.extent.x, inst->mPosition.y + rect.extent.y);
if ( MathUtils::pointInPolygon( poly, 4, Point2F(ri.point.x, ri.point.y) ) )
containsPoint = true;

View file

@ -516,11 +516,12 @@ void GuiDecalEditorCtrl::renderScene(const RectI & updateRect)
if ( gDecalManager->clipDecal( mSELDecal, &mSELEdgeVerts ) )
_renderDecalEdge( mSELEdgeVerts, ColorI( 255, 255, 255, 255 ) );
const F32 &decalSize = mSELDecal->mSize;
const F32 &decalSize = mSELDecal->mSize * 0.5;
Point3F boxSize( decalSize, decalSize, decalSize );
MatrixF worldMat( true );
mSELDecal->getWorldMatrix( &worldMat, true );
mSELDecal->getWorldMatrix( &worldMat, true );
RectF rect = mSELDecal->mDataBlock->texRect[mSELDecal->mTextureRectIdx];
worldMat.scale(Point3F(rect.extent.x, rect.extent.y, 0.25f));
drawUtil->drawObjectBox( desc, boxSize, mSELDecal->mPosition, worldMat, ColorI( 255, 255, 255, 255 ) );
}
@ -531,11 +532,13 @@ void GuiDecalEditorCtrl::renderScene(const RectI & updateRect)
if ( gDecalManager->clipDecal( mHLDecal, &mHLEdgeVerts ) )
_renderDecalEdge( mHLEdgeVerts, ColorI( 255, 255, 255, 255 ) );
const F32 &decalSize = mHLDecal->mSize;
const F32 &decalSize = mHLDecal->mSize * 0.5;
Point3F boxSize( decalSize, decalSize, decalSize );
MatrixF worldMat( true );
mHLDecal->getWorldMatrix( &worldMat, true );
RectF rect = mHLDecal->mDataBlock->texRect[mHLDecal->mTextureRectIdx];
worldMat.scale(Point3F(rect.extent.x, rect.extent.y, 0.25f));
drawUtil->drawObjectBox( desc, boxSize, mHLDecal->mPosition, worldMat, ColorI( 255, 255, 255, 255 ) );
}