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more unused variable cleanups
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3038e53856
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31 changed files with 2 additions and 75 deletions
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@ -189,7 +189,6 @@ void WaterBlock::setupVBIB()
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//-----------------------------------------------------------------------------
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void WaterBlock::setupVertexBlock( U32 width, U32 height, U32 rowOffset )
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{
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Point3F pos = getPosition();
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RayInfo rInfo;
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VectorF sunVector(-0.61f, 0.354f, 0.707f);
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@ -592,9 +591,6 @@ void WaterBlock::setTransform( const MatrixF &mat )
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// If our transform changes we need to recalculate the
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// per vertex depth/shadow info. Would be nice if this could
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// be done independently of generating the whole VBIB...
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MatrixF oldMat = mObjToWorld;
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Parent::setTransform( mat );
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// We don't need to regen our vb anymore since we aren't calculating
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