more unused variable cleanups

This commit is contained in:
Azaezel 2016-10-16 14:28:01 -05:00
parent 3038e53856
commit 1ee127b753
31 changed files with 2 additions and 75 deletions

View file

@ -69,8 +69,6 @@ ConsoleDocClass( HoverVehicle,
);
namespace {
const U32 sIntergrationsPerTick = 1;
const F32 sHoverVehicleGravity = -20;
const U32 sCollisionMoveMask = (TerrainObjectType | PlayerObjectType |

View file

@ -63,8 +63,6 @@ static F32 sWorkingQueryBoxSizeMultiplier = 2.0f; // How much larger should the
// will be updated due to motion, but any non-static shape
// that moves into the query box will not be noticed.
const U32 sMoveRetryCount = 3;
// Client prediction
const S32 sMaxWarpTicks = 3; // Max warp duration in ticks
const S32 sMaxPredictionTicks = 30; // Number of ticks to predict