Updates SDL to 2.0.5

This commit is contained in:
Areloch 2016-11-08 20:49:49 -06:00
parent 00a4a21e3f
commit 1e671bfc7a
274 changed files with 11502 additions and 4656 deletions

View file

@ -109,10 +109,20 @@ SDL_BlitCopy(SDL_BlitInfo * info)
overlap = (src < (dst + h*dstskip));
}
if (overlap) {
while (h--) {
SDL_memmove(dst, src, w);
src += srcskip;
dst += dstskip;
if ( dst < src ) {
while ( h-- ) {
SDL_memmove(dst, src, w);
src += srcskip;
dst += dstskip;
}
} else {
src += ((h-1) * srcskip);
dst += ((h-1) * dstskip);
while ( h-- ) {
SDL_memmove(dst, src, w);
src -= srcskip;
dst -= dstskip;
}
}
return;
}

View file

@ -46,6 +46,8 @@ SDL_Blit_Slow(SDL_BlitInfo * info)
SDL_PixelFormat *dst_fmt = info->dst_fmt;
int srcbpp = src_fmt->BytesPerPixel;
int dstbpp = dst_fmt->BytesPerPixel;
Uint32 rgbmask = ~src_fmt->Amask;
Uint32 ckey = info->colorkey & rgbmask;
srcy = 0;
posy = 0;
@ -85,7 +87,7 @@ SDL_Blit_Slow(SDL_BlitInfo * info)
srcpixel = (srcR << src_fmt->Rshift) |
(srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift);
}
if (srcpixel == info->colorkey) {
if ((srcpixel & rgbmask) == ckey) {
posx += incx;
dst += dstbpp;
continue;
@ -127,6 +129,7 @@ SDL_Blit_Slow(SDL_BlitInfo * info)
dstR = srcR + ((255 - srcA) * dstR) / 255;
dstG = srcG + ((255 - srcA) * dstG) / 255;
dstB = srcB + ((255 - srcA) * dstB) / 255;
dstA = srcA + ((255 - srcA) * dstA) / 255;
break;
case SDL_COPY_ADD:
dstR = srcR + dstR;

View file

@ -32,6 +32,7 @@
This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp.
*/
#include "SDL_hints.h"
#include "SDL_video.h"
#include "SDL_assert.h"
#include "SDL_endian.h"
@ -47,6 +48,11 @@
#define BI_BITFIELDS 3
#endif
/* Logical color space values for BMP files */
#ifndef LCS_WINDOWS_COLOR_SPACE
/* 0x57696E20 == "Win " */
#define LCS_WINDOWS_COLOR_SPACE 0x57696E20
#endif
static void CorrectAlphaChannel(SDL_Surface *surface)
{
@ -457,6 +463,8 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
int i, pad;
SDL_Surface *surface;
Uint8 *bits;
SDL_bool save32bit = SDL_FALSE;
SDL_bool saveLegacyBMP = SDL_FALSE;
/* The Win32 BMP file header (14 bytes) */
char magic[2] = { 'B', 'M' };
@ -478,14 +486,24 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
Uint32 biClrUsed;
Uint32 biClrImportant;
/* The additional header members from the Win32 BITMAPV4HEADER struct (108 bytes in total) */
Uint32 bV4RedMask = 0;
Uint32 bV4GreenMask = 0;
Uint32 bV4BlueMask = 0;
Uint32 bV4AlphaMask = 0;
Uint32 bV4CSType = 0;
Sint32 bV4Endpoints[3 * 3] = {0};
Uint32 bV4GammaRed = 0;
Uint32 bV4GammaGreen = 0;
Uint32 bV4GammaBlue = 0;
/* Make sure we have somewhere to save */
surface = NULL;
if (dst) {
SDL_bool save32bit = SDL_FALSE;
#ifdef SAVE_32BIT_BMP
/* We can save alpha information in a 32-bit BMP */
if (saveme->map->info.flags & SDL_COPY_COLORKEY ||
saveme->format->Amask) {
if (saveme->format->BitsPerPixel >= 8 && (saveme->format->Amask ||
saveme->map->info.flags & SDL_COPY_COLORKEY)) {
save32bit = SDL_TRUE;
}
#endif /* SAVE_32BIT_BMP */
@ -497,7 +515,7 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
SDL_SetError("%d bpp BMP files not supported",
saveme->format->BitsPerPixel);
}
} else if ((saveme->format->BitsPerPixel == 24) &&
} else if ((saveme->format->BitsPerPixel == 24) && !save32bit &&
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
(saveme->format->Rmask == 0x00FF0000) &&
(saveme->format->Gmask == 0x0000FF00) &&
@ -515,13 +533,7 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
/* If the surface has a colorkey or alpha channel we'll save a
32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
if (save32bit) {
SDL_InitFormat(&format,
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
SDL_PIXELFORMAT_ARGB8888
#else
SDL_PIXELFORMAT_BGRA8888
#endif
);
SDL_InitFormat(&format, SDL_PIXELFORMAT_BGRA32);
} else {
SDL_InitFormat(&format, SDL_PIXELFORMAT_BGR24);
}
@ -537,6 +549,10 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
return -1;
}
if (save32bit) {
saveLegacyBMP = SDL_GetHintBoolean(SDL_HINT_BMP_SAVE_LEGACY_FORMAT, SDL_FALSE);
}
if (surface && (SDL_LockSurface(surface) == 0)) {
const int bw = surface->w * surface->format->BytesPerPixel;
@ -572,6 +588,21 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
}
biClrImportant = 0;
/* Set the BMP info values for the version 4 header */
if (save32bit && !saveLegacyBMP) {
biSize = 108;
biCompression = BI_BITFIELDS;
/* The BMP format is always little endian, these masks stay the same */
bV4RedMask = 0x00ff0000;
bV4GreenMask = 0x0000ff00;
bV4BlueMask = 0x000000ff;
bV4AlphaMask = 0xff000000;
bV4CSType = LCS_WINDOWS_COLOR_SPACE;
bV4GammaRed = 0;
bV4GammaGreen = 0;
bV4GammaBlue = 0;
}
/* Write the BMP info values */
SDL_WriteLE32(dst, biSize);
SDL_WriteLE32(dst, biWidth);
@ -585,6 +616,21 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
SDL_WriteLE32(dst, biClrUsed);
SDL_WriteLE32(dst, biClrImportant);
/* Write the BMP info values for the version 4 header */
if (save32bit && !saveLegacyBMP) {
SDL_WriteLE32(dst, bV4RedMask);
SDL_WriteLE32(dst, bV4GreenMask);
SDL_WriteLE32(dst, bV4BlueMask);
SDL_WriteLE32(dst, bV4AlphaMask);
SDL_WriteLE32(dst, bV4CSType);
for (i = 0; i < 3 * 3; i++) {
SDL_WriteLE32(dst, bV4Endpoints[i]);
}
SDL_WriteLE32(dst, bV4GammaRed);
SDL_WriteLE32(dst, bV4GammaGreen);
SDL_WriteLE32(dst, bV4GammaBlue);
}
/* Write the palette (in BGR color order) */
if (surface->format->palette) {
SDL_Color *colors;

View file

@ -161,7 +161,7 @@ int
SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_display)
{
void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
char *path = NULL;
const char *path = NULL;
#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
const char *d3dcompiler;
#endif
@ -558,7 +558,8 @@ int
SDL_EGL_GetSwapInterval(_THIS)
{
if (!_this->egl_data) {
return SDL_SetError("EGL not initialized");
SDL_SetError("EGL not initialized");
return 0;
}
return _this->egl_data->egl_swapinterval;

View file

@ -27,27 +27,20 @@
#include "SDL_pixels_c.h"
/* Public routines */
/*
* Create an empty RGB surface of the appropriate depth
* Create an empty RGB surface of the appropriate depth using the given
* enum SDL_PIXELFORMAT_* format
*/
SDL_Surface *
SDL_CreateRGBSurface(Uint32 flags,
int width, int height, int depth,
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth,
Uint32 format)
{
SDL_Surface *surface;
Uint32 format;
/* The flags are no longer used, make the compiler happy */
(void)flags;
/* Get the pixel format */
format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
SDL_SetError("Unknown pixel format");
return NULL;
}
/* Allocate the surface */
surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface));
if (surface == NULL) {
@ -105,7 +98,7 @@ SDL_CreateRGBSurface(Uint32 flags,
}
/* By default surface with an alpha mask are set up for blending */
if (Amask) {
if (surface->format->Amask) {
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
}
@ -114,6 +107,26 @@ SDL_CreateRGBSurface(Uint32 flags,
return surface;
}
/*
* Create an empty RGB surface of the appropriate depth
*/
SDL_Surface *
SDL_CreateRGBSurface(Uint32 flags,
int width, int height, int depth,
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
{
Uint32 format;
/* Get the pixel format */
format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
SDL_SetError("Unknown pixel format");
return NULL;
}
return SDL_CreateRGBSurfaceWithFormat(flags, width, height, depth, format);
}
/*
* Create an RGB surface from an existing memory buffer
*/
@ -125,8 +138,30 @@ SDL_CreateRGBSurfaceFrom(void *pixels,
{
SDL_Surface *surface;
surface =
SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
surface = SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
if (surface != NULL) {
surface->flags |= SDL_PREALLOC;
surface->pixels = pixels;
surface->w = width;
surface->h = height;
surface->pitch = pitch;
SDL_SetClipRect(surface, NULL);
}
return surface;
}
/*
* Create an RGB surface from an existing memory buffer using the given given
* enum SDL_PIXELFORMAT_* format
*/
SDL_Surface *
SDL_CreateRGBSurfaceWithFormatFrom(void *pixels,
int width, int height, int depth, int pitch,
Uint32 format)
{
SDL_Surface *surface;
surface = SDL_CreateRGBSurfaceWithFormat(0, 0, 0, depth, format);
if (surface != NULL) {
surface->flags |= SDL_PREALLOC;
surface->pixels = pixels;

View file

@ -86,6 +86,8 @@ struct SDL_Window
SDL_DisplayMode fullscreen_mode;
float opacity;
float brightness;
Uint16 *gamma;
Uint16 *saved_gamma; /* (just offset into gamma) */
@ -95,6 +97,7 @@ struct SDL_Window
SDL_bool is_hiding;
SDL_bool is_destroying;
SDL_bool is_dropping; /* drag/drop in progress, expecting SDL_SendDropComplete(). */
SDL_WindowShaper *shaper;
@ -175,6 +178,11 @@ struct SDL_VideoDevice
*/
int (*GetDisplayDPI) (_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
/*
* Get the usable bounds of a display (bounds minus menubar or whatever)
*/
int (*GetDisplayUsableBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
/*
* Get a list of the available display modes for a display.
*/
@ -200,6 +208,10 @@ struct SDL_VideoDevice
void (*SetWindowSize) (_THIS, SDL_Window * window);
void (*SetWindowMinimumSize) (_THIS, SDL_Window * window);
void (*SetWindowMaximumSize) (_THIS, SDL_Window * window);
int (*GetWindowBordersSize) (_THIS, SDL_Window * window, int *top, int *left, int *bottom, int *right);
int (*SetWindowOpacity) (_THIS, SDL_Window * window, float opacity);
int (*SetWindowModalFor) (_THIS, SDL_Window * modal_window, SDL_Window * parent_window);
int (*SetWindowInputFocus) (_THIS, SDL_Window * window);
void (*ShowWindow) (_THIS, SDL_Window * window);
void (*HideWindow) (_THIS, SDL_Window * window);
void (*RaiseWindow) (_THIS, SDL_Window * window);
@ -207,6 +219,7 @@ struct SDL_VideoDevice
void (*MinimizeWindow) (_THIS, SDL_Window * window);
void (*RestoreWindow) (_THIS, SDL_Window * window);
void (*SetWindowBordered) (_THIS, SDL_Window * window, SDL_bool bordered);
void (*SetWindowResizable) (_THIS, SDL_Window * window, SDL_bool resizable);
void (*SetWindowFullscreen) (_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
int (*SetWindowGammaRamp) (_THIS, SDL_Window * window, const Uint16 * ramp);
int (*GetWindowGammaRamp) (_THIS, SDL_Window * window, Uint16 * ramp);

View file

@ -55,6 +55,10 @@
#undef CreateWindow
#endif
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
/* Available video drivers */
static VideoBootStrap *bootstrap[] = {
#if SDL_VIDEO_DRIVER_COCOA
@ -177,7 +181,7 @@ ShouldUseTextureFramebuffer()
/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
if (*hint == '0' || SDL_strcasecmp(hint, "false") == 0) {
return SDL_FALSE;
} else {
return SDL_TRUE;
@ -254,6 +258,8 @@ SDL_CreateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, Uint32 * f
/* Check to see if there's a specific driver requested */
if (hint && *hint != '0' && *hint != '1' &&
SDL_strcasecmp(hint, "true") != 0 &&
SDL_strcasecmp(hint, "false") != 0 &&
SDL_strcasecmp(hint, "software") != 0) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_RendererInfo info;
@ -443,10 +449,8 @@ int
SDL_VideoInit(const char *driver_name)
{
SDL_VideoDevice *video;
const char *hint;
int index;
int i;
SDL_bool allow_screensaver;
/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
@ -534,13 +538,7 @@ SDL_VideoInit(const char *driver_name)
joystick, or passively watching a movie. Things that use SDL but
function more like a normal desktop app should explicitly reenable the
screensaver. */
hint = SDL_GetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER);
if (hint) {
allow_screensaver = SDL_atoi(hint) ? SDL_TRUE : SDL_FALSE;
} else {
allow_screensaver = SDL_FALSE;
}
if (!allow_screensaver) {
if (!SDL_GetHintBoolean(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, SDL_FALSE)) {
SDL_DisableScreenSaver();
}
@ -684,7 +682,26 @@ SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
rect->w = display->current_mode.w;
rect->h = display->current_mode.h;
}
return 0;
return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
}
int SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect)
{
CHECK_DISPLAY_INDEX(displayIndex, -1);
if (rect) {
SDL_VideoDisplay *display = &_this->displays[displayIndex];
if (_this->GetDisplayUsableBounds) {
if (_this->GetDisplayUsableBounds(_this, display, rect) == 0) {
return 0;
}
}
/* Oh well, just give the entire display bounds. */
return SDL_GetDisplayBounds(displayIndex, rect);
}
return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
}
int
@ -700,7 +717,9 @@ SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi)
if (_this->GetDisplayDPI(_this, display, ddpi, hdpi, vdpi) == 0) {
return 0;
}
}
} else {
return SDL_Unsupported();
}
return -1;
}
@ -1285,16 +1304,11 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
}
#define CREATE_FLAGS \
(SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI)
(SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_SKIP_TASKBAR | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP)
static void
SDL_FinishWindowCreation(SDL_Window *window, Uint32 flags)
{
window->windowed.x = window->x;
window->windowed.y = window->y;
window->windowed.w = window->w;
window->windowed.h = window->h;
if (flags & SDL_WINDOW_MAXIMIZED) {
SDL_MaximizeWindow(window);
}
@ -1316,7 +1330,6 @@ SDL_Window *
SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
{
SDL_Window *window;
const char *hint;
if (!_this) {
/* Initialize the video system if needed */
@ -1325,6 +1338,11 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
}
}
if ( (((flags & SDL_WINDOW_UTILITY) != 0) + ((flags & SDL_WINDOW_TOOLTIP) != 0) + ((flags & SDL_WINDOW_POPUP_MENU) != 0)) > 1 ) {
SDL_SetError("Conflicting window flags specified");
return NULL;
}
/* Some platforms can't create zero-sized windows */
if (w < 1) {
w = 1;
@ -1341,7 +1359,9 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
/* Some platforms have OpenGL enabled by default */
#if (SDL_VIDEO_OPENGL && __MACOSX__) || __IPHONEOS__ || __ANDROID__ || __NACL__
flags |= SDL_WINDOW_OPENGL;
if (SDL_strcmp(_this->name, "dummy") != 0) {
flags |= SDL_WINDOW_OPENGL;
}
#endif
if (flags & SDL_WINDOW_OPENGL) {
if (!_this->GL_CreateContext) {
@ -1357,8 +1377,7 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
* SDL_WINDOW_ALLOW_HIGHDPI flag.
*/
if (flags & SDL_WINDOW_ALLOW_HIGHDPI) {
hint = SDL_GetHint(SDL_HINT_VIDEO_HIGHDPI_DISABLED);
if (hint && SDL_atoi(hint) > 0) {
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_HIGHDPI_DISABLED, SDL_FALSE)) {
flags &= ~SDL_WINDOW_ALLOW_HIGHDPI;
}
}
@ -1389,8 +1408,28 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
window->y = bounds.y + (bounds.h - h) / 2;
}
}
window->windowed.x = window->x;
window->windowed.y = window->y;
window->windowed.w = window->w;
window->windowed.h = window->h;
if (flags & SDL_WINDOW_FULLSCREEN) {
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
int displayIndex;
SDL_Rect bounds;
displayIndex = SDL_GetIndexOfDisplay(display);
SDL_GetDisplayBounds(displayIndex, &bounds);
window->x = bounds.x;
window->y = bounds.y;
window->w = bounds.w;
window->h = bounds.h;
}
window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN);
window->last_fullscreen_flags = window->flags;
window->opacity = 1.0f;
window->brightness = 1.0f;
window->next = _this->windows;
window->is_destroying = SDL_FALSE;
@ -1451,6 +1490,7 @@ SDL_CreateWindowFrom(const void *data)
window->flags = SDL_WINDOW_FOREIGN;
window->last_fullscreen_flags = window->flags;
window->is_destroying = SDL_FALSE;
window->opacity = 1.0f;
window->brightness = 1.0f;
window->next = _this->windows;
if (_this->windows) {
@ -1795,6 +1835,24 @@ SDL_SetWindowBordered(SDL_Window * window, SDL_bool bordered)
}
}
void
SDL_SetWindowResizable(SDL_Window * window, SDL_bool resizable)
{
CHECK_WINDOW_MAGIC(window,);
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
const int want = (resizable != SDL_FALSE); /* normalize the flag. */
const int have = ((window->flags & SDL_WINDOW_RESIZABLE) != 0);
if ((want != have) && (_this->SetWindowResizable)) {
if (want) {
window->flags |= SDL_WINDOW_RESIZABLE;
} else {
window->flags &= ~SDL_WINDOW_RESIZABLE;
}
_this->SetWindowResizable(_this, window, (SDL_bool) want);
}
}
}
void
SDL_SetWindowSize(SDL_Window * window, int w, int h)
{
@ -1883,6 +1941,28 @@ SDL_SetWindowMinimumSize(SDL_Window * window, int min_w, int min_h)
}
}
int
SDL_GetWindowBordersSize(SDL_Window * window, int *top, int *left, int *bottom, int *right)
{
int dummy = 0;
if (!top) { top = &dummy; }
if (!left) { left = &dummy; }
if (!right) { right = &dummy; }
if (!bottom) { bottom = &dummy; }
/* Always initialize, so applications don't have to care */
*top = *left = *bottom = *right = 0;
CHECK_WINDOW_MAGIC(window, -1);
if (!_this->GetWindowBordersSize) {
return SDL_Unsupported();
}
return _this->GetWindowBordersSize(_this, window, top, left, bottom, right);
}
void
SDL_GetWindowMinimumSize(SDL_Window * window, int *min_w, int *min_h)
{
@ -2144,6 +2224,68 @@ SDL_GetWindowBrightness(SDL_Window * window)
return window->brightness;
}
int
SDL_SetWindowOpacity(SDL_Window * window, float opacity)
{
int retval;
CHECK_WINDOW_MAGIC(window, -1);
if (!_this->SetWindowOpacity) {
return SDL_Unsupported();
}
if (opacity < 0.0f) {
opacity = 0.0f;
} else if (opacity > 1.0f) {
opacity = 1.0f;
}
retval = _this->SetWindowOpacity(_this, window, opacity);
if (retval == 0) {
window->opacity = opacity;
}
return retval;
}
int
SDL_GetWindowOpacity(SDL_Window * window, float * out_opacity)
{
CHECK_WINDOW_MAGIC(window, -1);
if (out_opacity) {
*out_opacity = window->opacity;
}
return 0;
}
int
SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_window)
{
CHECK_WINDOW_MAGIC(modal_window, -1);
CHECK_WINDOW_MAGIC(parent_window, -1);
if (!_this->SetWindowModalFor) {
return SDL_Unsupported();
}
return _this->SetWindowModalFor(_this, modal_window, parent_window);
}
int
SDL_SetWindowInputFocus(SDL_Window * window)
{
CHECK_WINDOW_MAGIC(window, -1);
if (!_this->SetWindowInputFocus) {
return SDL_Unsupported();
}
return _this->SetWindowInputFocus(_this, window);
}
int
SDL_SetWindowGammaRamp(SDL_Window * window, const Uint16 * red,
const Uint16 * green,
@ -2359,8 +2501,6 @@ SDL_OnWindowFocusGained(SDL_Window * window)
static SDL_bool
ShouldMinimizeOnFocusLoss(SDL_Window * window)
{
const char *hint;
if (!(window->flags & SDL_WINDOW_FULLSCREEN) || window->is_destroying) {
return SDL_FALSE;
}
@ -2371,16 +2511,7 @@ ShouldMinimizeOnFocusLoss(SDL_Window * window)
}
#endif
hint = SDL_GetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
return SDL_TRUE;
return SDL_GetHintBoolean(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_TRUE);
}
void
@ -3596,6 +3727,16 @@ SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
int
SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window)
{
#ifdef __EMSCRIPTEN__
/* !!! FIXME: propose a browser API for this, get this #ifdef out of here? */
/* Web browsers don't (currently) have an API for a custom message box
that can block, but for the most common case (SDL_ShowSimpleMessageBox),
we can use the standard Javascript alert() function. */
EM_ASM_({
alert(UTF8ToString($0) + "\n\n" + UTF8ToString($1));
}, title, message);
return 0;
#else
SDL_MessageBoxData data;
SDL_MessageBoxButtonData button;
@ -3613,20 +3754,13 @@ SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, S
button.text = "OK";
return SDL_ShowMessageBox(&data, NULL);
#endif
}
SDL_bool
SDL_ShouldAllowTopmost(void)
{
const char *hint = SDL_GetHint(SDL_HINT_ALLOW_TOPMOST);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
return SDL_TRUE;
return SDL_GetHintBoolean(SDL_HINT_ALLOW_TOPMOST, SDL_TRUE);
}
int

View file

@ -34,11 +34,11 @@ void android_egl_context_backup();
void android_egl_context_restore();
#if SDL_AUDIO_DRIVER_ANDROID
void AndroidAUD_ResumeDevices(void);
void AndroidAUD_PauseDevices(void);
void ANDROIDAUDIO_ResumeDevices(void);
void ANDROIDAUDIO_PauseDevices(void);
#else
static void AndroidAUD_ResumeDevices(void) {}
static void AndroidAUD_PauseDevices(void) {}
static void ANDROIDAUDIO_ResumeDevices(void) {}
static void ANDROIDAUDIO_PauseDevices(void) {}
#endif
void
@ -83,14 +83,14 @@ Android_PumpEvents(_THIS)
if (isPaused && !isPausing) {
/* Make sure this is the last thing we do before pausing */
android_egl_context_backup();
AndroidAUD_PauseDevices();
ANDROIDAUDIO_PauseDevices();
if(SDL_SemWait(Android_ResumeSem) == 0) {
#else
if (isPaused) {
if(SDL_SemTryWait(Android_ResumeSem) == 0) {
#endif
isPaused = 0;
AndroidAUD_ResumeDevices();
ANDROIDAUDIO_ResumeDevices();
/* Restore the GL Context from here, as this operation is thread dependent */
if (!SDL_HasEvent(SDL_QUIT)) {
android_egl_context_restore();
@ -113,7 +113,7 @@ Android_PumpEvents(_THIS)
#else
if(SDL_SemTryWait(Android_PauseSem) == 0) {
android_egl_context_backup();
AndroidAUD_PauseDevices();
ANDROIDAUDIO_PauseDevices();
isPaused = 1;
}
#endif

View file

@ -304,18 +304,22 @@ static SDL_Scancode Android_Keycodes[] = {
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_NAVIGATE_NEXT */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_NAVIGATE_IN */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_NAVIGATE_OUT */
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN,
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_STEM_PRIMARY */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_STEM_1 */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_STEM_2 */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_STEM_3 */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_DPAD_UP_LEFT */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_DPAD_DOWN_LEFT */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_DPAD_UP_RIGHT */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_DPAD_DOWN_RIGHT */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_SKIP_FORWARD */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_SKIP_BACKWARD */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_STEP_FORWARD */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_MEDIA_STEP_BACKWARD */
SDL_SCANCODE_UNKNOWN, /* AKEYCODE_SOFT_SLEEP */
SDL_SCANCODE_CUT, /* AKEYCODE_CUT */
SDL_SCANCODE_COPY, /* AKEYCODE_COPY */
SDL_SCANCODE_PASTE, /* AKEYCODE_PASTE */
};
static SDL_Scancode

View file

@ -32,15 +32,24 @@
#define ACTION_DOWN 0
#define ACTION_UP 1
#define ACTION_MOVE 2
#define ACTION_HOVER_MOVE 7
#define ACTION_SCROLL 8
#define BUTTON_PRIMARY 1
#define BUTTON_SECONDARY 2
#define BUTTON_TERTIARY 4
#define BUTTON_BACK 8
#define BUTTON_FORWARD 16
static Uint8 SDLButton;
void
Android_InitMouse(void)
{
SDLButton = 0;
}
void Android_OnMouse( int androidButton, int action, float x, float y) {
static Uint8 SDLButton;
if (!Android_Window) {
return;
}
@ -53,6 +62,10 @@ void Android_OnMouse( int androidButton, int action, float x, float y) {
SDLButton = SDL_BUTTON_RIGHT;
} else if (androidButton == BUTTON_TERTIARY) {
SDLButton = SDL_BUTTON_MIDDLE;
} else if (androidButton == BUTTON_FORWARD) {
SDLButton = SDL_BUTTON_X1;
} else if (androidButton == BUTTON_BACK) {
SDLButton = SDL_BUTTON_X2;
}
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
SDL_SendMouseButton(Android_Window, 0, SDL_PRESSED, SDLButton);
@ -65,6 +78,7 @@ void Android_OnMouse( int androidButton, int action, float x, float y) {
SDL_SendMouseButton(Android_Window, 0, SDL_RELEASED, SDLButton);
break;
case ACTION_MOVE:
case ACTION_HOVER_MOVE:
SDL_SendMouseMotion(Android_Window, 0, 0, x, y);
break;

View file

@ -24,6 +24,7 @@
#include "SDL_androidvideo.h"
extern void Android_InitMouse(void);
extern void Android_OnMouse( int button, int action, float x, float y);
#endif /* _SDL_androidmouse_h */

View file

@ -50,7 +50,7 @@ static void Android_GetWindowCoordinates(float x, float y,
*window_y = (int)(y * window_h);
}
static volatile SDL_bool separate_mouse_and_touch = SDL_FALSE;
static SDL_bool separate_mouse_and_touch = SDL_FALSE;
static void
SeparateEventsHintWatcher(void *userdata, const char *name,

View file

@ -36,6 +36,7 @@
#include "SDL_androidclipboard.h"
#include "SDL_androidevents.h"
#include "SDL_androidkeyboard.h"
#include "SDL_androidmouse.h"
#include "SDL_androidtouch.h"
#include "SDL_androidwindow.h"
@ -181,6 +182,8 @@ Android_VideoInit(_THIS)
Android_InitTouch();
Android_InitMouse();
/* We're done! */
return 0;
}
@ -191,7 +194,6 @@ Android_VideoQuit(_THIS)
Android_QuitTouch();
}
/* This function gets called before VideoInit() */
void
Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
{
@ -200,8 +202,33 @@ Android_SetScreenResolution(int width, int height, Uint32 format, float rate)
Android_ScreenFormat = format;
Android_ScreenRate = rate;
/*
Update the resolution of the desktop mode, so that the window
can be properly resized. The screen resolution change can for
example happen when the Activity enters or exists immersive mode,
which can happen after VideoInit().
*/
SDL_VideoDevice* device = SDL_GetVideoDevice();
if (device && device->num_displays > 0)
{
SDL_VideoDisplay* display = &device->displays[0];
display->desktop_mode.format = Android_ScreenFormat;
display->desktop_mode.w = Android_ScreenWidth;
display->desktop_mode.h = Android_ScreenHeight;
display->desktop_mode.refresh_rate = Android_ScreenRate;
}
if (Android_Window) {
SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, width, height);
/* Force the current mode to match the resize otherwise the SDL_WINDOWEVENT_RESTORED event
* will fall back to the old mode */
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(Android_Window);
display->current_mode.format = format;
display->current_mode.w = width;
display->current_mode.h = height;
display->current_mode.refresh_rate = rate;
}
}

View file

@ -25,23 +25,13 @@
#include "SDL_cocoavideo.h"
#include "../../events/SDL_clipboardevents_c.h"
static NSString *
GetTextFormat(_THIS)
{
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_5) {
return NSPasteboardTypeString;
} else {
return NSStringPboardType;
}
}
int
Cocoa_SetClipboardText(_THIS, const char *text)
{ @autoreleasepool
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
NSPasteboard *pasteboard;
NSString *format = GetTextFormat(_this);
NSString *format = NSPasteboardTypeString;
pasteboard = [NSPasteboard generalPasteboard];
data->clipboard_count = [pasteboard declareTypes:[NSArray arrayWithObject:format] owner:nil];
@ -55,12 +45,12 @@ Cocoa_GetClipboardText(_THIS)
{ @autoreleasepool
{
NSPasteboard *pasteboard;
NSString *format = GetTextFormat(_this);
NSString *format = NSPasteboardTypeString;
NSString *available;
char *text;
pasteboard = [NSPasteboard generalPasteboard];
available = [pasteboard availableTypeFromArray: [NSArray arrayWithObject:format]];
available = [pasteboard availableTypeFromArray:[NSArray arrayWithObject:format]];
if ([available isEqualToString:format]) {
NSString* string;
const char *utf8;

View file

@ -36,6 +36,7 @@
@interface SDLApplication : NSApplication
- (void)terminate:(id)sender;
- (void)sendEvent:(NSEvent *)theEvent;
@end
@ -47,6 +48,48 @@
SDL_SendQuit();
}
static SDL_bool s_bShouldHandleEventsInSDLApplication = SDL_FALSE;
static void Cocoa_DispatchEvent(NSEvent *theEvent)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
switch ([theEvent type]) {
case NSLeftMouseDown:
case NSOtherMouseDown:
case NSRightMouseDown:
case NSLeftMouseUp:
case NSOtherMouseUp:
case NSRightMouseUp:
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged: /* usually middle mouse dragged */
case NSMouseMoved:
case NSScrollWheel:
Cocoa_HandleMouseEvent(_this, theEvent);
break;
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
Cocoa_HandleKeyEvent(_this, theEvent);
break;
default:
break;
}
}
// Dispatch events here so that we can handle events caught by
// nextEventMatchingMask in SDL, as well as events caught by other
// processes (such as CEF) that are passed down to NSApp.
- (void)sendEvent:(NSEvent *)theEvent
{
if (s_bShouldHandleEventsInSDLApplication) {
Cocoa_DispatchEvent(theEvent);
}
[super sendEvent:theEvent];
}
@end // SDLApplication
/* setAppleMenu disappeared from the headers in 10.4 */
@ -114,28 +157,23 @@
*/
for (NSWindow *window in [NSApp orderedWindows]) {
if (window != win && [window canBecomeKeyWindow]) {
if ([window respondsToSelector:@selector(isOnActiveSpace)]) {
if (![window isOnActiveSpace]) {
continue;
}
if (![window isOnActiveSpace]) {
continue;
}
[window makeKeyAndOrderFront:self];
return;
}
}
/* If a window wasn't found above, iterate through all visible windows
* (including the 'About' window, if it's shown) and make the first one key.
* Note that +[NSWindow windowNumbersWithOptions:] was added in 10.6.
/* If a window wasn't found above, iterate through all visible windows in
* the active Space in z-order (including the 'About' window, if it's shown)
* and make the first one key.
*/
if ([NSWindow respondsToSelector:@selector(windowNumbersWithOptions:)]) {
/* Get all visible windows in the active Space, in z-order. */
for (NSNumber *num in [NSWindow windowNumbersWithOptions:0]) {
NSWindow *window = [NSApp windowWithWindowNumber:[num integerValue]];
if (window && window != win && [window canBecomeKeyWindow]) {
[window makeKeyAndOrderFront:self];
return;
}
for (NSNumber *num in [NSWindow windowNumbersWithOptions:0]) {
NSWindow *window = [NSApp windowWithWindowNumber:[num integerValue]];
if (window && window != win && [window canBecomeKeyWindow]) {
[window makeKeyAndOrderFront:self];
return;
}
}
}
@ -176,7 +214,7 @@
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
{
return (BOOL)SDL_SendDropFile([filename UTF8String]);
return (BOOL)SDL_SendDropFile(NULL, [filename UTF8String]) && SDL_SendDropComplete(NULL);
}
@end
@ -291,7 +329,7 @@ CreateApplicationMenus(void)
/* Add the fullscreen view toggle menu option, if supported */
if ([NSApp respondsToSelector:@selector(setPresentationOptions:)]) {
if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) {
/* Create the view menu */
viewMenu = [[NSMenu alloc] initWithTitle:@"View"];
@ -319,18 +357,10 @@ Cocoa_RegisterApp(void)
[SDLApplication sharedApplication];
SDL_assert(NSApp != nil);
const char *hint = SDL_GetHint(SDL_HINT_MAC_BACKGROUND_APP);
if (!hint || *hint == '0') {
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6
if ([NSApp respondsToSelector:@selector(setActivationPolicy:)]) {
#endif
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6
} else {
ProcessSerialNumber psn = {0, kCurrentProcess};
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
}
#endif
s_bShouldHandleEventsInSDLApplication = SDL_TRUE;
if (!SDL_GetHintBoolean(SDL_HINT_MAC_BACKGROUND_APP, SDL_FALSE)) {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
[NSApp activateIgnoringOtherApps:YES];
}
@ -381,29 +411,11 @@ Cocoa_PumpEvents(_THIS)
break;
}
switch ([event type]) {
case NSLeftMouseDown:
case NSOtherMouseDown:
case NSRightMouseDown:
case NSLeftMouseUp:
case NSOtherMouseUp:
case NSRightMouseUp:
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged: /* usually middle mouse dragged */
case NSMouseMoved:
case NSScrollWheel:
Cocoa_HandleMouseEvent(_this, event);
break;
case NSKeyDown:
case NSKeyUp:
case NSFlagsChanged:
Cocoa_HandleKeyEvent(_this, event);
break;
default:
break;
if (!s_bShouldHandleEventsInSDLApplication) {
Cocoa_DispatchEvent(event);
}
/* Pass through to NSApp to make sure everything stays in sync */
// Pass events down to SDLApplication to be handled in sendEvent:
[NSApp sendEvent:event];
}
}}

View file

@ -29,6 +29,7 @@
#include "../../events/scancodes_darwin.h"
#include <Carbon/Carbon.h>
#include <IOKit/hid/IOHIDLib.h>
/*#define DEBUG_IME NSLog */
#define DEBUG_IME(...)
@ -69,14 +70,6 @@
SDL_SendKeyboardText(str);
}
- (void)insertText:(id)insertString
{
/* This method is part of NSTextInput and not NSTextInputClient, but
* apparently it still might be called in OS X 10.5 and can cause beeps if
* the implementation is missing: http://crbug.com/47890 */
[self insertText:insertString replacementRange:NSMakeRange(0, 0)];
}
- (void)doCommandBySelector:(SEL)myselector
{
/* No need to do anything since we are not using Cocoa
@ -102,7 +95,7 @@
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange;
{
if ([aString isKindOfClass: [NSAttributedString class]]) {
if ([aString isKindOfClass:[NSAttributedString class]]) {
aString = [aString string];
}
@ -120,7 +113,7 @@
_markedRange = NSMakeRange(0, [aString length]);
SDL_SendEditingText([aString UTF8String],
selectedRange.location, selectedRange.length);
(int) selectedRange.location, (int) selectedRange.length);
DEBUG_IME(@"setMarkedText: %@, (%d, %d)", _markedText,
selRange.location, selRange.length);
@ -150,10 +143,10 @@
aRange.location, aRange.length, windowHeight,
NSStringFromRect(rect));
if ([[self window] respondsToSelector:@selector(convertRectToScreen:)]) {
rect = [[self window] convertRectToScreen:rect];
if ([window respondsToSelector:@selector(convertRectToScreen:)]) {
rect = [window convertRectToScreen:rect];
} else {
rect.origin = [[self window] convertBaseToScreen:rect.origin];
rect.origin = [window convertBaseToScreen:rect.origin];
}
return rect;
@ -191,6 +184,116 @@
@end
/*------------------------------------------------------------------------------
Set up a HID callback to properly detect Caps Lock up/down events.
Derived from:
http://stackoverflow.com/questions/7190852/using-iohidmanager-to-get-modifier-key-events
*/
static IOHIDManagerRef s_hidManager = NULL;
static void
HIDCallback(void *context, IOReturn result, void *sender, IOHIDValueRef value)
{
if (context != s_hidManager) {
/* An old callback, ignore it (related to bug 2157 below) */
return;
}
IOHIDElementRef elem = IOHIDValueGetElement(value);
if (IOHIDElementGetUsagePage(elem) != kHIDPage_KeyboardOrKeypad
|| IOHIDElementGetUsage(elem) != kHIDUsage_KeyboardCapsLock) {
return;
}
CFIndex pressed = IOHIDValueGetIntegerValue(value);
SDL_SendKeyboardKey(pressed ? SDL_PRESSED : SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
}
static CFDictionaryRef
CreateHIDDeviceMatchingDictionary(UInt32 usagePage, UInt32 usage)
{
CFMutableDictionaryRef dict = CFDictionaryCreateMutable(kCFAllocatorDefault,
0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
if (dict) {
CFNumberRef number = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usagePage);
if (number) {
CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsagePageKey), number);
CFRelease(number);
number = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage);
if (number) {
CFDictionarySetValue(dict, CFSTR(kIOHIDDeviceUsageKey), number);
CFRelease(number);
return dict;
}
}
CFRelease(dict);
}
return NULL;
}
static void
QuitHIDCallback()
{
if (!s_hidManager) {
return;
}
#if 0 /* Releasing here causes a crash on Mac OS X 10.10 and earlier,
* so just leak it for now. See bug 2157 for details.
*/
IOHIDManagerUnscheduleFromRunLoop(s_hidManager, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode);
IOHIDManagerRegisterInputValueCallback(s_hidManager, NULL, NULL);
IOHIDManagerClose(s_hidManager, 0);
CFRelease(s_hidManager);
#endif
s_hidManager = NULL;
}
static void
InitHIDCallback()
{
s_hidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
if (!s_hidManager) {
return;
}
CFDictionaryRef keyboard = NULL, keypad = NULL;
CFArrayRef matches = NULL;
keyboard = CreateHIDDeviceMatchingDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_Keyboard);
if (!keyboard) {
goto fail;
}
keypad = CreateHIDDeviceMatchingDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_Keypad);
if (!keypad) {
goto fail;
}
CFDictionaryRef matchesList[] = { keyboard, keypad };
matches = CFArrayCreate(kCFAllocatorDefault, (const void **)matchesList, 2, NULL);
if (!matches) {
goto fail;
}
IOHIDManagerSetDeviceMatchingMultiple(s_hidManager, matches);
IOHIDManagerRegisterInputValueCallback(s_hidManager, HIDCallback, s_hidManager);
IOHIDManagerScheduleWithRunLoop(s_hidManager, CFRunLoopGetMain(), kCFRunLoopDefaultMode);
if (IOHIDManagerOpen(s_hidManager, kIOHIDOptionsTypeNone) == kIOReturnSuccess) {
goto cleanup;
}
fail:
QuitHIDCallback();
cleanup:
if (matches) {
CFRelease(matches);
}
if (keypad) {
CFRelease(keypad);
}
if (keyboard) {
CFRelease(keyboard);
}
}
/* This is a helper function for HandleModifierSide. This
* function reverts back to behavior before the distinction between
* sides was made.
@ -328,24 +431,6 @@ ReleaseModifierSide(unsigned int device_independent_mask,
}
}
/* This is a helper function for DoSidedModifiers.
* This function handles the CapsLock case.
*/
static void
HandleCapsLock(unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
unsigned int oldMask, newMask;
oldMask = oldMods & NSAlphaShiftKeyMask;
newMask = newMods & NSAlphaShiftKeyMask;
if (oldMask != newMask) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
}
}
/* This function will handle the modifier keys and also determine the
* correct side of the key.
*/
@ -374,9 +459,6 @@ DoSidedModifiers(unsigned short scancode,
unsigned int i, bit;
/* Handle CAPSLOCK separately because it doesn't have a left/right side */
HandleCapsLock(scancode, oldMods, newMods);
/* Iterate through the bits, testing each against the old modifiers */
for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
unsigned int oldMask, newMask;
@ -498,11 +580,10 @@ Cocoa_InitKeyboard(_THIS)
SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
/* On pre-10.6, you might have the initial capslock key state wrong. */
if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_6) {
data->modifierFlags = [NSEvent modifierFlags];
SDL_ToggleModState(KMOD_CAPS, (data->modifierFlags & NSAlphaShiftKeyMask) != 0);
}
data->modifierFlags = [NSEvent modifierFlags];
SDL_ToggleModState(KMOD_CAPS, (data->modifierFlags & NSAlphaShiftKeyMask) != 0);
InitHIDCallback();
}
void
@ -628,6 +709,7 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
void
Cocoa_QuitKeyboard(_THIS)
{
QuitHIDCallback();
}
#endif /* SDL_VIDEO_DRIVER_COCOA */

View file

@ -30,12 +30,14 @@ typedef struct
typedef struct
{
const void *moderef;
CGDisplayModeRef moderef;
} SDL_DisplayModeData;
extern void Cocoa_InitModes(_THIS);
extern int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern void Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int Cocoa_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hpdi, float * vdpi);
extern int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void Cocoa_QuitModes(_THIS);

View file

@ -19,6 +19,7 @@
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_assert.h"
#if SDL_VIDEO_DRIVER_COCOA
@ -55,25 +56,6 @@ Cocoa_ToggleMenuBar(const BOOL show)
#endif
}
/* !!! FIXME: clean out the pre-10.6 code when it makes sense to do so. */
#define FORCE_OLD_API 0
#if FORCE_OLD_API
#undef MAC_OS_X_VERSION_MIN_REQUIRED
#define MAC_OS_X_VERSION_MIN_REQUIRED 1050
#endif
static BOOL
IS_SNOW_LEOPARD_OR_LATER()
{
#if FORCE_OLD_API
return NO;
#else
return floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_5;
#endif
}
static int
CG_SetError(const char *prefix, CGDisplayErr result)
{
@ -118,65 +100,46 @@ CG_SetError(const char *prefix, CGDisplayErr result)
}
static SDL_bool
GetDisplayMode(_THIS, const void *moderef, CVDisplayLinkRef link, SDL_DisplayMode *mode)
GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CVDisplayLinkRef link, SDL_DisplayMode *mode)
{
SDL_DisplayModeData *data;
long width = 0;
long height = 0;
long bpp = 0;
long refreshRate = 0;
int width = 0;
int height = 0;
int bpp = 0;
int refreshRate = 0;
CFStringRef fmt;
data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
if (!data) {
return SDL_FALSE;
}
data->moderef = moderef;
data->moderef = vidmode;
if (IS_SNOW_LEOPARD_OR_LATER()) {
CGDisplayModeRef vidmode = (CGDisplayModeRef) moderef;
CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
width = (long) CGDisplayModeGetWidth(vidmode);
height = (long) CGDisplayModeGetHeight(vidmode);
refreshRate = (long) (CGDisplayModeGetRefreshRate(vidmode) + 0.5);
fmt = CGDisplayModeCopyPixelEncoding(vidmode);
width = (int) CGDisplayModeGetWidth(vidmode);
height = (int) CGDisplayModeGetHeight(vidmode);
refreshRate = (int) (CGDisplayModeGetRefreshRate(vidmode) + 0.5);
if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
bpp = 32;
} else if (CFStringCompare(fmt, CFSTR(IO16BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
bpp = 16;
} else if (CFStringCompare(fmt, CFSTR(kIO30BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
bpp = 30;
} else {
bpp = 0; /* ignore 8-bit and such for now. */
}
CFRelease(fmt);
if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
bpp = 32;
} else if (CFStringCompare(fmt, CFSTR(IO16BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
bpp = 16;
} else if (CFStringCompare(fmt, CFSTR(kIO30BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
bpp = 30;
} else {
bpp = 0; /* ignore 8-bit and such for now. */
}
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
if (!IS_SNOW_LEOPARD_OR_LATER()) {
CFNumberRef number;
double refresh;
CFDictionaryRef vidmode = (CFDictionaryRef) moderef;
number = CFDictionaryGetValue(vidmode, kCGDisplayWidth);
CFNumberGetValue(number, kCFNumberLongType, &width);
number = CFDictionaryGetValue(vidmode, kCGDisplayHeight);
CFNumberGetValue(number, kCFNumberLongType, &height);
number = CFDictionaryGetValue(vidmode, kCGDisplayBitsPerPixel);
CFNumberGetValue(number, kCFNumberLongType, &bpp);
number = CFDictionaryGetValue(vidmode, kCGDisplayRefreshRate);
CFNumberGetValue(number, kCFNumberDoubleType, &refresh);
refreshRate = (long) (refresh + 0.5);
}
#endif
CFRelease(fmt);
/* CGDisplayModeGetRefreshRate returns 0 for many non-CRT displays. */
if (refreshRate == 0 && link != NULL) {
CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
if ((time.flags & kCVTimeIsIndefinite) == 0 && time.timeValue != 0) {
refreshRate = (long) ((time.timeScale / (double) time.timeValue) + 0.5);
refreshRate = (int) ((time.timeScale / (double) time.timeValue) + 0.5);
}
}
@ -203,22 +166,6 @@ GetDisplayMode(_THIS, const void *moderef, CVDisplayLinkRef link, SDL_DisplayMod
return SDL_TRUE;
}
static void
Cocoa_ReleaseDisplayMode(_THIS, const void *moderef)
{
if (IS_SNOW_LEOPARD_OR_LATER()) {
CGDisplayModeRelease((CGDisplayModeRef) moderef); /* NULL is ok */
}
}
static void
Cocoa_ReleaseDisplayModeList(_THIS, CFArrayRef modelist)
{
if (IS_SNOW_LEOPARD_OR_LATER()) {
CFRelease(modelist); /* NULL is ok */
}
}
static const char *
Cocoa_GetDisplayName(CGDirectDisplayID displayID)
{
@ -261,7 +208,7 @@ Cocoa_InitModes(_THIS)
SDL_VideoDisplay display;
SDL_DisplayData *displaydata;
SDL_DisplayMode mode;
const void *moderef = NULL;
CGDisplayModeRef moderef = NULL;
CVDisplayLinkRef link = NULL;
if (pass == 0) {
@ -278,15 +225,7 @@ Cocoa_InitModes(_THIS)
continue;
}
if (IS_SNOW_LEOPARD_OR_LATER()) {
moderef = CGDisplayCopyDisplayMode(displays[i]);
}
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
if (!IS_SNOW_LEOPARD_OR_LATER()) {
moderef = CGDisplayCurrentMode(displays[i]);
}
#endif
moderef = CGDisplayCopyDisplayMode(displays[i]);
if (!moderef) {
continue;
@ -294,7 +233,7 @@ Cocoa_InitModes(_THIS)
displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata));
if (!displaydata) {
Cocoa_ReleaseDisplayMode(_this, moderef);
CGDisplayModeRelease(moderef);
continue;
}
displaydata->display = displays[i];
@ -306,7 +245,7 @@ Cocoa_InitModes(_THIS)
display.name = (char *)Cocoa_GetDisplayName(displays[i]);
if (!GetDisplayMode(_this, moderef, link, &mode)) {
CVDisplayLinkRelease(link);
Cocoa_ReleaseDisplayMode(_this, moderef);
CGDisplayModeRelease(moderef);
SDL_free(display.name);
SDL_free(displaydata);
continue;
@ -338,21 +277,70 @@ Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
return 0;
}
int
Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
{
SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
const CGDirectDisplayID cgdisplay = displaydata->display;
NSArray *screens = [NSScreen screens];
NSScreen *screen = nil;
/* !!! FIXME: maybe track the NSScreen in SDL_DisplayData? */
for (NSScreen *i in screens) {
const CGDirectDisplayID thisDisplay = (CGDirectDisplayID) [[[i deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
if (thisDisplay == cgdisplay) {
screen = i;
break;
}
}
SDL_assert(screen != nil); /* didn't find it?! */
if (screen == nil) {
return -1;
}
const CGRect cgrect = CGDisplayBounds(cgdisplay);
const NSRect frame = [screen visibleFrame];
// !!! FIXME: I assume -[NSScreen visibleFrame] is relative to the origin of the screen in question and not the whole desktop.
// !!! FIXME: The math vs CGDisplayBounds might be incorrect if that's not the case, though. Check this.
rect->x = (int)(cgrect.origin.x + frame.origin.x);
rect->y = (int)(cgrect.origin.y + frame.origin.y);
rect->w = (int)frame.size.width;
rect->h = (int)frame.size.height;
return 0;
}
int
Cocoa_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi)
{
const float MM_IN_INCH = 25.4f;
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
CGSize displaySize = CGDisplayScreenSize(data->display);
int pixelWidth = (int) CGDisplayPixelsWide(data->display);
int pixelHeight = (int) CGDisplayPixelsHigh(data->display);
if (ddpi) {
*ddpi = SDL_ComputeDiagonalDPI(pixelWidth, pixelHeight, displaySize.width / MM_IN_INCH, displaySize.height / MM_IN_INCH);
}
if (hdpi) {
*hdpi = pixelWidth * MM_IN_INCH / displaySize.width;
}
if (vdpi) {
*vdpi = pixelHeight * MM_IN_INCH / displaySize.height;
}
return 0;
}
void
Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
CFArrayRef modes = NULL;
if (IS_SNOW_LEOPARD_OR_LATER()) {
modes = CGDisplayCopyAllDisplayModes(data->display, NULL);
}
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
if (!IS_SNOW_LEOPARD_OR_LATER()) {
modes = CGDisplayAvailableModes(data->display);
}
#endif
CFArrayRef modes = CGDisplayCopyAllDisplayModes(data->display, NULL);
if (modes) {
CVDisplayLinkRef link = NULL;
@ -362,37 +350,19 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
CVDisplayLinkCreateWithCGDisplay(data->display, &link);
for (i = 0; i < count; i++) {
const void *moderef = CFArrayGetValueAtIndex(modes, i);
CGDisplayModeRef moderef = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
SDL_DisplayMode mode;
if (GetDisplayMode(_this, moderef, link, &mode)) {
if (IS_SNOW_LEOPARD_OR_LATER()) {
CGDisplayModeRetain((CGDisplayModeRef) moderef);
}
CGDisplayModeRetain(moderef);
SDL_AddDisplayMode(display, &mode);
}
}
CVDisplayLinkRelease(link);
Cocoa_ReleaseDisplayModeList(_this, modes);
CFRelease(modes);
}
}
static CGError
Cocoa_SwitchMode(_THIS, CGDirectDisplayID display, const void *mode)
{
if (IS_SNOW_LEOPARD_OR_LATER()) {
return CGDisplaySetDisplayMode(display, (CGDisplayModeRef) mode, NULL);
}
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
if (!IS_SNOW_LEOPARD_OR_LATER()) {
return CGDisplaySwitchToMode(display, (CFDictionaryRef) mode);
}
#endif
return kCGErrorFailure;
}
int
Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
@ -408,7 +378,7 @@ Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
if (data == display->desktop_mode.driverdata) {
/* Restoring desktop mode */
Cocoa_SwitchMode(_this, displaydata->display, data->moderef);
CGDisplaySetDisplayMode(displaydata->display, data->moderef, NULL);
if (CGDisplayIsMain(displaydata->display)) {
CGReleaseAllDisplays();
@ -433,7 +403,7 @@ Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
}
/* Do the physical switch */
result = Cocoa_SwitchMode(_this, displaydata->display, data->moderef);
result = CGDisplaySetDisplayMode(displaydata->display, data->moderef, NULL);
if (result != kCGErrorSuccess) {
CG_SetError("CGDisplaySwitchToMode()", result);
goto ERR_NO_SWITCH;
@ -478,11 +448,11 @@ Cocoa_QuitModes(_THIS)
}
mode = (SDL_DisplayModeData *) display->desktop_mode.driverdata;
Cocoa_ReleaseDisplayMode(_this, mode->moderef);
CGDisplayModeRelease(mode->moderef);
for (j = 0; j < display->num_display_modes; j++) {
mode = (SDL_DisplayModeData*) display->display_modes[j].driverdata;
Cocoa_ReleaseDisplayMode(_this, mode->moderef);
CGDisplayModeRelease(mode->moderef);
}
}

View file

@ -226,13 +226,15 @@ Cocoa_WarpMouseGlobal(int x, int y)
Cocoa_HandleMouseWarp(point.x, point.y);
/* According to the docs, this was deprecated in 10.6, but it's still
* around. The substitute requires a CGEventSource, but I'm not entirely
* sure how we'd procure the right one for this event.
*/
CGSetLocalEventsSuppressionInterval(0.0);
CGWarpMouseCursorPosition(point);
CGSetLocalEventsSuppressionInterval(0.25);
/* CGWarpMouse causes a short delay by default, which is preventable by
* Calling this directly after. CGSetLocalEventsSuppressionInterval can also
* prevent it, but it's deprecated as of OS X 10.6.
*/
if (!mouse->relative_mode) {
CGAssociateMouseAndMouseCursorPosition(YES);
}
/* CGWarpMouseCursorPosition doesn't generate a window event, unlike our
* other implementations' APIs. Send what's appropriate.
@ -314,7 +316,7 @@ Cocoa_GetGlobalMouseState(int *x, int *y)
for (NSScreen *screen in [NSScreen screens]) {
NSRect frame = [screen frame];
if (NSPointInRect(cocoaLocation, frame)) {
if (NSMouseInRect(cocoaLocation, frame, NO)) {
*x = (int) cocoaLocation.x;
*y = (int) ((frame.origin.y + frame.size.height) - cocoaLocation.y);
break;
@ -396,7 +398,7 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
/* Ignore events that aren't inside the client area (i.e. title bar.) */
if ([event window]) {
NSRect windowRect = [[[event window] contentView] frame];
if (!NSPointInRect([event locationInWindow], windowRect)) {
if (!NSMouseInRect([event locationInWindow], windowRect, NO)) {
return;
}
}
@ -419,8 +421,8 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
{
SDL_Mouse *mouse = SDL_GetMouse();
float x = -[event deltaX];
float y = [event deltaY];
CGFloat x = -[event deltaX];
CGFloat y = [event deltaY];
SDL_MouseWheelDirection direction = SDL_MOUSEWHEEL_NORMAL;
if ([event respondsToSelector:@selector(isDirectionInvertedFromDevice)]) {
@ -430,14 +432,14 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
}
if (x > 0) {
x += 0.9f;
x = SDL_ceil(x);
} else if (x < 0) {
x -= 0.9f;
x = SDL_floor(x);
}
if (y > 0) {
y += 0.9f;
y = SDL_ceil(y);
} else if (y < 0) {
y -= 0.9f;
y = SDL_floor(y);
}
SDL_SendMouseWheel(window, mouse->mouseID, (int)x, (int)y, direction);
}

View file

@ -32,8 +32,8 @@
#if SDL_MAC_NO_SANDBOX
#include "SDL_keyboard.h"
#include "SDL_thread.h"
#include "SDL_cocoavideo.h"
#include "../../thread/SDL_systhread.h"
#include "../../events/SDL_mouse_c.h"
@ -96,7 +96,7 @@ Cocoa_MouseTapCallback(CGEventTapProxy proxy, CGEventType type, CGEventRef event
eventLocation = CGEventGetUnflippedLocation(event);
windowRect = [nswindow contentRectForFrameRect:[nswindow frame]];
if (!NSPointInRect(NSPointFromCGPoint(eventLocation), windowRect)) {
if (!NSMouseInRect(NSPointFromCGPoint(eventLocation), windowRect, NO)) {
/* This is in CGs global screenspace coordinate system, which has a
* flipped Y.
@ -109,15 +109,14 @@ Cocoa_MouseTapCallback(CGEventTapProxy proxy, CGEventType type, CGEventRef event
newLocation.x = NSMaxX(windowRect) - 1.0;
}
if (eventLocation.y < NSMinY(windowRect)) {
if (eventLocation.y <= NSMinY(windowRect)) {
newLocation.y -= (NSMinY(windowRect) - eventLocation.y + 1);
} else if (eventLocation.y >= NSMaxY(windowRect)) {
newLocation.y += (eventLocation.y - NSMaxY(windowRect) + 1);
} else if (eventLocation.y > NSMaxY(windowRect)) {
newLocation.y += (eventLocation.y - NSMaxY(windowRect));
}
CGSetLocalEventsSuppressionInterval(0);
CGWarpMouseCursorPosition(newLocation);
CGSetLocalEventsSuppressionInterval(0.25);
CGAssociateMouseAndMouseCursorPosition(YES);
if ((CGEventMaskBit(type) & movementEventsMask) == 0) {
/* For click events, we just constrain the event to the window, so
@ -203,7 +202,7 @@ Cocoa_InitMouseEventTap(SDL_MouseData* driverdata)
tapdata->runloopStartedSemaphore = SDL_CreateSemaphore(0);
if (tapdata->runloopStartedSemaphore) {
tapdata->thread = SDL_CreateThread(&Cocoa_MouseTapThread, "Event Tap Loop", tapdata);
tapdata->thread = SDL_CreateThreadInternal(&Cocoa_MouseTapThread, "Event Tap Loop", 512 * 1024, tapdata);
if (!tapdata->thread) {
SDL_DestroySemaphore(tapdata->runloopStartedSemaphore);
}

View file

@ -173,6 +173,8 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
return NULL;
}
attr[i++] = NSOpenGLPFAAllowOfflineRenderers;
/* specify a profile if we're on Lion (10.7) or later. */
if (lion_or_later) {
NSOpenGLPixelFormatAttribute profile = NSOpenGLProfileVersionLegacy;

View file

@ -35,9 +35,7 @@ Cocoa_CreateShaper(SDL_Window* window)
SDL_WindowData* windata = (SDL_WindowData*)window->driverdata;
[windata->nswindow setOpaque:NO];
if ([windata->nswindow respondsToSelector:@selector(setStyleMask:)]) {
[windata->nswindow setStyleMask:NSBorderlessWindowMask];
}
[windata->nswindow setStyleMask:NSBorderlessWindowMask];
SDL_WindowShaper* result = result = malloc(sizeof(SDL_WindowShaper));
result->window = window;

View file

@ -73,6 +73,8 @@ Cocoa_CreateDevice(int devindex)
device->VideoInit = Cocoa_VideoInit;
device->VideoQuit = Cocoa_VideoQuit;
device->GetDisplayBounds = Cocoa_GetDisplayBounds;
device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
device->GetDisplayDPI = Cocoa_GetDisplayDPI;
device->GetDisplayModes = Cocoa_GetDisplayModes;
device->SetDisplayMode = Cocoa_SetDisplayMode;
device->PumpEvents = Cocoa_PumpEvents;
@ -86,6 +88,7 @@ Cocoa_CreateDevice(int devindex)
device->SetWindowSize = Cocoa_SetWindowSize;
device->SetWindowMinimumSize = Cocoa_SetWindowMinimumSize;
device->SetWindowMaximumSize = Cocoa_SetWindowMaximumSize;
device->SetWindowOpacity = Cocoa_SetWindowOpacity;
device->ShowWindow = Cocoa_ShowWindow;
device->HideWindow = Cocoa_HideWindow;
device->RaiseWindow = Cocoa_RaiseWindow;
@ -93,6 +96,7 @@ Cocoa_CreateDevice(int devindex)
device->MinimizeWindow = Cocoa_MinimizeWindow;
device->RestoreWindow = Cocoa_RestoreWindow;
device->SetWindowBordered = Cocoa_SetWindowBordered;
device->SetWindowResizable = Cocoa_SetWindowResizable;
device->SetWindowFullscreen = Cocoa_SetWindowFullscreen;
device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp;
device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp;
@ -146,8 +150,7 @@ Cocoa_VideoInit(_THIS)
Cocoa_InitKeyboard(_this);
Cocoa_InitMouse(_this);
const char *hint = SDL_GetHint(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES);
data->allow_spaces = ( (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && (!hint || (*hint != '0')) );
data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
/* The IOPM assertion API can disable the screensaver as of 10.7. */
data->screensaver_use_iopm = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
@ -173,13 +176,7 @@ Cocoa_CreateImage(SDL_Surface * surface)
int i;
NSImage *img;
converted = SDL_ConvertSurfaceFormat(surface,
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
SDL_PIXELFORMAT_RGBA8888,
#else
SDL_PIXELFORMAT_ABGR8888,
#endif
0);
converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32, 0);
if (!converted) {
return nil;
}

View file

@ -125,6 +125,7 @@ extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowMinimumSize(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowMaximumSize(_THIS, SDL_Window * window);
extern int Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
@ -132,6 +133,7 @@ extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
extern void Cocoa_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
extern void Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
extern int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
extern int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);

View file

@ -80,20 +80,20 @@
- (void)sendEvent:(NSEvent *)event
{
[super sendEvent:event];
[super sendEvent:event];
if ([event type] != NSLeftMouseUp) {
return;
}
if ([event type] != NSLeftMouseUp) {
return;
}
id delegate = [self delegate];
if (![delegate isKindOfClass:[Cocoa_WindowListener class]]) {
return;
}
id delegate = [self delegate];
if (![delegate isKindOfClass:[Cocoa_WindowListener class]]) {
return;
}
if ([delegate isMoving]) {
[delegate windowDidFinishMoving];
}
if ([delegate isMoving]) {
[delegate windowDidFinishMoving];
}
}
/* We'll respond to selectors by doing nothing so we don't beep.
@ -116,9 +116,12 @@
- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
{ @autoreleasepool
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
NSPasteboard *pasteboard = [sender draggingPasteboard];
NSArray *types = [NSArray arrayWithObject:NSFilenamesPboardType];
NSString *desiredType = [pasteboard availableTypeFromArray:types];
SDL_Window *sdlwindow = nil;
if (desiredType == nil) {
return NO; /* can't accept anything that's being dropped here. */
}
@ -132,13 +135,10 @@
NSArray *array = [pasteboard propertyListForType:@"NSFilenamesPboardType"];
for (NSString *path in array) {
NSURL *fileURL = [[NSURL fileURLWithPath:path] autorelease];
NSURL *fileURL = [NSURL fileURLWithPath:path];
NSNumber *isAlias = nil;
/* Functionality for resolving URL aliases was added with OS X 10.6. */
if ([fileURL respondsToSelector:@selector(getResourceValue:forKey:error:)]) {
[fileURL getResourceValue:&isAlias forKey:NSURLIsAliasFileKey error:nil];
}
[fileURL getResourceValue:&isAlias forKey:NSURLIsAliasFileKey error:nil];
/* If the URL is an alias, resolve it. */
if ([isAlias boolValue]) {
@ -157,11 +157,22 @@
}
}
if (!SDL_SendDropFile([[fileURL path] UTF8String])) {
/* !!! FIXME: is there a better way to do this? */
if (_this) {
for (sdlwindow = _this->windows; sdlwindow; sdlwindow = sdlwindow->next) {
NSWindow *nswindow = ((SDL_WindowData *) sdlwindow->driverdata)->nswindow;
if (nswindow == self) {
break;
}
}
}
if (!SDL_SendDropFile(sdlwindow, [[fileURL path] UTF8String])) {
return NO;
}
}
SDL_SendDropComplete(sdlwindow);
return YES;
}}
@ -196,17 +207,17 @@ ScheduleContextUpdates(SDL_WindowData *data)
}
}
/* !!! FIXME: this should use a hint callback. */
static int
GetHintCtrlClickEmulateRightClick()
{
const char *hint = SDL_GetHint( SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK );
return hint != NULL && *hint != '0';
return SDL_GetHintBoolean(SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, SDL_FALSE);
}
static unsigned int
static NSUInteger
GetWindowStyle(SDL_Window * window)
{
unsigned int style;
NSUInteger style = 0;
if (window->flags & SDL_WINDOW_FULLSCREEN) {
style = NSBorderlessWindowMask;
@ -224,21 +235,17 @@ GetWindowStyle(SDL_Window * window)
}
static SDL_bool
SetWindowStyle(SDL_Window * window, unsigned int style)
SetWindowStyle(SDL_Window * window, NSUInteger style)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
NSWindow *nswindow = data->nswindow;
if (![nswindow respondsToSelector: @selector(setStyleMask:)]) {
return SDL_FALSE;
}
/* The view responder chain gets messed with during setStyleMask */
if ([[nswindow contentView] nextResponder] == data->listener) {
[[nswindow contentView] setNextResponder:nil];
}
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)style];
[nswindow setStyleMask:style];
/* The view responder chain gets messed with during setStyleMask */
if ([[nswindow contentView] nextResponder] != data->listener) {
@ -302,9 +309,7 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
[view setNextResponder:self];
if ([view respondsToSelector:@selector(setAcceptsTouchEvents:)]) {
[view setAcceptsTouchEvents:YES];
}
[view setAcceptsTouchEvents:YES];
}
- (void)observeValueForKeyPath:(NSString *)keyPath
@ -589,12 +594,9 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
[NSMenu setMenuBarVisible:NO];
}
/* On pre-10.6, you might have the capslock key state wrong now because we can't check here. */
if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_6) {
const unsigned int newflags = [NSEvent modifierFlags] & NSAlphaShiftKeyMask;
_data->videodata->modifierFlags = (_data->videodata->modifierFlags & ~NSAlphaShiftKeyMask) | newflags;
SDL_ToggleModState(KMOD_CAPS, newflags != 0);
}
const unsigned int newflags = [NSEvent modifierFlags] & NSAlphaShiftKeyMask;
_data->videodata->modifierFlags = (_data->videodata->modifierFlags & ~NSAlphaShiftKeyMask) | newflags;
SDL_ToggleModState(KMOD_CAPS, newflags != 0);
}
- (void)windowDidResignKey:(NSNotification *)aNotification
@ -820,23 +822,18 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
- (void)mouseDown:(NSEvent *)theEvent
{
int button;
int clicks;
/* Ignore events that aren't inside the client area (i.e. title bar.) */
if ([theEvent window]) {
NSRect windowRect = [[[theEvent window] contentView] frame];
/* add one to size, since NSPointInRect is exclusive of the bottom
edges, which mean it misses the top of the window by one pixel
(as the origin is the bottom left). */
windowRect.size.width += 1;
windowRect.size.height += 1;
if (!NSPointInRect([theEvent locationInWindow], windowRect)) {
if (!NSMouseInRect([theEvent locationInWindow], windowRect, NO)) {
return;
}
}
if ([self processHitTest:theEvent]) {
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIT_TEST, 0, 0);
return; /* dragging, drop event. */
}
@ -858,10 +855,12 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
button = SDL_BUTTON_MIDDLE;
break;
default:
button = [theEvent buttonNumber] + 1;
button = (int) [theEvent buttonNumber] + 1;
break;
}
SDL_SendMouseButton(_data->window, 0, SDL_PRESSED, button);
clicks = (int) [theEvent clickCount];
SDL_SendMouseButtonClicks(_data->window, 0, SDL_PRESSED, button, clicks);
}
- (void)rightMouseDown:(NSEvent *)theEvent
@ -877,8 +876,10 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
- (void)mouseUp:(NSEvent *)theEvent
{
int button;
int clicks;
if ([self processHitTest:theEvent]) {
SDL_SendWindowEvent(_data->window, SDL_WINDOWEVENT_HIT_TEST, 0, 0);
return; /* stopped dragging, drop event. */
}
@ -898,10 +899,12 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
button = SDL_BUTTON_MIDDLE;
break;
default:
button = [theEvent buttonNumber] + 1;
button = (int) [theEvent buttonNumber] + 1;
break;
}
SDL_SendMouseButton(_data->window, 0, SDL_RELEASED, button);
clicks = (int) [theEvent clickCount];
SDL_SendMouseButtonClicks(_data->window, 0, SDL_RELEASED, button, clicks);
}
- (void)rightMouseUp:(NSEvent *)theEvent
@ -922,6 +925,7 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
int x, y;
if ([self processHitTest:theEvent]) {
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIT_TEST, 0, 0);
return; /* dragging, drop event. */
}
@ -956,13 +960,8 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
cgpoint.x = window->x + x;
cgpoint.y = window->y + y;
/* According to the docs, this was deprecated in 10.6, but it's still
* around. The substitute requires a CGEventSource, but I'm not entirely
* sure how we'd procure the right one for this event.
*/
CGSetLocalEventsSuppressionInterval(0.0);
CGDisplayMoveCursorToPoint(kCGDirectMainDisplay, cgpoint);
CGSetLocalEventsSuppressionInterval(0.25);
CGAssociateMouseAndMouseCursorPosition(YES);
Cocoa_HandleMouseWarp(cgpoint.x, cgpoint.y);
#endif
@ -1075,6 +1074,7 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
- (void)rightMouseDown:(NSEvent *)theEvent;
- (BOOL)mouseDownCanMoveWindow;
- (void)drawRect:(NSRect)dirtyRect;
- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent;
@end
@implementation SDLView
@ -1114,6 +1114,15 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
cursor:[NSCursor invisibleCursor]];
}
}
- (BOOL)acceptsFirstMouse:(NSEvent *)theEvent
{
if (SDL_GetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH)) {
return SDL_GetHintBoolean(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, SDL_FALSE);
} else {
return SDL_GetHintBoolean("SDL_MAC_MOUSE_FOCUS_CLICKTHROUGH", SDL_FALSE);
}
}
@end
static int
@ -1157,7 +1166,7 @@ SetupWindowData(_THIS, SDL_Window * window, NSWindow *nswindow, SDL_bool created
}
{
unsigned int style = [nswindow styleMask];
unsigned long style = [nswindow styleMask];
if (style == NSBorderlessWindowMask) {
window->flags |= SDL_WINDOW_BORDERLESS;
@ -1208,7 +1217,7 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
NSRect rect;
SDL_Rect bounds;
unsigned int style;
NSUInteger style;
NSArray *screens = [NSScreen screens];
Cocoa_GetDisplayBounds(_this, display, &bounds);
@ -1263,7 +1272,7 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
}
}
[nswindow setContentView: contentView];
[nswindow setContentView:contentView];
[contentView release];
/* Allow files and folders to be dragged onto the window by users */
@ -1470,27 +1479,6 @@ Cocoa_RestoreWindow(_THIS, SDL_Window * window)
}
}}
static NSWindow *
Cocoa_RebuildWindow(SDL_WindowData * data, NSWindow * nswindow, unsigned style)
{
if (!data->created) {
/* Don't mess with other people's windows... */
return nswindow;
}
[data->listener close];
data->nswindow = [[SDLWindow alloc] initWithContentRect:[[nswindow contentView] frame] styleMask:style backing:NSBackingStoreBuffered defer:NO screen:[nswindow screen]];
[data->nswindow setContentView:[nswindow contentView]];
[data->nswindow registerForDraggedTypes:[NSArray arrayWithObject:(NSString *)kUTTypeFileURL]];
/* See comment in SetupWindowData. */
[data->nswindow setOneShot:NO];
[data->listener listen:data];
[nswindow close];
return data->nswindow;
}
void
Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
{ @autoreleasepool
@ -1502,6 +1490,20 @@ Cocoa_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
}
}}
void
Cocoa_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
{ @autoreleasepool
{
/* Don't set this if we're in a space!
* The window will get permanently stuck if resizable is false.
* -flibit
*/
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Cocoa_WindowListener *listener = data->listener;
if (![listener isInFullscreenSpace]) {
SetWindowStyle(window, GetWindowStyle(window));
}
}}
void
Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
@ -1532,11 +1534,7 @@ Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display
rect.origin.y += (screenRect.size.height - rect.size.height);
}
if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)NSBorderlessWindowMask];
} else {
nswindow = Cocoa_RebuildWindow(data, nswindow, NSBorderlessWindowMask);
}
[nswindow setStyleMask:NSBorderlessWindowMask];
} else {
rect.origin.x = window->windowed.x;
rect.origin.y = window->windowed.y;
@ -1544,16 +1542,12 @@ Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display
rect.size.height = window->windowed.h;
ConvertNSRect([nswindow screen], fullscreen, &rect);
if ([nswindow respondsToSelector: @selector(setStyleMask:)]) {
[nswindow performSelector: @selector(setStyleMask:) withObject: (id)(uintptr_t)GetWindowStyle(window)];
[nswindow setStyleMask:GetWindowStyle(window)];
/* Hack to restore window decorations on Mac OS X 10.10 */
NSRect frameRect = [nswindow frame];
[nswindow setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[nswindow setFrame:frameRect display:NO];
} else {
nswindow = Cocoa_RebuildWindow(data, nswindow, GetWindowStyle(window));
}
/* Hack to restore window decorations on Mac OS X 10.10 */
NSRect frameRect = [nswindow frame];
[nswindow setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[nswindow setFrame:frameRect display:NO];
}
/* The view responder chain gets messed with during setStyleMask */
@ -1767,6 +1761,14 @@ Cocoa_SetWindowHitTest(SDL_Window * window, SDL_bool enabled)
return 0; /* just succeed, the real work is done elsewhere. */
}
int
Cocoa_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
[data->nswindow setAlphaValue:opacity];
return 0;
}
#endif /* SDL_VIDEO_DRIVER_COCOA */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -121,6 +121,7 @@ DirectFB_CreateDevice(int devindex)
device->SetWindowIcon = DirectFB_SetWindowIcon;
device->SetWindowPosition = DirectFB_SetWindowPosition;
device->SetWindowSize = DirectFB_SetWindowSize;
device->SetWindowOpacity = DirectFB_SetWindowOpacity;
device->ShowWindow = DirectFB_ShowWindow;
device->HideWindow = DirectFB_HideWindow;
device->RaiseWindow = DirectFB_RaiseWindow;

View file

@ -529,4 +529,17 @@ DirectFB_AdjustWindowSurface(SDL_Window * window)
return;
}
int
DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
{
const Uint8 alpha = (Uint8) ((unsigned int) (opacity * 255.0f));
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECKERR(windata->dfbwin->SetOpacity(windata->dfbwin, alpha));
windata->opacity = alpha;
return 0;
error:
return -1;
}
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */

View file

@ -75,6 +75,7 @@ extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
extern int DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
#endif /* _SDL_directfb_window_h */

View file

@ -217,16 +217,16 @@ static const SDL_Scancode emscripten_scancode_table[] = {
/* 171 */ SDL_SCANCODE_UNKNOWN,
/* 172 */ SDL_SCANCODE_UNKNOWN,
/* 173 */ SDL_SCANCODE_MINUS, /*FX*/
/* 174 */ SDL_SCANCODE_UNKNOWN,
/* 175 */ SDL_SCANCODE_UNKNOWN,
/* 176 */ SDL_SCANCODE_UNKNOWN,
/* 177 */ SDL_SCANCODE_UNKNOWN,
/* 174 */ SDL_SCANCODE_VOLUMEDOWN, /*IE, Chrome*/
/* 175 */ SDL_SCANCODE_VOLUMEUP, /*IE, Chrome*/
/* 176 */ SDL_SCANCODE_AUDIONEXT, /*IE, Chrome*/
/* 177 */ SDL_SCANCODE_AUDIOPREV, /*IE, Chrome*/
/* 178 */ SDL_SCANCODE_UNKNOWN,
/* 179 */ SDL_SCANCODE_UNKNOWN,
/* 179 */ SDL_SCANCODE_AUDIOPLAY, /*IE, Chrome*/
/* 180 */ SDL_SCANCODE_UNKNOWN,
/* 181 */ SDL_SCANCODE_UNKNOWN,
/* 182 */ SDL_SCANCODE_UNKNOWN,
/* 183 */ SDL_SCANCODE_UNKNOWN,
/* 181 */ SDL_SCANCODE_AUDIOMUTE, /*FX*/
/* 182 */ SDL_SCANCODE_VOLUMEDOWN, /*FX*/
/* 183 */ SDL_SCANCODE_VOLUMEUP, /*FX*/
/* 184 */ SDL_SCANCODE_UNKNOWN,
/* 185 */ SDL_SCANCODE_UNKNOWN,
/* 186 */ SDL_SCANCODE_SEMICOLON, /*IE, Chrome, D3E legacy*/
@ -301,25 +301,34 @@ EM_BOOL
Emscripten_HandleMouseMove(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
SDL_WindowData *window_data = userData;
int mx = mouseEvent->canvasX, my = mouseEvent->canvasY;
int mx, my;
static double residualx = 0, residualy = 0;
EmscriptenPointerlockChangeEvent pointerlock_status;
/* check for pointer lock */
emscripten_get_pointerlock_status(&pointerlock_status);
/* rescale (in case canvas is being scaled)*/
double client_w, client_h, xscale, yscale;
emscripten_get_element_css_size(NULL, &client_w, &client_h);
xscale = window_data->window->w / client_w;
yscale = window_data->window->h / client_h;
if (pointerlock_status.isActive) {
mx = mouseEvent->movementX;
my = mouseEvent->movementY;
/* check for pointer lock */
int isPointerLockSupported = emscripten_get_pointerlock_status(&pointerlock_status);
int isPointerLocked = isPointerLockSupported == EMSCRIPTEN_RESULT_SUCCESS ? pointerlock_status.isActive : SDL_FALSE;
if (isPointerLocked) {
residualx += mouseEvent->movementX * xscale;
residualy += mouseEvent->movementY * yscale;
/* Let slow sub-pixel motion accumulate. Don't lose it. */
mx = residualx;
residualx -= mx;
my = residualy;
residualy -= my;
} else {
mx = mouseEvent->canvasX * xscale;
my = mouseEvent->canvasY * yscale;
}
/* rescale (in case canvas is being scaled)*/
double client_w, client_h;
emscripten_get_element_css_size(NULL, &client_w, &client_h);
mx = mx * (window_data->window->w / (client_w * window_data->pixel_ratio));
my = my * (window_data->window->h / (client_h * window_data->pixel_ratio));
SDL_SendMouseMotion(window_data->window, 0, pointerlock_status.isActive, mx, my);
SDL_SendMouseMotion(window_data->window, 0, isPointerLocked, mx, my);
return 0;
}
@ -341,16 +350,36 @@ Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEve
default:
return 0;
}
SDL_SendMouseButton(window_data->window, 0, eventType == EMSCRIPTEN_EVENT_MOUSEDOWN ? SDL_PRESSED : SDL_RELEASED, sdl_button);
return 1;
SDL_EventType sdl_event_type = (eventType == EMSCRIPTEN_EVENT_MOUSEDOWN ? SDL_PRESSED : SDL_RELEASED);
SDL_SendMouseButton(window_data->window, 0, sdl_event_type, sdl_button);
return SDL_GetEventState(sdl_event_type) == SDL_ENABLE;
}
EM_BOOL
Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
{
SDL_WindowData *window_data = userData;
SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_MOUSEENTER ? SDL_WINDOWEVENT_ENTER : SDL_WINDOWEVENT_LEAVE, 0, 0);
return 1;
int mx = mouseEvent->canvasX, my = mouseEvent->canvasY;
EmscriptenPointerlockChangeEvent pointerlock_status;
/* check for pointer lock */
int isPointerLockSupported = emscripten_get_pointerlock_status(&pointerlock_status);
int isPointerLocked = isPointerLockSupported == EMSCRIPTEN_RESULT_SUCCESS ? pointerlock_status.isActive : SDL_FALSE;
if (!isPointerLocked) {
/* rescale (in case canvas is being scaled)*/
double client_w, client_h;
emscripten_get_element_css_size(NULL, &client_w, &client_h);
mx = mx * (window_data->window->w / client_w);
my = my * (window_data->window->h / client_h);
SDL_SendMouseMotion(window_data->window, 0, isPointerLocked, mx, my);
}
SDL_SetMouseFocus(eventType == EMSCRIPTEN_EVENT_MOUSEENTER ? window_data->window : NULL);
return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE;
}
EM_BOOL
@ -358,15 +387,22 @@ Emscripten_HandleWheel(int eventType, const EmscriptenWheelEvent *wheelEvent, vo
{
SDL_WindowData *window_data = userData;
SDL_SendMouseWheel(window_data->window, 0, wheelEvent->deltaX, -wheelEvent->deltaY, SDL_MOUSEWHEEL_NORMAL);
return 1;
return SDL_GetEventState(SDL_MOUSEWHEEL) == SDL_ENABLE;
}
EM_BOOL
Emscripten_HandleFocus(int eventType, const EmscriptenFocusEvent *wheelEvent, void *userData)
{
SDL_WindowData *window_data = userData;
/* If the user switches away while keys are pressed (such as
* via Alt+Tab), key release events won't be received. */
if (eventType == EMSCRIPTEN_EVENT_BLUR) {
SDL_ResetKeyboard();
}
SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_FOCUS ? SDL_WINDOWEVENT_FOCUS_GAINED : SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
return 1;
return SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE;
}
EM_BOOL
@ -374,12 +410,16 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
{
SDL_WindowData *window_data = userData;
int i;
double client_w, client_h;
int preventDefault = 0;
SDL_TouchID deviceId = 1;
if (SDL_AddTouch(deviceId, "") < 0) {
return 0;
}
emscripten_get_element_css_size(NULL, &client_w, &client_h);
for (i = 0; i < touchEvent->numTouches; i++) {
SDL_FingerID id;
float x, y;
@ -388,20 +428,44 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
continue;
id = touchEvent->touches[i].identifier;
x = touchEvent->touches[i].canvasX / (float)window_data->windowed_width;
y = touchEvent->touches[i].canvasY / (float)window_data->windowed_height;
x = touchEvent->touches[i].canvasX / client_w;
y = touchEvent->touches[i].canvasY / client_h;
if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
} else if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
if (!window_data->finger_touching) {
window_data->finger_touching = SDL_TRUE;
window_data->first_finger = id;
SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, x, y);
SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
}
SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f);
if (!preventDefault && SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) {
preventDefault = 1;
}
} else if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
if ((window_data->finger_touching) && (window_data->first_finger == id)) {
SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, x, y);
}
SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
if (!preventDefault && SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) {
preventDefault = 1;
}
} else {
if ((window_data->finger_touching) && (window_data->first_finger == id)) {
SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
window_data->finger_touching = SDL_FALSE;
}
SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f);
if (!preventDefault && SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
preventDefault = 1;
}
}
}
return 1;
return preventDefault;
}
EM_BOOL
@ -431,16 +495,19 @@ Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, voi
break;
}
}
SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ?
SDL_PRESSED : SDL_RELEASED, scancode);
SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_PRESSED : SDL_RELEASED, scancode);
}
}
/* if we prevent keydown, we won't get keypress
* also we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX
SDL_bool prevent_default = SDL_GetEventState(eventType == EMSCRIPTEN_EVENT_KEYDOWN ? SDL_KEYDOWN : SDL_KEYUP) == SDL_ENABLE;
/* if TEXTINPUT events are enabled we can't prevent keydown or we won't get keypress
* we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX
*/
return SDL_GetEventState(SDL_TEXTINPUT) != SDL_ENABLE || eventType != EMSCRIPTEN_EVENT_KEYDOWN
|| keyEvent->keyCode == 8 /* backspace */ || keyEvent->keyCode == 9 /* tab */;
if (eventType == EMSCRIPTEN_EVENT_KEYDOWN && SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE && keyEvent->keyCode != 8 /* backspace */ && keyEvent->keyCode != 9 /* tab */)
prevent_default = SDL_FALSE;
return prevent_default;
}
EM_BOOL
@ -450,65 +517,24 @@ Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent
if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
SDL_SendKeyboardText(text);
}
return 1;
return SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE;
}
EM_BOOL
Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData)
{
/*make sure this is actually our element going fullscreen*/
if(SDL_strcmp(fullscreenChangeEvent->id, "SDLFullscreenElement") != 0)
return 0;
SDL_WindowData *window_data = userData;
if(fullscreenChangeEvent->isFullscreen)
{
SDL_bool is_desktop_fullscreen;
window_data->window->flags |= window_data->requested_fullscreen_mode;
if(!window_data->requested_fullscreen_mode)
window_data->window->flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; /*we didn't reqest fullscreen*/
window_data->requested_fullscreen_mode = 0;
is_desktop_fullscreen = (window_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
/*update size*/
if(window_data->window->flags & SDL_WINDOW_RESIZABLE || is_desktop_fullscreen)
{
emscripten_set_canvas_size(fullscreenChangeEvent->screenWidth, fullscreenChangeEvent->screenHeight);
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, fullscreenChangeEvent->screenWidth, fullscreenChangeEvent->screenHeight);
}
else
{
/*preserve ratio*/
double w = window_data->window->w;
double h = window_data->window->h;
double factor = SDL_min(fullscreenChangeEvent->screenWidth / w, fullscreenChangeEvent->screenHeight / h);
emscripten_set_element_css_size(NULL, w * factor, h * factor);
}
if(!window_data->requested_fullscreen_mode)
window_data->window->flags |= SDL_WINDOW_FULLSCREEN; /*we didn't reqest fullscreen*/
}
else
{
EM_ASM({
//un-reparent canvas (similar to Module.requestFullscreen)
var canvas = Module['canvas'];
if(canvas.parentNode.id == "SDLFullscreenElement") {
var canvasContainer = canvas.parentNode;
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
canvasContainer.parentNode.removeChild(canvasContainer);
}
});
double unscaled_w = window_data->windowed_width / window_data->pixel_ratio;
double unscaled_h = window_data->windowed_height / window_data->pixel_ratio;
emscripten_set_canvas_size(window_data->windowed_width, window_data->windowed_height);
if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
emscripten_set_element_css_size(NULL, unscaled_w, unscaled_h);
}
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, unscaled_w, unscaled_h);
window_data->window->flags &= ~FULLSCREEN_MASK;
}
@ -519,17 +545,11 @@ EM_BOOL
Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData)
{
SDL_WindowData *window_data = userData;
if(window_data->window->flags & FULLSCREEN_MASK)
{
SDL_bool is_desktop_fullscreen = (window_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
if(window_data->window->flags & SDL_WINDOW_RESIZABLE || is_desktop_fullscreen)
{
emscripten_set_canvas_size(uiEvent->windowInnerWidth * window_data->pixel_ratio, uiEvent->windowInnerHeight * window_data->pixel_ratio);
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, uiEvent->windowInnerWidth, uiEvent->windowInnerHeight);
}
}
else
/* update pixel ratio */
window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
if(!(window_data->window->flags & FULLSCREEN_MASK))
{
/* this will only work if the canvas size is set through css */
if(window_data->window->flags & SDL_WINDOW_RESIZABLE)
@ -555,6 +575,22 @@ Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *u
return 0;
}
EM_BOOL
Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userData)
{
/*this is used during fullscreen changes*/
SDL_WindowData *window_data = userData;
if(window_data->fullscreen_resize)
{
double css_w, css_h;
emscripten_get_element_css_size(NULL, &css_w, &css_h);
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
}
return 0;
}
EM_BOOL
Emscripten_HandleVisibilityChange(int eventType, const EmscriptenVisibilityChangeEvent *visEvent, void *userData)
{
@ -570,15 +606,15 @@ Emscripten_RegisterEventHandlers(SDL_WindowData *data)
emscripten_set_mousemove_callback("#canvas", data, 0, Emscripten_HandleMouseMove);
emscripten_set_mousedown_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
emscripten_set_mouseup_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
emscripten_set_mouseup_callback("#document", data, 0, Emscripten_HandleMouseButton);
emscripten_set_mouseenter_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
emscripten_set_mouseleave_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
emscripten_set_wheel_callback("#canvas", data, 0, Emscripten_HandleWheel);
emscripten_set_focus_callback("#canvas", data, 0, Emscripten_HandleFocus);
emscripten_set_blur_callback("#canvas", data, 0, Emscripten_HandleFocus);
emscripten_set_focus_callback("#window", data, 0, Emscripten_HandleFocus);
emscripten_set_blur_callback("#window", data, 0, Emscripten_HandleFocus);
emscripten_set_touchstart_callback("#canvas", data, 0, Emscripten_HandleTouch);
emscripten_set_touchend_callback("#canvas", data, 0, Emscripten_HandleTouch);
@ -607,15 +643,15 @@ Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
emscripten_set_mousemove_callback("#canvas", NULL, 0, NULL);
emscripten_set_mousedown_callback("#canvas", NULL, 0, NULL);
emscripten_set_mouseup_callback("#canvas", NULL, 0, NULL);
emscripten_set_mouseup_callback("#document", NULL, 0, NULL);
emscripten_set_mouseenter_callback("#canvas", NULL, 0, NULL);
emscripten_set_mouseleave_callback("#canvas", NULL, 0, NULL);
emscripten_set_wheel_callback("#canvas", NULL, 0, NULL);
emscripten_set_focus_callback("#canvas", NULL, 0, NULL);
emscripten_set_blur_callback("#canvas", NULL, 0, NULL);
emscripten_set_focus_callback("#window", NULL, 0, NULL);
emscripten_set_blur_callback("#window", NULL, 0, NULL);
emscripten_set_touchstart_callback("#canvas", NULL, 0, NULL);
emscripten_set_touchend_callback("#canvas", NULL, 0, NULL);

View file

@ -30,6 +30,9 @@ Emscripten_RegisterEventHandlers(SDL_WindowData *data);
extern void
Emscripten_UnregisterEventHandlers(SDL_WindowData *data);
extern int
Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userData);
#endif /* _SDL_emscriptenevents_h */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -69,15 +69,25 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec
/* Send the data to the display */
EM_ASM_INT({
//TODO: don't create context every update
var ctx = Module['canvas'].getContext('2d');
var w = $0;
var h = $1;
var pixels = $2;
//library_sdl.js SDL_UnlockSurface
var image = ctx.createImageData($0, $1);
var data = image.data;
var src = $2 >> 2;
if (!Module['SDL2']) Module['SDL2'] = {};
var SDL2 = Module['SDL2'];
if (SDL2.ctxCanvas !== Module['canvas']) {
SDL2.ctx = Module['createContext'](Module['canvas'], false, true);
SDL2.ctxCanvas = Module['canvas'];
}
if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) {
SDL2.image = SDL2.ctx.createImageData(w, h);
SDL2.w = w;
SDL2.h = h;
SDL2.imageCtx = SDL2.ctx;
}
var data = SDL2.image.data;
var src = pixels >> 2;
var dst = 0;
var isScreen = true;
var num;
if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) {
// IE10/IE11: ImageData objects are backed by the deprecated CanvasPixelArray,
@ -90,26 +100,58 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec
data[dst ] = val & 0xff;
data[dst+1] = (val >> 8) & 0xff;
data[dst+2] = (val >> 16) & 0xff;
data[dst+3] = isScreen ? 0xff : ((val >> 24) & 0xff);
data[dst+3] = 0xff;
src++;
dst += 4;
}
} else {
var data32 = new Uint32Array(data.buffer);
if (SDL2.data32Data !== data) {
SDL2.data32 = new Int32Array(data.buffer);
SDL2.data8 = new Uint8Array(data.buffer);
}
var data32 = SDL2.data32;
num = data32.length;
if (isScreen) {
while (dst < num) {
// HEAP32[src++] is an optimization. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}};
data32[dst++] = HEAP32[src++] | 0xff000000;
// logically we need to do
// while (dst < num) {
// data32[dst++] = HEAP32[src++] | 0xff000000
// }
// the following code is faster though, because
// .set() is almost free - easily 10x faster due to
// native memcpy efficiencies, and the remaining loop
// just stores, not load + store, so it is faster
data32.set(HEAP32.subarray(src, src + num));
var data8 = SDL2.data8;
var i = 3;
var j = i + 4*num;
if (num % 8 == 0) {
// unrolling gives big speedups
while (i < j) {
data8[i] = 0xff;
i = i + 4 | 0;
data8[i] = 0xff;
i = i + 4 | 0;
data8[i] = 0xff;
i = i + 4 | 0;
data8[i] = 0xff;
i = i + 4 | 0;
data8[i] = 0xff;
i = i + 4 | 0;
data8[i] = 0xff;
i = i + 4 | 0;
data8[i] = 0xff;
i = i + 4 | 0;
data8[i] = 0xff;
i = i + 4 | 0;
}
} else {
while (dst < num) {
data32[dst++] = HEAP32[src++];
} else {
while (i < j) {
data8[i] = 0xff;
i = i + 4 | 0;
}
}
}
ctx.putImageData(image, 0, 0);
SDL2.ctx.putImageData(SDL2.image, 0, 0);
return 0;
}, surface->w, surface->h, surface->pixels);

View file

@ -58,11 +58,13 @@ Emscripten_CreateDefaultCursor()
return cursor;
}
/*
static SDL_Cursor*
Emscripten_CreateCursor(SDL_Surface* sruface, int hot_x, int hot_y)
{
return Emscripten_CreateDefaultCursor();
}
*/
static SDL_Cursor*
Emscripten_CreateSystemCursor(SDL_SystemCursor id)
@ -200,7 +202,9 @@ Emscripten_InitMouse()
{
SDL_Mouse* mouse = SDL_GetMouse();
/*
mouse->CreateCursor = Emscripten_CreateCursor;
*/
mouse->ShowCursor = Emscripten_ShowCursor;
mouse->FreeCursor = Emscripten_FreeCursor;
mouse->WarpMouse = Emscripten_WarpMouse;

View file

@ -24,6 +24,7 @@
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_hints.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../SDL_egl_c.h"
@ -47,6 +48,7 @@ static void Emscripten_SetWindowSize(_THIS, SDL_Window * window);
static void Emscripten_DestroyWindow(_THIS, SDL_Window * window);
static void Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
static void Emscripten_PumpEvents(_THIS);
static void Emscripten_SetWindowTitle(_THIS, SDL_Window * window);
/* Emscripten driver bootstrap functions */
@ -75,6 +77,12 @@ Emscripten_CreateDevice(int devindex)
return (0);
}
/* Firefox sends blur event which would otherwise prevent full screen
* when the user clicks to allow full screen.
* See https://bugzilla.mozilla.org/show_bug.cgi?id=1144964
*/
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
/* Set the function pointers */
device->VideoInit = Emscripten_VideoInit;
device->VideoQuit = Emscripten_VideoQuit;
@ -84,9 +92,9 @@ Emscripten_CreateDevice(int devindex)
device->PumpEvents = Emscripten_PumpEvents;
device->CreateWindow = Emscripten_CreateWindow;
/*device->CreateWindowFrom = Emscripten_CreateWindowFrom;
/*device->CreateWindowFrom = Emscripten_CreateWindowFrom;*/
device->SetWindowTitle = Emscripten_SetWindowTitle;
device->SetWindowIcon = Emscripten_SetWindowIcon;
/*device->SetWindowIcon = Emscripten_SetWindowIcon;
device->SetWindowPosition = Emscripten_SetWindowPosition;*/
device->SetWindowSize = Emscripten_SetWindowSize;
/*device->ShowWindow = Emscripten_ShowWindow;
@ -129,15 +137,17 @@ int
Emscripten_VideoInit(_THIS)
{
SDL_DisplayMode mode;
double css_w, css_h;
/* Use a fake 32-bpp desktop mode */
mode.format = SDL_PIXELFORMAT_RGB888;
emscripten_get_element_css_size(NULL, &css_w, &css_h);
mode.w = EM_ASM_INT_V({
return screen.width;
});
mode.w = css_w;
mode.h = css_h;
mode.h = EM_ASM_INT_V({
return screen.height;
});
mode.refresh_rate = 0;
mode.driverdata = NULL;
@ -199,7 +209,7 @@ Emscripten_CreateWindow(_THIS, SDL_Window * window)
emscripten_get_element_css_size(NULL, &css_w, &css_h);
wdata->external_size = css_w != scaled_w || css_h != scaled_h;
wdata->external_size = SDL_floor(css_w) != scaled_w || SDL_floor(css_h) != scaled_h;
if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
/* external css has resized us */
@ -218,9 +228,6 @@ Emscripten_CreateWindow(_THIS, SDL_Window * window)
}
}
wdata->windowed_width = scaled_w;
wdata->windowed_height = scaled_h;
if (window->flags & SDL_WINDOW_OPENGL) {
if (!_this->egl_data) {
if (SDL_GL_LoadLibrary(NULL) < 0) {
@ -255,6 +262,8 @@ static void Emscripten_SetWindowSize(_THIS, SDL_Window * window)
if (window->driverdata) {
data = (SDL_WindowData *) window->driverdata;
/* update pixel ratio */
data->pixel_ratio = emscripten_get_device_pixel_ratio();
emscripten_set_canvas_size(window->w * data->pixel_ratio, window->h * data->pixel_ratio);
/*scale canvas down*/
@ -290,30 +299,49 @@ Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * di
data = (SDL_WindowData *) window->driverdata;
if(fullscreen) {
EmscriptenFullscreenStrategy strategy;
SDL_bool is_desktop_fullscreen = (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
int res;
strategy.scaleMode = is_desktop_fullscreen ? EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH : EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT;
if(!is_desktop_fullscreen) {
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE;
} else if(window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF;
} else {
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
}
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
strategy.canvasResizedCallback = Emscripten_HandleCanvasResize;
strategy.canvasResizedCallbackUserData = data;
data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
/*unset the fullscreen flags as we're not actually fullscreen yet*/
window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
data->fullscreen_resize = is_desktop_fullscreen;
EM_ASM({
//reparent canvas (similar to Module.requestFullscreen)
var canvas = Module['canvas'];
if(canvas.parentNode.id != "SDLFullscreenElement") {
var canvasContainer = document.createElement("div");
canvasContainer.id = "SDLFullscreenElement";
canvas.parentNode.insertBefore(canvasContainer, canvas);
canvasContainer.appendChild(canvas);
}
});
int is_fullscreen;
emscripten_get_canvas_size(&data->windowed_width, &data->windowed_height, &is_fullscreen);
emscripten_request_fullscreen("SDLFullscreenElement", 1);
res = emscripten_request_fullscreen_strategy(NULL, 1, &strategy);
if(res != EMSCRIPTEN_RESULT_SUCCESS && res != EMSCRIPTEN_RESULT_DEFERRED) {
/* unset flags, fullscreen failed */
window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
}
}
else
emscripten_exit_fullscreen();
}
}
static void
Emscripten_SetWindowTitle(_THIS, SDL_Window * window) {
EM_ASM_INT({
if (typeof Module['setWindowTitle'] !== 'undefined') {
Module['setWindowTitle'](Module['Pointer_stringify']($0));
}
return 0;
}, window->title);
}
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -24,6 +24,7 @@
#define _SDL_emscriptenvideo_h
#include "../SDL_sysvideo.h"
#include "../../events/SDL_touch_c.h"
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
@ -37,14 +38,15 @@ typedef struct SDL_WindowData
SDL_Window *window;
SDL_Surface *surface;
int windowed_width;
int windowed_height;
float pixel_ratio;
SDL_bool external_size;
int requested_fullscreen_mode;
SDL_bool fullscreen_resize;
SDL_bool finger_touching; /* for mapping touch events to mice */
SDL_FingerID first_finger;
} SDL_WindowData;
#endif /* _SDL_emscriptenvideo_h */

View file

@ -56,6 +56,7 @@ enum WinCommands {
BWIN_RESTORE_WINDOW,
BWIN_SET_TITLE,
BWIN_SET_BORDERED,
BWIN_SET_RESIZABLE,
BWIN_FULLSCREEN
};
@ -336,16 +337,30 @@ class SDL_BWin:public BDirectWindow
break;
case B_KEY_DOWN:
{
int32 i = 0;
int8 byte;
int8 bytes[4] = { 0, 0, 0, 0 };
while (i < 4 && msg->FindInt8("byte", i, &byte) == B_OK) {
bytes[i] = byte;
i++;
}
if (msg->FindInt32("key", &key) == B_OK) {
_KeyEvent((SDL_Scancode)key, &bytes[0], i, SDL_PRESSED);
}
}
break;
case B_UNMAPPED_KEY_DOWN: /* modifier keys are unmapped */
if (msg->FindInt32("key", &key) == B_OK) {
_KeyEvent((SDL_Scancode)key, SDL_PRESSED);
_KeyEvent((SDL_Scancode)key, NULL, 0, SDL_PRESSED);
}
break;
case B_KEY_UP:
case B_UNMAPPED_KEY_UP: /* modifier keys are unmapped */
if (msg->FindInt32("key", &key) == B_OK) {
_KeyEvent(key, SDL_RELEASED);
_KeyEvent(key, NULL, 0, SDL_RELEASED);
}
break;
@ -378,6 +393,9 @@ class SDL_BWin:public BDirectWindow
case BWIN_SET_BORDERED:
_SetBordered(message);
break;
case BWIN_SET_RESIZABLE:
_SetResizable(message);
break;
case BWIN_SHOW_WINDOW:
Show();
break;
@ -508,13 +526,15 @@ private:
_PostWindowEvent(msg);
}
void _KeyEvent(int32 keyCode, int32 keyState) {
void _KeyEvent(int32 keyCode, const int8 *keyUtf8, const ssize_t & len, int32 keyState) {
/* Create a message to pass along to the BeApp thread */
BMessage msg(BAPP_KEY);
msg.AddInt32("key-state", keyState);
msg.AddInt32("key-scancode", keyCode);
if (keyUtf8 != NULL) {
msg.AddData("key-utf8", B_INT8_TYPE, (const void*)keyUtf8, len);
}
be_app->PostMessage(&msg);
/* Apparently SDL only uses the scancode */
}
void _RepaintEvent() {
@ -568,6 +588,18 @@ private:
SetLook(bEnabled ? B_BORDERED_WINDOW_LOOK : B_NO_BORDER_WINDOW_LOOK);
}
void _SetResizable(BMessage *msg) {
bool bEnabled;
if(msg->FindBool("window-resizable", &bEnabled) != B_OK) {
return;
}
if (bEnabled) {
SetFlags(Flags() & ~(B_NOT_RESIZABLE | B_NOT_ZOOMABLE));
} else {
SetFlags(Flags() | (B_NOT_RESIZABLE | B_NOT_ZOOMABLE));
}
}
void _Restore() {
if(IsMinimized()) {
Minimize(false);

View file

@ -81,6 +81,7 @@ BE_CreateDevice(int devindex)
device->MinimizeWindow = BE_MinimizeWindow;
device->RestoreWindow = BE_RestoreWindow;
device->SetWindowBordered = BE_SetWindowBordered;
device->SetWindowResizable = BE_SetWindowResizable;
device->SetWindowFullscreen = BE_SetWindowFullscreen;
device->SetWindowGammaRamp = BE_SetWindowGammaRamp;
device->GetWindowGammaRamp = BE_GetWindowGammaRamp;

View file

@ -145,6 +145,12 @@ void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered) {
_ToBeWin(window)->PostMessage(&msg);
}
void BE_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable) {
BMessage msg(BWIN_SET_RESIZABLE);
msg.AddBool("window-resizable", resizable != SDL_FALSE);
_ToBeWin(window)->PostMessage(&msg);
}
void BE_ShowWindow(_THIS, SDL_Window * window) {
BMessage msg(BWIN_SHOW_WINDOW);
_ToBeWin(window)->PostMessage(&msg);

View file

@ -39,6 +39,7 @@ extern void BE_MaximizeWindow(_THIS, SDL_Window * window);
extern void BE_MinimizeWindow(_THIS, SDL_Window * window);
extern void BE_RestoreWindow(_THIS, SDL_Window * window);
extern void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
extern void BE_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
extern void BE_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
extern int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
extern int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);

View file

@ -84,9 +84,8 @@ MIR_GetSym(const char *fnname, int *pHasModule)
/* Define all the function pointers and wrappers... */
#define SDL_MIR_MODULE(modname) int SDL_MIR_HAVE_##modname = 0;
#define SDL_MIR_SYM(rc,fn,params) SDL_DYNMIRFN_##fn MIR_##fn = NULL;
#define SDL_MIR_SYM_CONST(type,name) SDL_DYMMIRCONST_##name MIR_##name = NULL;
#include "SDL_mirsym.h"
#undef SDL_MIR_MODULE
#undef SDL_MIR_SYM
static int mir_load_refcount = 0;
@ -103,9 +102,8 @@ SDL_MIR_UnloadSymbols(void)
/* set all the function pointers to NULL. */
#define SDL_MIR_MODULE(modname) SDL_MIR_HAVE_##modname = 0;
#define SDL_MIR_SYM(rc,fn,params) MIR_##fn = NULL;
#define SDL_MIR_SYM_CONST(type,name) MIR_##name = NULL;
#include "SDL_mirsym.h"
#undef SDL_MIR_MODULE
#undef SDL_MIR_SYM
#ifdef SDL_VIDEO_DRIVER_MIR_DYNAMIC
@ -138,16 +136,12 @@ SDL_MIR_LoadSymbols(void)
}
#define SDL_MIR_MODULE(modname) SDL_MIR_HAVE_##modname = 1; /* default yes */
#define SDL_MIR_SYM(rc,fn,params)
#include "SDL_mirsym.h"
#undef SDL_MIR_MODULE
#undef SDL_MIR_SYM
#define SDL_MIR_MODULE(modname) thismod = &SDL_MIR_HAVE_##modname;
#define SDL_MIR_SYM(rc,fn,params) MIR_##fn = (SDL_DYNMIRFN_##fn) MIR_GetSym(#fn,thismod);
#define SDL_MIR_SYM_CONST(type,name) MIR_##name = *(SDL_DYMMIRCONST_##name*) MIR_GetSym(#name,thismod);
#include "SDL_mirsym.h"
#undef SDL_MIR_MODULE
#undef SDL_MIR_SYM
if ((SDL_MIR_HAVE_MIR_CLIENT) && (SDL_MIR_HAVE_XKBCOMMON)) {
/* all required symbols loaded. */
@ -162,9 +156,8 @@ SDL_MIR_LoadSymbols(void)
#define SDL_MIR_MODULE(modname) SDL_MIR_HAVE_##modname = 1; /* default yes */
#define SDL_MIR_SYM(rc,fn,params) MIR_##fn = fn;
#define SDL_MIR_SYM_CONST(type,name) MIR_##name = name;
#include "SDL_mirsym.h"
#undef SDL_MIR_MODULE
#undef SDL_MIR_SYM
#endif
}

View file

@ -36,13 +36,13 @@ int SDL_MIR_LoadSymbols(void);
void SDL_MIR_UnloadSymbols(void);
/* Declare all the function pointers and wrappers... */
#define SDL_MIR_MODULE(modname)
#define SDL_MIR_SYM(rc,fn,params) \
typedef rc (*SDL_DYNMIRFN_##fn) params; \
extern SDL_DYNMIRFN_##fn MIR_##fn;
#define SDL_MIR_SYM_CONST(type, name) \
typedef type SDL_DYMMIRCONST_##name; \
extern SDL_DYMMIRCONST_##name MIR_##name;
#include "SDL_mirsym.h"
#undef SDL_MIR_MODULE
#undef SDL_MIR_SYM
#ifdef __cplusplus
}

View file

@ -53,73 +53,79 @@ HandleKeyText(int32_t key_code)
}
}
static void
CheckKeyboardFocus(SDL_Window* sdl_window)
{
SDL_Window* keyboard_window = SDL_GetKeyboardFocus();
if (keyboard_window != sdl_window)
SDL_SetKeyboardFocus(sdl_window);
}
/* FIXME
Mir still needs to implement its IM API, for now we assume
a single key press produces a character.
*/
static void
HandleKeyEvent(MirKeyEvent const ev, SDL_Window* window)
HandleKeyEvent(MirKeyboardEvent const* key_event, SDL_Window* window)
{
uint32_t scancode = SDL_SCANCODE_UNKNOWN;
Uint8 key_state = ev.action == mir_key_action_up ? SDL_RELEASED : SDL_PRESSED;
xkb_keysym_t key_code;
Uint8 key_state;
int event_scancode;
uint32_t sdl_scancode = SDL_SCANCODE_UNKNOWN;
CheckKeyboardFocus(window);
MirKeyboardAction action = MIR_mir_keyboard_event_action(key_event);
if (ev.scan_code < SDL_arraysize(xfree86_scancode_table2))
scancode = xfree86_scancode_table2[ev.scan_code];
key_state = SDL_PRESSED;
key_code = MIR_mir_keyboard_event_key_code(key_event);
event_scancode = MIR_mir_keyboard_event_scan_code(key_event);
if (scancode != SDL_SCANCODE_UNKNOWN)
SDL_SendKeyboardKey(key_state, scancode);
if (action == mir_keyboard_action_up)
key_state = SDL_RELEASED;
if (event_scancode < SDL_arraysize(xfree86_scancode_table2))
sdl_scancode = xfree86_scancode_table2[event_scancode];
if (sdl_scancode != SDL_SCANCODE_UNKNOWN)
SDL_SendKeyboardKey(key_state, sdl_scancode);
if (key_state == SDL_PRESSED)
HandleKeyText(ev.key_code);
HandleKeyText(key_code);
}
static void
HandleMouseButton(SDL_Window* sdl_window, Uint8 state, MirMotionButton button_state)
HandleMouseButton(SDL_Window* sdl_window, Uint8 state, MirPointerEvent const* pointer)
{
static uint32_t last_sdl_button;
uint32_t sdl_button;
uint32_t sdl_button = SDL_BUTTON_LEFT;
MirPointerButton button_state = mir_pointer_button_primary;
static uint32_t old_button_states = 0;
uint32_t new_button_states = MIR_mir_pointer_event_buttons(pointer);
// XOR on our old button states vs our new states to get the newley pressed/released button
button_state = new_button_states ^ old_button_states;
switch (button_state) {
case mir_motion_button_primary:
case mir_pointer_button_primary:
sdl_button = SDL_BUTTON_LEFT;
break;
case mir_motion_button_secondary:
case mir_pointer_button_secondary:
sdl_button = SDL_BUTTON_RIGHT;
break;
case mir_motion_button_tertiary:
case mir_pointer_button_tertiary:
sdl_button = SDL_BUTTON_MIDDLE;
break;
case mir_motion_button_forward:
case mir_pointer_button_forward:
sdl_button = SDL_BUTTON_X1;
break;
case mir_motion_button_back:
case mir_pointer_button_back:
sdl_button = SDL_BUTTON_X2;
break;
default:
sdl_button = last_sdl_button;
break;
}
last_sdl_button = sdl_button;
old_button_states = new_button_states;
SDL_SendMouseButton(sdl_window, 0, state, sdl_button);
}
static void
HandleMouseMotion(SDL_Window* sdl_window, int x, int y)
{
SDL_SendMouseMotion(sdl_window, 0, 0, x, y);
SDL_Mouse* mouse = SDL_GetMouse();
SDL_SendMouseMotion(sdl_window, 0, mouse->relative_mode, x, y);
}
static void
@ -148,71 +154,102 @@ AddTouchDevice(int device_id)
}
static void
HandleTouchEvent(MirMotionEvent const motion, int cord_index, SDL_Window* sdl_window)
HandleTouchEvent(MirTouchEvent const* touch, int device_id, SDL_Window* sdl_window)
{
int device_id = motion.device_id;
int id = motion.pointer_coordinates[cord_index].id;
int i, point_count;
point_count = MIR_mir_touch_event_point_count(touch);
int width = sdl_window->w;
int height = sdl_window->h;
float x = motion.pointer_coordinates[cord_index].x;
float y = motion.pointer_coordinates[cord_index].y;
AddTouchDevice(device_id);
float n_x = x / width;
float n_y = y / height;
float pressure = motion.pointer_coordinates[cord_index].pressure;
for (i = 0; i < point_count; i++) {
int id = MIR_mir_touch_event_id(touch, i);
AddTouchDevice(motion.device_id);
int width = sdl_window->w;
int height = sdl_window->h;
switch (motion.action) {
case mir_motion_action_down:
case mir_motion_action_pointer_down:
HandleTouchPress(device_id, id, SDL_TRUE, n_x, n_y, pressure);
break;
case mir_motion_action_up:
case mir_motion_action_pointer_up:
HandleTouchPress(device_id, id, SDL_FALSE, n_x, n_y, pressure);
break;
case mir_motion_action_hover_move:
case mir_motion_action_move:
HandleTouchMotion(device_id, id, n_x, n_y, pressure);
break;
default:
break;
float x = MIR_mir_touch_event_axis_value(touch, i, mir_touch_axis_x);
float y = MIR_mir_touch_event_axis_value(touch, i, mir_touch_axis_y);
float n_x = x / width;
float n_y = y / height;
float pressure = MIR_mir_touch_event_axis_value(touch, i, mir_touch_axis_pressure);
switch (MIR_mir_touch_event_action(touch, i)) {
case mir_touch_action_up:
HandleTouchPress(device_id, id, SDL_FALSE, n_x, n_y, pressure);
break;
case mir_touch_action_down:
HandleTouchPress(device_id, id, SDL_TRUE, n_x, n_y, pressure);
break;
case mir_touch_action_change:
HandleTouchMotion(device_id, id, n_x, n_y, pressure);
break;
case mir_touch_actions:
break;
}
}
}
static void
HandleMouseEvent(MirMotionEvent const motion, int cord_index, SDL_Window* sdl_window)
HandleMouseEvent(MirPointerEvent const* pointer, SDL_Window* sdl_window)
{
SDL_SetMouseFocus(sdl_window);
switch (motion.action) {
case mir_motion_action_down:
case mir_motion_action_pointer_down:
HandleMouseButton(sdl_window, SDL_PRESSED, motion.button_state);
switch (MIR_mir_pointer_event_action(pointer)) {
case mir_pointer_action_button_down:
HandleMouseButton(sdl_window, SDL_PRESSED, pointer);
break;
case mir_motion_action_up:
case mir_motion_action_pointer_up:
HandleMouseButton(sdl_window, SDL_RELEASED, motion.button_state);
case mir_pointer_action_button_up:
HandleMouseButton(sdl_window, SDL_RELEASED, pointer);
break;
case mir_motion_action_hover_move:
case mir_motion_action_move:
HandleMouseMotion(sdl_window,
motion.pointer_coordinates[cord_index].x,
motion.pointer_coordinates[cord_index].y);
case mir_pointer_action_motion: {
int x, y;
int hscroll, vscroll;
SDL_Mouse* mouse = SDL_GetMouse();
x = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_x);
y = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_y);
if (mouse) {
if (mouse->relative_mode) {
int relative_x = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_relative_x);
int relative_y = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_relative_y);
HandleMouseMotion(sdl_window, relative_x, relative_y);
}
else if (mouse->x != x || mouse->y != y) {
HandleMouseMotion(sdl_window, x, y);
}
}
hscroll = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_hscroll);
vscroll = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_vscroll);
if (vscroll != 0 || hscroll != 0)
HandleMouseScroll(sdl_window, hscroll, vscroll);
}
break;
case mir_motion_action_outside:
case mir_pointer_action_leave:
SDL_SetMouseFocus(NULL);
break;
case mir_motion_action_scroll:
HandleMouseScroll(sdl_window,
motion.pointer_coordinates[cord_index].hscroll,
motion.pointer_coordinates[cord_index].vscroll);
case mir_pointer_action_enter:
default:
break;
case mir_motion_action_cancel:
case mir_motion_action_hover_enter:
case mir_motion_action_hover_exit:
}
}
static void
MIR_HandleInput(MirInputEvent const* input_event, SDL_Window* window)
{
switch (MIR_mir_input_event_get_type(input_event)) {
case (mir_input_event_type_key):
HandleKeyEvent(MIR_mir_input_event_get_keyboard_event(input_event), window);
break;
case (mir_input_event_type_pointer):
HandleMouseEvent(MIR_mir_input_event_get_pointer_event(input_event), window);
break;
case (mir_input_event_type_touch):
HandleTouchEvent(MIR_mir_input_event_get_touch_event(input_event),
MIR_mir_input_event_get_device_id(input_event),
window);
break;
default:
break;
@ -220,32 +257,54 @@ HandleMouseEvent(MirMotionEvent const motion, int cord_index, SDL_Window* sdl_wi
}
static void
HandleMotionEvent(MirMotionEvent const motion, SDL_Window* sdl_window)
MIR_HandleResize(MirResizeEvent const* resize_event, SDL_Window* window)
{
int cord_index;
for (cord_index = 0; cord_index < motion.pointer_count; cord_index++) {
if (motion.pointer_coordinates[cord_index].tool_type == mir_motion_tool_type_finger) {
HandleTouchEvent(motion, cord_index, sdl_window);
int new_w = MIR_mir_resize_event_get_width (resize_event);
int new_h = MIR_mir_resize_event_get_height(resize_event);
int old_w = window->w;
int old_h = window->h;
if (new_w != old_w || new_h != old_h)
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, new_w, new_h);
}
static void
MIR_HandleSurface(MirSurfaceEvent const* surface_event, SDL_Window* window)
{
MirSurfaceAttrib attrib = MIR_mir_surface_event_get_attribute(surface_event);
int value = MIR_mir_surface_event_get_attribute_value(surface_event);
if (attrib == mir_surface_attrib_focus) {
if (value == mir_surface_focused) {
SDL_SetKeyboardFocus(window);
}
else {
HandleMouseEvent(motion, cord_index, sdl_window);
else if (value == mir_surface_unfocused) {
SDL_SetKeyboardFocus(NULL);
}
}
}
void
MIR_HandleInput(MirSurface* surface, MirEvent const* ev, void* context)
MIR_HandleEvent(MirSurface* surface, MirEvent const* ev, void* context)
{
SDL_Window* window = (SDL_Window*)context;
switch (ev->type) {
case (mir_event_type_key):
HandleKeyEvent(ev->key, window);
break;
case (mir_event_type_motion):
HandleMotionEvent(ev->motion, window);
break;
default:
break;
MirEventType event_type = MIR_mir_event_get_type(ev);
SDL_Window* window = (SDL_Window*)context;
if (window) {
switch (event_type) {
case (mir_event_type_input):
MIR_HandleInput(MIR_mir_event_get_input_event(ev), window);
break;
case (mir_event_type_resize):
MIR_HandleResize(MIR_mir_event_get_resize_event(ev), window);
break;
case (mir_event_type_surface):
MIR_HandleSurface(MIR_mir_event_get_surface_event(ev), window);
break;
default:
break;
}
}
}

View file

@ -29,7 +29,7 @@
#include <mir_toolkit/mir_client_library.h>
extern void
MIR_HandleInput(MirSurface* surface, MirEvent const* ev, void* context);
MIR_HandleEvent(MirSurface* surface, MirEvent const* ev, void* context);
#endif /* _SDL_mirevents_h */

View file

@ -33,39 +33,18 @@
#include "SDL_mirdyn.h"
static const Uint32 mir_pixel_format_to_sdl_format[] = {
SDL_PIXELFORMAT_UNKNOWN, /* mir_pixel_format_invalid */
SDL_PIXELFORMAT_ABGR8888, /* mir_pixel_format_abgr_8888 */
SDL_PIXELFORMAT_BGR888, /* mir_pixel_format_xbgr_8888 */
SDL_PIXELFORMAT_ARGB8888, /* mir_pixel_format_argb_8888 */
SDL_PIXELFORMAT_RGB888, /* mir_pixel_format_xrgb_8888 */
SDL_PIXELFORMAT_BGR24 /* mir_pixel_format_bgr_888 */
};
Uint32
MIR_GetSDLPixelFormat(MirPixelFormat format)
{
return mir_pixel_format_to_sdl_format[format];
}
int
MIR_CreateWindowFramebuffer(_THIS, SDL_Window* window, Uint32* format,
void** pixels, int* pitch)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window;
MirSurfaceParameters surfaceparm;
mir_data->software = SDL_TRUE;
if (MIR_CreateWindow(_this, window) < 0)
return SDL_SetError("Failed to created a mir window.");
mir_window = window->driverdata;
MIR_mir_surface_get_parameters(mir_window->surface, &surfaceparm);
*format = MIR_GetSDLPixelFormat(surfaceparm.pixel_format);
*format = MIR_GetSDLPixelFormat(mir_data->pixel_format);
if (*format == SDL_PIXELFORMAT_UNKNOWN)
return SDL_SetError("Unknown pixel format");
@ -75,12 +54,6 @@ MIR_CreateWindowFramebuffer(_THIS, SDL_Window* window, Uint32* format,
if (*pixels == NULL)
return SDL_OutOfMemory();
mir_window->surface = MIR_mir_connection_create_surface_sync(mir_data->connection, &surfaceparm);
if (!MIR_mir_surface_is_valid(mir_window->surface)) {
const char* error = MIR_mir_surface_get_error_message(mir_window->surface);
return SDL_SetError("Failed to created a mir surface: %s", error);
}
return 0;
}
@ -91,12 +64,14 @@ MIR_UpdateWindowFramebuffer(_THIS, SDL_Window* window,
MIR_Window* mir_window = window->driverdata;
MirGraphicsRegion region;
MirBufferStream* bs;
int i, j, x, y, w, h, start;
int bytes_per_pixel, bytes_per_row, s_stride, d_stride;
char* s_dest;
char* pixels;
MIR_mir_surface_get_graphics_region(mir_window->surface, &region);
bs = MIR_mir_surface_get_buffer_stream(mir_window->surface);
MIR_mir_buffer_stream_get_graphics_region(bs, &region);
s_dest = region.vaddr;
pixels = (char*)window->surface->pixels;
@ -138,13 +113,13 @@ MIR_UpdateWindowFramebuffer(_THIS, SDL_Window* window,
bytes_per_row = bytes_per_pixel * w;
for (j = 0; j < h; j++) {
memcpy(s_dest, pixels, bytes_per_row);
SDL_memcpy(s_dest, pixels, bytes_per_row);
pixels += s_stride;
s_dest += d_stride;
}
}
MIR_mir_surface_swap_buffers_sync(mir_window->surface);
MIR_mir_buffer_stream_swap_buffers_sync(bs);
return 0;
}

View file

@ -27,13 +27,22 @@
#if SDL_VIDEO_DRIVER_MIR
#include "SDL_mirmouse.h"
#include "../../events/SDL_mouse_c.h"
#include "../SDL_sysvideo.h"
#include "SDL_assert.h"
#include "SDL_mirdyn.h"
#include "SDL_mirvideo.h"
#include "SDL_mirmouse.h"
#include "SDL_mirwindow.h"
typedef struct
{
MirCursorConfiguration* conf;
MirBufferStream* stream;
} MIR_Cursor;
static SDL_Cursor*
MIR_CreateDefaultCursor()
{
@ -41,6 +50,18 @@ MIR_CreateDefaultCursor()
cursor = SDL_calloc(1, sizeof(SDL_Cursor));
if (cursor) {
MIR_Cursor* mir_cursor = SDL_calloc(1, sizeof(MIR_Cursor));
if (mir_cursor) {
mir_cursor->conf = NULL;
mir_cursor->stream = NULL;
cursor->driverdata = mir_cursor;
}
else {
SDL_OutOfMemory();
SDL_free(cursor);
cursor = NULL;
}
}
else {
SDL_OutOfMemory();
@ -49,58 +70,168 @@ MIR_CreateDefaultCursor()
return cursor;
}
static SDL_Cursor*
MIR_CreateCursor(SDL_Surface* sruface, int hot_x, int hot_y)
static void
CopySurfacePixelsToMirStream(SDL_Surface* surface, MirBufferStream* stream)
{
return MIR_CreateDefaultCursor();
char* dest, *pixels;
int i, s_w, s_h, r_stride, p_stride, bytes_per_pixel, bytes_per_row;
MirGraphicsRegion region;
MIR_mir_buffer_stream_get_graphics_region(stream, &region);
s_w = surface->w;
s_h = surface->h;
bytes_per_pixel = surface->format->BytesPerPixel;
bytes_per_row = bytes_per_pixel * s_w;
dest = region.vaddr;
pixels = (char*)surface->pixels;
r_stride = region.stride;
p_stride = surface->pitch;
for (i = 0; i < s_h; i++)
{
SDL_memcpy(dest, pixels, bytes_per_row);
dest += r_stride;
pixels += p_stride;
}
}
static SDL_Cursor*
MIR_CreateCursor(SDL_Surface* surface, int hot_x, int hot_y)
{
MirCursorConfiguration* conf;
MirBufferStream* stream;
int s_w = surface->w;
int s_h = surface->h;
MIR_Data* mir_data = (MIR_Data*)SDL_GetVideoDevice()->driverdata;
SDL_Cursor* cursor = MIR_CreateDefaultCursor();
MIR_Cursor* mir_cursor;
if (!cursor) {
return NULL;
}
mir_cursor = (MIR_Cursor*)cursor->driverdata;
stream = MIR_mir_connection_create_buffer_stream_sync(mir_data->connection,
s_w, s_h, mir_data->pixel_format,
mir_buffer_usage_software);
conf = MIR_mir_cursor_configuration_from_buffer_stream(stream, hot_x, hot_y);
CopySurfacePixelsToMirStream(surface, stream);
MIR_mir_buffer_stream_swap_buffers_sync(stream);
mir_cursor->conf = conf;
mir_cursor->stream = stream;
return cursor;
}
static SDL_Cursor*
MIR_CreateSystemCursor(SDL_SystemCursor id)
{
char const* cursor_name = NULL;
SDL_Cursor* cursor = MIR_CreateDefaultCursor();
MIR_Cursor* mir_cursor = (MIR_Cursor*)cursor->driverdata;
if (!cursor) {
return NULL;
}
switch(id) {
case SDL_SYSTEM_CURSOR_ARROW:
cursor_name = MIR_mir_arrow_cursor_name;
break;
case SDL_SYSTEM_CURSOR_IBEAM:
cursor_name = MIR_mir_caret_cursor_name;
break;
case SDL_SYSTEM_CURSOR_WAIT:
cursor_name = MIR_mir_busy_cursor_name;
break;
case SDL_SYSTEM_CURSOR_CROSSHAIR:
/* Unsupported */
cursor_name = MIR_mir_arrow_cursor_name;
break;
case SDL_SYSTEM_CURSOR_WAITARROW:
cursor_name = MIR_mir_busy_cursor_name;
break;
case SDL_SYSTEM_CURSOR_SIZENWSE:
cursor_name = MIR_mir_omnidirectional_resize_cursor_name;
break;
case SDL_SYSTEM_CURSOR_SIZENESW:
cursor_name = MIR_mir_omnidirectional_resize_cursor_name;
break;
case SDL_SYSTEM_CURSOR_SIZEWE:
cursor_name = MIR_mir_horizontal_resize_cursor_name;
break;
case SDL_SYSTEM_CURSOR_SIZENS:
cursor_name = MIR_mir_vertical_resize_cursor_name;
break;
case SDL_SYSTEM_CURSOR_SIZEALL:
cursor_name = MIR_mir_omnidirectional_resize_cursor_name;
break;
case SDL_SYSTEM_CURSOR_NO:
/* Unsupported */
cursor_name = MIR_mir_closed_hand_cursor_name;
break;
case SDL_SYSTEM_CURSOR_HAND:
cursor_name = MIR_mir_open_hand_cursor_name;
break;
default:
SDL_assert(0);
return NULL;
}
return MIR_CreateDefaultCursor();
mir_cursor->conf = MIR_mir_cursor_configuration_from_name(cursor_name);
return cursor;
}
static void
MIR_FreeCursor(SDL_Cursor* cursor)
{
if (cursor)
SDL_free(cursor);
if (cursor) {
if (cursor->driverdata) {
MIR_Cursor* mir_cursor = (MIR_Cursor*)cursor->driverdata;
if (mir_cursor->conf)
MIR_mir_cursor_configuration_destroy(mir_cursor->conf);
if (mir_cursor->stream)
MIR_mir_buffer_stream_release_sync(mir_cursor->stream);
SDL_free(mir_cursor);
}
SDL_free(cursor);
}
}
static int
MIR_ShowCursor(SDL_Cursor* cursor)
{
MIR_Data* mir_data = (MIR_Data*)SDL_GetVideoDevice()->driverdata;
MIR_Window* mir_window = mir_data->current_window;
if (cursor && cursor->driverdata) {
if (mir_window && MIR_mir_surface_is_valid(mir_window->surface)) {
MIR_Cursor* mir_cursor = (MIR_Cursor*)cursor->driverdata;
if (mir_cursor->conf) {
MIR_mir_surface_configure_cursor(mir_window->surface, mir_cursor->conf);
}
}
}
else if(mir_window && MIR_mir_surface_is_valid(mir_window->surface)) {
MIR_mir_surface_configure_cursor(mir_window->surface, NULL);
}
return 0;
}
@ -119,7 +250,7 @@ MIR_WarpMouseGlobal(int x, int y)
static int
MIR_SetRelativeMouseMode(SDL_bool enabled)
{
return SDL_Unsupported();
return 0;
}
/* TODO Actually implement the cursor, need to wait for mir support */

View file

@ -21,29 +21,122 @@
/* *INDENT-OFF* */
#ifndef SDL_MIR_MODULE
#define SDL_MIR_MODULE(modname)
#endif
#ifndef SDL_MIR_SYM
#define SDL_MIR_SYM(rc,fn,params)
#endif
#ifndef SDL_MIR_SYM_CONST
#define SDL_MIR_SYM_CONST(type, name)
#endif
SDL_MIR_MODULE(MIR_CLIENT)
SDL_MIR_SYM(MirDisplayConfiguration*,mir_connection_create_display_config,(MirConnection *connection))
SDL_MIR_SYM(MirSurface *,mir_connection_create_surface_sync,(MirConnection *connection, MirSurfaceParameters const *params))
SDL_MIR_SYM(MirSurface *,mir_surface_create_sync,(MirSurfaceSpec* spec))
SDL_MIR_SYM(MirEGLNativeWindowType,mir_buffer_stream_get_egl_native_window,(MirBufferStream *surface))
SDL_MIR_SYM(void,mir_buffer_stream_get_graphics_region,(MirBufferStream *stream, MirGraphicsRegion *graphics_region))
SDL_MIR_SYM(void,mir_buffer_stream_swap_buffers_sync,(MirBufferStream *stream))
SDL_MIR_SYM(void,mir_surface_set_event_handler,(MirSurface *surface, mir_surface_event_callback callback, void* context))
SDL_MIR_SYM(MirSurfaceSpec*,mir_connection_create_spec_for_normal_surface,(MirConnection *connection, int width, int height, MirPixelFormat format))
SDL_MIR_SYM(MirSurfaceSpec*,mir_connection_create_spec_for_changes,(MirConnection *connection))
SDL_MIR_SYM(void,mir_surface_spec_set_buffer_usage,(MirSurfaceSpec *spec, MirBufferUsage usage))
SDL_MIR_SYM(void,mir_surface_spec_set_name,(MirSurfaceSpec *spec, char const *name))
SDL_MIR_SYM(void,mir_surface_spec_release,(MirSurfaceSpec *spec))
SDL_MIR_SYM(void,mir_surface_spec_set_width,(MirSurfaceSpec *spec, unsigned width))
SDL_MIR_SYM(void,mir_surface_spec_set_height,(MirSurfaceSpec *spec, unsigned height))
SDL_MIR_SYM(void,mir_surface_spec_set_min_width,(MirSurfaceSpec *spec, unsigned min_width))
SDL_MIR_SYM(void,mir_surface_spec_set_min_height,(MirSurfaceSpec *spec, unsigned min_height))
SDL_MIR_SYM(void,mir_surface_spec_set_max_width,(MirSurfaceSpec *spec, unsigned max_width))
SDL_MIR_SYM(void,mir_surface_spec_set_max_height,(MirSurfaceSpec *spec, unsigned max_height))
SDL_MIR_SYM(void,mir_surface_spec_set_type,(MirSurfaceSpec *spec, MirSurfaceType type))
SDL_MIR_SYM(void,mir_surface_spec_set_state,(MirSurfaceSpec *spec, MirSurfaceState state))
SDL_MIR_SYM(void,mir_surface_spec_set_pointer_confinement,(MirSurfaceSpec *spec, MirPointerConfinementState state))
SDL_MIR_SYM(void,mir_surface_apply_spec,(MirSurface *surface, MirSurfaceSpec *spec))
SDL_MIR_SYM(void,mir_surface_get_parameters,(MirSurface *surface, MirSurfaceParameters *params))
SDL_MIR_SYM(MirBufferStream*,mir_surface_get_buffer_stream,(MirSurface *surface))
SDL_MIR_SYM(MirCursorConfiguration*,mir_cursor_configuration_from_buffer_stream,(MirBufferStream const* stream, int hot_x, int hot_y))
SDL_MIR_SYM(MirBufferStream*,mir_connection_create_buffer_stream_sync,(MirConnection *connection, int w, int h, MirPixelFormat format, MirBufferUsage usage))
SDL_MIR_SYM(MirKeyboardAction,mir_keyboard_event_action,(MirKeyboardEvent const *event))
SDL_MIR_SYM(xkb_keysym_t,mir_keyboard_event_key_code,(MirKeyboardEvent const *event))
SDL_MIR_SYM(int,mir_keyboard_event_scan_code,(MirKeyboardEvent const *event))
SDL_MIR_SYM(bool,mir_pointer_event_button_state,(MirPointerEvent const *event, MirPointerButton button))
SDL_MIR_SYM(MirPointerButtons,mir_pointer_event_buttons,(MirPointerEvent const *event))
SDL_MIR_SYM(MirInputDeviceId,mir_input_event_get_device_id,(MirInputEvent const* ev))
SDL_MIR_SYM(MirTouchId,mir_touch_event_id,(MirTouchEvent const *event, size_t touch_index))
SDL_MIR_SYM(float,mir_touch_event_axis_value,(MirTouchEvent const *event, size_t touch_index, MirTouchAxis axis))
SDL_MIR_SYM(MirTouchAction,mir_touch_event_action,(MirTouchEvent const *event, size_t touch_index))
SDL_MIR_SYM(MirPointerAction,mir_pointer_event_action,(MirPointerEvent const *event))
SDL_MIR_SYM(float,mir_pointer_event_axis_value,(MirPointerEvent const *event, MirPointerAxis))
SDL_MIR_SYM(MirEventType,mir_event_get_type,(MirEvent const *event))
SDL_MIR_SYM(MirInputEventType,mir_input_event_get_type,(MirInputEvent const *event))
SDL_MIR_SYM(MirInputEvent const*,mir_event_get_input_event,(MirEvent const *event))
SDL_MIR_SYM(MirResizeEvent const*,mir_event_get_resize_event,(MirEvent const *event))
SDL_MIR_SYM(MirKeyboardEvent const*,mir_input_event_get_keyboard_event,(MirInputEvent const *event))
SDL_MIR_SYM(MirPointerEvent const*,mir_input_event_get_pointer_event,(MirInputEvent const *event))
SDL_MIR_SYM(MirTouchEvent const*,mir_input_event_get_touch_event,(MirInputEvent const *event))
SDL_MIR_SYM(MirSurfaceEvent const*,mir_event_get_surface_event,(MirEvent const *event))
SDL_MIR_SYM(unsigned int,mir_touch_event_point_count,(MirTouchEvent const *event))
SDL_MIR_SYM(void,mir_connection_get_available_surface_formats,(MirConnection* connection, MirPixelFormat* formats, unsigned const int format_size, unsigned int *num_valid_formats))
SDL_MIR_SYM(MirEGLNativeDisplayType,mir_connection_get_egl_native_display,(MirConnection *connection))
SDL_MIR_SYM(MirBool,mir_connection_is_valid,(MirConnection *connection))
SDL_MIR_SYM(bool,mir_connection_is_valid,(MirConnection *connection))
SDL_MIR_SYM(void,mir_connection_release,(MirConnection *connection))
SDL_MIR_SYM(MirPixelFormat,mir_connection_get_egl_pixel_format,(MirConnection* connection, void* egldisplay, void* eglconfig))
SDL_MIR_SYM(MirConnection *,mir_connect_sync,(char const *server, char const *app_name))
SDL_MIR_SYM(void,mir_display_config_destroy,(MirDisplayConfiguration* display_configuration))
SDL_MIR_SYM(MirEGLNativeWindowType,mir_surface_get_egl_native_window,(MirSurface *surface))
SDL_MIR_SYM(char const *,mir_surface_get_error_message,(MirSurface *surface))
SDL_MIR_SYM(void,mir_surface_get_graphics_region,(MirSurface *surface, MirGraphicsRegion *graphics_region))
SDL_MIR_SYM(void,mir_surface_get_parameters,(MirSurface *surface, MirSurfaceParameters *parameters))
SDL_MIR_SYM(MirBool,mir_surface_is_valid,(MirSurface *surface))
SDL_MIR_SYM(bool,mir_surface_is_valid,(MirSurface *surface))
SDL_MIR_SYM(void,mir_surface_release_sync,(MirSurface *surface))
SDL_MIR_SYM(void,mir_surface_set_event_handler,(MirSurface *surface, MirEventDelegate const *event_handler))
SDL_MIR_SYM(MirWaitHandle*,mir_surface_set_type,(MirSurface *surface, MirSurfaceType type))
SDL_MIR_SYM(MirWaitHandle*,mir_surface_set_state,(MirSurface *surface, MirSurfaceState state))
SDL_MIR_SYM(void,mir_surface_swap_buffers_sync,(MirSurface *surface))
SDL_MIR_SYM(void,mir_buffer_stream_release_sync,(MirBufferStream *stream))
SDL_MIR_SYM(MirCursorConfiguration*,mir_cursor_configuration_from_name,(char const* cursor_name))
SDL_MIR_SYM(MirWaitHandle*,mir_surface_configure_cursor,(MirSurface* surface, MirCursorConfiguration const* conf))
SDL_MIR_SYM(void,mir_cursor_configuration_destroy,(MirCursorConfiguration* conf))
SDL_MIR_SYM(int,mir_resize_event_get_width,(MirResizeEvent const* resize_event))
SDL_MIR_SYM(int,mir_resize_event_get_height,(MirResizeEvent const* resize_event))
SDL_MIR_SYM(char const*,mir_connection_get_error_message,(MirConnection* connection))
SDL_MIR_SYM(MirSurfaceAttrib,mir_surface_event_get_attribute,(MirSurfaceEvent const* surface_event))
SDL_MIR_SYM(int,mir_surface_event_get_attribute_value,(MirSurfaceEvent const* surface_event))
SDL_MIR_SYM(void,mir_wait_for,(MirWaitHandle* handle))
SDL_MIR_SYM(MirDisplayConfig*,mir_connection_create_display_configuration,(MirConnection* connection))
SDL_MIR_SYM(void,mir_display_config_release,(MirDisplayConfig* config))
SDL_MIR_SYM(int,mir_display_config_get_num_outputs,(MirDisplayConfig const* config))
SDL_MIR_SYM(MirOutput*,mir_display_config_get_mutable_output,(MirDisplayConfig* config, size_t index))
SDL_MIR_SYM(int,mir_output_get_num_modes,(MirOutput const* output))
SDL_MIR_SYM(MirPixelFormat,mir_output_get_current_pixel_format,(MirOutput const* output))
SDL_MIR_SYM(int,mir_output_get_position_x,(MirOutput const* output))
SDL_MIR_SYM(int,mir_output_get_position_y,(MirOutput const* output))
SDL_MIR_SYM(bool,mir_output_is_enabled,(MirOutput const* output))
SDL_MIR_SYM(MirOutputConnectionState,mir_output_get_connection_state,(MirOutput const* output))
SDL_MIR_SYM(size_t,mir_output_get_preferred_mode_index,(MirOutput const* output))
SDL_MIR_SYM(MirOutputType,mir_output_get_type,(MirOutput const* output))
SDL_MIR_SYM(char const*,mir_output_type_name,(MirOutputType type))
SDL_MIR_SYM(void,mir_output_set_current_mode,(MirOutput* output, MirOutputMode const* mode))
SDL_MIR_SYM(MirOutputMode const*,mir_output_get_mode,(MirOutput const* output, size_t index))
SDL_MIR_SYM(int,mir_output_mode_get_width,(MirOutputMode const* mode))
SDL_MIR_SYM(int,mir_output_mode_get_height,(MirOutputMode const* mode))
SDL_MIR_SYM(double,mir_output_mode_get_refresh_rate,(MirOutputMode const* mode))
SDL_MIR_SYM(MirOutputGammaSupported,mir_output_is_gamma_supported,(MirOutput const* output))
SDL_MIR_SYM(uint32_t,mir_output_get_gamma_size,(MirOutput const* output))
SDL_MIR_SYM(void,mir_output_get_gamma,(MirOutput const* output, uint16_t* red, uint16_t* green, uint16_t* blue, uint32_t size))
SDL_MIR_SYM(void,mir_output_set_gamma,(MirOutput* output, uint16_t const* red, uint16_t const* green, uint16_t const* blue, uint32_t size))
SDL_MIR_SYM_CONST(char const*,mir_omnidirectional_resize_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_busy_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_arrow_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_caret_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_vertical_resize_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_horizontal_resize_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_open_hand_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_closed_hand_cursor_name)
SDL_MIR_SYM_CONST(char const*,mir_disabled_cursor_name)
SDL_MIR_MODULE(XKBCOMMON)
SDL_MIR_SYM(int,xkb_keysym_to_utf8,(xkb_keysym_t keysym, char *buffer, size_t size))
#undef SDL_MIR_MODULE
#undef SDL_MIR_SYM
#undef SDL_MIR_SYM_CONST
/* *INDENT-ON* */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -27,18 +27,37 @@
#if SDL_VIDEO_DRIVER_MIR
#include "SDL_mirwindow.h"
#include "SDL_video.h"
#include "SDL_mirframebuffer.h"
#include "SDL_mirmouse.h"
#include "SDL_miropengl.h"
#include "SDL_mirvideo.h"
#include "SDL_mirwindow.h"
#include "SDL_mirdyn.h"
#define MIR_DRIVER_NAME "mir"
static const Uint32 mir_pixel_format_to_sdl_format[] = {
SDL_PIXELFORMAT_UNKNOWN, /* mir_pixel_format_invalid */
SDL_PIXELFORMAT_ABGR8888, /* mir_pixel_format_abgr_8888 */
SDL_PIXELFORMAT_BGR888, /* mir_pixel_format_xbgr_8888 */
SDL_PIXELFORMAT_ARGB8888, /* mir_pixel_format_argb_8888 */
SDL_PIXELFORMAT_RGB888, /* mir_pixel_format_xrgb_8888 */
SDL_PIXELFORMAT_BGR24, /* mir_pixel_format_bgr_888 */
SDL_PIXELFORMAT_RGB24, /* mir_pixel_format_rgb_888 */
SDL_PIXELFORMAT_RGB565, /* mir_pixel_format_rgb_565 */
SDL_PIXELFORMAT_RGBA5551, /* mir_pixel_format_rgba_5551 */
SDL_PIXELFORMAT_RGBA4444 /* mir_pixel_format_rgba_4444 */
};
Uint32
MIR_GetSDLPixelFormat(MirPixelFormat format)
{
return mir_pixel_format_to_sdl_format[format];
}
static int
MIR_VideoInit(_THIS);
@ -94,7 +113,7 @@ MIR_DeleteDevice(SDL_VideoDevice* device)
SDL_MIR_UnloadSymbols();
}
void
static void
MIR_PumpEvents(_THIS)
{
}
@ -146,29 +165,30 @@ MIR_CreateDevice(int device_index)
device->GL_GetProcAddress = MIR_GL_GetProcAddress;
/* mirwindow */
device->CreateWindow = MIR_CreateWindow;
device->DestroyWindow = MIR_DestroyWindow;
device->GetWindowWMInfo = MIR_GetWindowWMInfo;
device->SetWindowFullscreen = MIR_SetWindowFullscreen;
device->MaximizeWindow = MIR_MaximizeWindow;
device->MinimizeWindow = MIR_MinimizeWindow;
device->RestoreWindow = MIR_RestoreWindow;
device->CreateWindow = MIR_CreateWindow;
device->DestroyWindow = MIR_DestroyWindow;
device->GetWindowWMInfo = MIR_GetWindowWMInfo;
device->SetWindowFullscreen = MIR_SetWindowFullscreen;
device->MaximizeWindow = MIR_MaximizeWindow;
device->MinimizeWindow = MIR_MinimizeWindow;
device->RestoreWindow = MIR_RestoreWindow;
device->ShowWindow = MIR_RestoreWindow;
device->HideWindow = MIR_HideWindow;
device->SetWindowSize = MIR_SetWindowSize;
device->SetWindowMinimumSize = MIR_SetWindowMinimumSize;
device->SetWindowMaximumSize = MIR_SetWindowMaximumSize;
device->SetWindowTitle = MIR_SetWindowTitle;
device->SetWindowGrab = MIR_SetWindowGrab;
device->SetWindowGammaRamp = MIR_SetWindowGammaRamp;
device->GetWindowGammaRamp = MIR_GetWindowGammaRamp;
device->CreateWindowFrom = NULL;
device->SetWindowTitle = NULL;
device->SetWindowIcon = NULL;
device->SetWindowPosition = NULL;
device->SetWindowSize = NULL;
device->SetWindowMinimumSize = NULL;
device->SetWindowMaximumSize = NULL;
device->ShowWindow = NULL;
device->HideWindow = NULL;
device->RaiseWindow = NULL;
device->SetWindowBordered = NULL;
device->SetWindowGammaRamp = NULL;
device->GetWindowGammaRamp = NULL;
device->SetWindowGrab = NULL;
device->SetWindowResizable = NULL;
device->OnWindowEnter = NULL;
device->SetWindowPosition = NULL;
/* mirframebuffer */
device->CreateWindowFramebuffer = MIR_CreateWindowFramebuffer;
@ -206,77 +226,88 @@ VideoBootStrap MIR_bootstrap = {
MIR_Available, MIR_CreateDevice
};
static void
MIR_SetCurrentDisplayMode(MirDisplayOutput const* out, SDL_VideoDisplay* display)
static SDL_DisplayMode
MIR_ConvertModeToSDLMode(MirOutputMode const* mode, MirPixelFormat format)
{
SDL_DisplayMode mode = {
.format = SDL_PIXELFORMAT_RGB888,
.w = out->modes[out->current_mode].horizontal_resolution,
.h = out->modes[out->current_mode].vertical_resolution,
.refresh_rate = out->modes[out->current_mode].refresh_rate,
.driverdata = NULL
SDL_DisplayMode sdl_mode = {
.format = MIR_GetSDLPixelFormat(format),
.w = MIR_mir_output_mode_get_width(mode),
.h = MIR_mir_output_mode_get_height(mode),
.refresh_rate = MIR_mir_output_mode_get_refresh_rate(mode),
.driverdata = NULL
};
display->desktop_mode = mode;
display->current_mode = mode;
return sdl_mode;
}
static void
MIR_AddAllModesFromDisplay(MirDisplayOutput const* out, SDL_VideoDisplay* display)
MIR_AddModeToDisplay(SDL_VideoDisplay* display, MirOutputMode const* mode, MirPixelFormat format)
{
int n_mode;
for (n_mode = 0; n_mode < out->num_modes; ++n_mode) {
SDL_DisplayMode mode = {
.format = SDL_PIXELFORMAT_RGB888,
.w = out->modes[n_mode].horizontal_resolution,
.h = out->modes[n_mode].vertical_resolution,
.refresh_rate = out->modes[n_mode].refresh_rate,
.driverdata = NULL
};
SDL_DisplayMode sdl_mode = MIR_ConvertModeToSDLMode(mode, format);
SDL_AddDisplayMode(display, &sdl_mode);
}
SDL_AddDisplayMode(display, &mode);
static void
MIR_InitDisplayFromOutput(_THIS, MirOutput* output)
{
SDL_VideoDisplay display;
int m;
MirPixelFormat format = MIR_mir_output_get_current_pixel_format(output);
int num_modes = MIR_mir_output_get_num_modes(output);
SDL_DisplayMode current_mode = MIR_ConvertModeToSDLMode(mir_output_get_current_mode(output), format);
SDL_zero(display);
// Unfortunate cast, but SDL_AddVideoDisplay will strdup this pointer so its read-only in this case.
display.name = (char*)MIR_mir_output_type_name(MIR_mir_output_get_type(output));
for (m = 0; m < num_modes; m++) {
MirOutputMode const* mode = MIR_mir_output_get_mode(output, m);
MIR_AddModeToDisplay(&display, mode, format);
}
display.desktop_mode = current_mode;
display.current_mode = current_mode;
display.driverdata = output;
SDL_AddVideoDisplay(&display);
}
static void
MIR_InitDisplays(_THIS)
{
MIR_Data* mir_data = _this->driverdata;
int num_outputs = MIR_mir_display_config_get_num_outputs(mir_data->display_config);
int d;
MirDisplayConfiguration* display_config = MIR_mir_connection_create_display_config(mir_data->connection);
for (d = 0; d < num_outputs; d++) {
MirOutput* output = MIR_mir_display_config_get_mutable_output(mir_data->display_config, d);
SDL_bool enabled = MIR_mir_output_is_enabled(output);
MirOutputConnectionState state = MIR_mir_output_get_connection_state(output);
for (d = 0; d < display_config->num_outputs; d++) {
MirDisplayOutput const* out = display_config->outputs + d;
SDL_VideoDisplay display;
SDL_zero(display);
if (out->used &&
out->connected &&
out->num_modes &&
out->current_mode < out->num_modes) {
MIR_SetCurrentDisplayMode(out, &display);
MIR_AddAllModesFromDisplay(out, &display);
SDL_AddVideoDisplay(&display);
if (enabled && state == mir_output_connection_state_connected) {
MIR_InitDisplayFromOutput(_this, output);
}
}
MIR_mir_display_config_destroy(display_config);
}
int
static int
MIR_VideoInit(_THIS)
{
MIR_Data* mir_data = _this->driverdata;
mir_data->connection = MIR_mir_connect_sync(NULL, __PRETTY_FUNCTION__);
mir_data->software = SDL_FALSE;
mir_data->connection = MIR_mir_connect_sync(NULL, __PRETTY_FUNCTION__);
mir_data->current_window = NULL;
mir_data->software = SDL_FALSE;
mir_data->pixel_format = mir_pixel_format_invalid;
if (!MIR_mir_connection_is_valid(mir_data->connection))
return SDL_SetError("Failed to connect to the Mir Server");
if (!MIR_mir_connection_is_valid(mir_data->connection)) {
return SDL_SetError("Failed to connect to the mir server: %s",
MIR_mir_connection_get_error_message(mir_data->connection));
}
mir_data->display_config = MIR_mir_connection_create_display_configuration(mir_data->connection);
MIR_InitDisplays(_this);
MIR_InitMouse();
@ -284,11 +315,27 @@ MIR_VideoInit(_THIS)
return 0;
}
void
static void
MIR_CleanUpDisplayConfig(_THIS)
{
MIR_Data* mir_data = _this->driverdata;
int i;
// SDL_VideoQuit frees the display driverdata, we own it not them
for (i = 0; i < _this->num_displays; ++i) {
_this->displays[i].driverdata = NULL;
}
MIR_mir_display_config_release(mir_data->display_config);
}
static void
MIR_VideoQuit(_THIS)
{
MIR_Data* mir_data = _this->driverdata;
MIR_CleanUpDisplayConfig(_this);
MIR_FiniMouse();
MIR_GL_DeleteContext(_this, NULL);
@ -303,40 +350,48 @@ MIR_VideoQuit(_THIS)
static int
MIR_GetDisplayBounds(_THIS, SDL_VideoDisplay* display, SDL_Rect* rect)
{
MIR_Data* mir_data = _this->driverdata;
int d;
MirOutput const* output = display->driverdata;
MirDisplayConfiguration* display_config = MIR_mir_connection_create_display_config(mir_data->connection);
for (d = 0; d < display_config->num_outputs; d++) {
MirDisplayOutput const* out = display_config->outputs + d;
if (out->used &&
out->connected &&
out->num_modes &&
out->current_mode < out->num_modes) {
rect->x = out->position_x;
rect->y = out->position_y;
rect->w = out->modes->horizontal_resolution;
rect->h = out->modes->vertical_resolution;
}
}
MIR_mir_display_config_destroy(display_config);
rect->x = MIR_mir_output_get_position_x(output);
rect->y = MIR_mir_output_get_position_y(output);
rect->w = display->current_mode.w;
rect->h = display->current_mode.h;
return 0;
}
static void
MIR_GetDisplayModes(_THIS, SDL_VideoDisplay* sdl_display)
MIR_GetDisplayModes(_THIS, SDL_VideoDisplay* display)
{
}
static int
MIR_SetDisplayMode(_THIS, SDL_VideoDisplay* sdl_display, SDL_DisplayMode* mode)
MIR_SetDisplayMode(_THIS, SDL_VideoDisplay* display, SDL_DisplayMode* mode)
{
return 0;
int m;
MirOutput* output = display->driverdata;
int num_modes = MIR_mir_output_get_num_modes(output);
Uint32 sdl_format = MIR_GetSDLPixelFormat(
MIR_mir_output_get_current_pixel_format(output));
for (m = 0; m < num_modes; m++) {
MirOutputMode const* mir_mode = MIR_mir_output_get_mode(output, m);
int width = MIR_mir_output_mode_get_width(mir_mode);
int height = MIR_mir_output_mode_get_height(mir_mode);
double refresh_rate = MIR_mir_output_mode_get_refresh_rate(mir_mode);
if (mode->format == sdl_format &&
mode->w == width &&
mode->h == height &&
mode->refresh_rate == refresh_rate) {
// FIXME Currently wont actually *set* anything. Need to wait for applying display changes
MIR_mir_output_set_current_mode(output, mir_mode);
return 0;
}
}
return -1;
}
#endif /* SDL_VIDEO_DRIVER_MIR */

View file

@ -29,13 +29,20 @@
#include <EGL/egl.h>
#include <mir_toolkit/mir_client_library.h>
typedef struct MIR_Window MIR_Window;
typedef struct
{
MirConnection* connection;
SDL_bool software;
MirConnection* connection;
MirDisplayConfig* display_config;
MIR_Window* current_window;
SDL_bool software;
MirPixelFormat pixel_format;
} MIR_Data;
extern Uint32
MIR_GetSDLPixelFormat(MirPixelFormat format);
#endif /* _SDL_mirvideo_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -29,6 +29,7 @@
#include "../SDL_egl_c.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#include "SDL_mirevents.h"
#include "SDL_mirwindow.h"
@ -55,7 +56,7 @@ FindValidPixelFormat(MIR_Data* mir_data)
MirPixelFormat formats[pf_size];
MIR_mir_connection_get_available_surface_formats(mir_data->connection, formats,
pf_size, &valid_formats);
pf_size, &valid_formats);
for (f = 0; f < valid_formats; f++) {
MirPixelFormat cur_pf = formats[f];
@ -77,21 +78,10 @@ MIR_CreateWindow(_THIS, SDL_Window* window)
{
MIR_Window* mir_window;
MIR_Data* mir_data;
MirPixelFormat pixel_format;
MirBufferUsage buffer_usage;
MirSurfaceParameters surfaceparm =
{
.name = "MirSurface",
.width = window->w,
.height = window->h,
.pixel_format = mir_pixel_format_invalid,
.buffer_usage = mir_buffer_usage_hardware,
.output_id = mir_display_output_id_invalid
};
MirEventDelegate delegate = {
MIR_HandleInput,
window
};
MirSurfaceSpec* spec;
mir_window = SDL_calloc(1, sizeof(MIR_Window));
if (!mir_window)
@ -100,9 +90,6 @@ MIR_CreateWindow(_THIS, SDL_Window* window)
mir_data = _this->driverdata;
window->driverdata = mir_window;
if (mir_data->software)
surfaceparm.buffer_usage = mir_buffer_usage_software;
if (window->x == SDL_WINDOWPOS_UNDEFINED)
window->x = 0;
@ -112,20 +99,49 @@ MIR_CreateWindow(_THIS, SDL_Window* window)
mir_window->mir_data = mir_data;
mir_window->sdl_window = window;
surfaceparm.pixel_format = FindValidPixelFormat(mir_data);
if (surfaceparm.pixel_format == mir_pixel_format_invalid) {
if (window->flags & SDL_WINDOW_OPENGL) {
pixel_format = MIR_mir_connection_get_egl_pixel_format(mir_data->connection,
_this->egl_data->egl_display,
_this->egl_data->egl_config);
}
else {
pixel_format = FindValidPixelFormat(mir_data);
}
mir_data->pixel_format = pixel_format;
if (pixel_format == mir_pixel_format_invalid) {
return SDL_SetError("Failed to find a valid pixel format.");
}
mir_window->surface = MIR_mir_connection_create_surface_sync(mir_data->connection, &surfaceparm);
buffer_usage = mir_buffer_usage_hardware;
if (mir_data->software)
buffer_usage = mir_buffer_usage_software;
spec = MIR_mir_connection_create_spec_for_normal_surface(mir_data->connection,
window->w,
window->h,
pixel_format);
MIR_mir_surface_spec_set_buffer_usage(spec, buffer_usage);
MIR_mir_surface_spec_set_name(spec, "Mir surface");
if (window->flags & SDL_WINDOW_INPUT_FOCUS)
SDL_SetKeyboardFocus(window);
mir_window->surface = MIR_mir_surface_create_sync(spec);
MIR_mir_surface_set_event_handler(mir_window->surface, MIR_HandleEvent, window);
MIR_mir_surface_spec_release(spec);
if (!MIR_mir_surface_is_valid(mir_window->surface)) {
const char* error = MIR_mir_surface_get_error_message(mir_window->surface);
return SDL_SetError("Failed to created a mir surface: %s", error);
return SDL_SetError("Failed to created a mir surface: %s",
MIR_mir_surface_get_error_message(mir_window->surface));
}
if (window->flags & SDL_WINDOW_OPENGL) {
EGLNativeWindowType egl_native_window =
(EGLNativeWindowType)MIR_mir_surface_get_egl_native_window(mir_window->surface);
(EGLNativeWindowType)MIR_mir_buffer_stream_get_egl_native_window(
MIR_mir_surface_get_buffer_stream(mir_window->surface));
mir_window->egl_surface = SDL_EGL_CreateSurface(_this, egl_native_window);
@ -138,7 +154,7 @@ MIR_CreateWindow(_THIS, SDL_Window* window)
mir_window->egl_surface = EGL_NO_SURFACE;
}
MIR_mir_surface_set_event_handler(mir_window->surface, &delegate);
mir_data->current_window = mir_window;
return 0;
}
@ -146,13 +162,15 @@ MIR_CreateWindow(_THIS, SDL_Window* window)
void
MIR_DestroyWindow(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
if (mir_data) {
SDL_EGL_DestroySurface(_this, mir_window->egl_surface);
MIR_mir_surface_release_sync(mir_window->surface);
mir_data->current_window = NULL;
SDL_free(mir_window);
}
window->driverdata = NULL;
@ -180,49 +198,223 @@ MIR_SetWindowFullscreen(_THIS, SDL_Window* window,
SDL_VideoDisplay* display,
SDL_bool fullscreen)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
MirSurfaceState state;
if (IsSurfaceValid(mir_window) < 0)
return;
if (fullscreen) {
MIR_mir_surface_set_state(mir_window->surface, mir_surface_state_fullscreen);
state = mir_surface_state_fullscreen;
} else {
MIR_mir_surface_set_state(mir_window->surface, mir_surface_state_restored);
state = mir_surface_state_restored;
}
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_state(spec, state);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_MaximizeWindow(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
MIR_mir_surface_set_state(mir_window->surface, mir_surface_state_maximized);
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_state(spec, mir_surface_state_maximized);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_MinimizeWindow(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
MIR_mir_surface_set_state(mir_window->surface, mir_surface_state_minimized);
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_state(spec, mir_surface_state_minimized);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_RestoreWindow(_THIS, SDL_Window * window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
MIR_mir_surface_set_state(mir_window->surface, mir_surface_state_restored);
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_state(spec, mir_surface_state_restored);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_HideWindow(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_state(spec, mir_surface_state_hidden);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_SetWindowSize(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
/* You cannot set the x/y of a mir window! So only update w/h */
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_width (spec, window->w);
MIR_mir_surface_spec_set_height(spec, window->h);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_SetWindowMinimumSize(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_min_width (spec, window->min_w);
MIR_mir_surface_spec_set_min_height(spec, window->min_h);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_SetWindowMaximumSize(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_max_width (spec, window->max_w);
MIR_mir_surface_spec_set_max_height(spec, window->max_h);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_SetWindowTitle(_THIS, SDL_Window* window)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
char const* title = window->title ? window->title : "";
MirSurfaceSpec* spec;
if (IsSurfaceValid(mir_window) < 0)
return;
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_name(spec, title);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
void
MIR_SetWindowGrab(_THIS, SDL_Window* window, SDL_bool grabbed)
{
MIR_Data* mir_data = _this->driverdata;
MIR_Window* mir_window = window->driverdata;
MirPointerConfinementState confined = mir_pointer_unconfined;
MirSurfaceSpec* spec;
if (grabbed)
confined = mir_pointer_confined_to_surface;
spec = MIR_mir_connection_create_spec_for_changes(mir_data->connection);
MIR_mir_surface_spec_set_pointer_confinement(spec, confined);
MIR_mir_surface_apply_spec(mir_window->surface, spec);
MIR_mir_surface_spec_release(spec);
}
int
MIR_SetWindowGammaRamp(_THIS, SDL_Window* window, Uint16 const* ramp)
{
MirOutput* output = SDL_GetDisplayForWindow(window)->driverdata;
Uint32 ramp_size = 256;
// FIXME Need to apply the changes to the output, once that public API function is around
if (MIR_mir_output_is_gamma_supported(output) == mir_output_gamma_supported) {
MIR_mir_output_set_gamma(output,
ramp + ramp_size * 0,
ramp + ramp_size * 1,
ramp + ramp_size * 2,
ramp_size);
return 0;
}
return -1;
}
int
MIR_GetWindowGammaRamp(_THIS, SDL_Window* window, Uint16* ramp)
{
MirOutput* output = SDL_GetDisplayForWindow(window)->driverdata;
Uint32 ramp_size = 256;
if (MIR_mir_output_is_gamma_supported(output) == mir_output_gamma_supported) {
if (MIR_mir_output_get_gamma_size(output) == ramp_size) {
MIR_mir_output_get_gamma(output,
ramp + ramp_size * 0,
ramp + ramp_size * 1,
ramp + ramp_size * 2,
ramp_size);
return 0;
}
}
return -1;
}
#endif /* SDL_VIDEO_DRIVER_MIR */

View file

@ -31,13 +31,13 @@
#include "SDL_mirvideo.h"
typedef struct {
struct MIR_Window {
SDL_Window* sdl_window;
MIR_Data* mir_data;
MIR_Data* mir_data;
MirSurface* surface;
EGLSurface egl_surface;
} MIR_Window;
EGLSurface egl_surface;
};
extern int
@ -60,9 +60,33 @@ MIR_MinimizeWindow(_THIS, SDL_Window* window);
extern void
MIR_RestoreWindow(_THIS, SDL_Window* window);
extern void
MIR_HideWindow(_THIS, SDL_Window* window);
extern SDL_bool
MIR_GetWindowWMInfo(_THIS, SDL_Window* window, SDL_SysWMinfo* info);
extern void
MIR_SetWindowSize(_THIS, SDL_Window* window);
extern void
MIR_SetWindowMinimumSize(_THIS, SDL_Window* window);
extern void
MIR_SetWindowMaximumSize(_THIS, SDL_Window* window);
extern void
MIR_SetWindowTitle(_THIS, SDL_Window* window);
extern void
MIR_SetWindowGrab(_THIS, SDL_Window* window, SDL_bool grabbed);
extern int
MIR_SetWindowGammaRamp(_THIS, SDL_Window* window, Uint16 const* ramp);
extern int
MIR_GetWindowGammaRamp(_THIS, SDL_Window* window, Uint16* ramp);
#endif /* _SDL_mirwindow_h */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -41,8 +41,6 @@
static NativeWindowType hNativeWnd = 0; /* A handle to the window we will create. */
#endif
static SDL_bool PND_initialized = SDL_FALSE;
static int
PND_available(void)
{
@ -52,11 +50,11 @@ PND_available(void)
static void
PND_destroy(SDL_VideoDevice * device)
{
SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata;
if (device->driverdata != NULL) {
SDL_free(device->driverdata);
device->driverdata = NULL;
}
SDL_free(device);
}
static SDL_VideoDevice *
@ -93,9 +91,8 @@ PND_create()
phdata->egl_initialized = SDL_TRUE;
/* Setup amount of available displays and current display */
/* Setup amount of available displays */
device->num_displays = 0;
device->current_display = 0;
/* Set device free function */
device->free = PND_destroy;
@ -204,10 +201,6 @@ PND_createwindow(_THIS, SDL_Window * window)
SDL_WindowData *wdata;
uint32_t winargc = 0;
int32_t status;
/* Allocate window internal data */
wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
@ -292,7 +285,7 @@ PND_restorewindow(_THIS, SDL_Window * window)
{
}
void
PND_setwindowgrab(_THIS, SDL_Window * window)
PND_setwindowgrab(_THIS, SDL_Window * window, SDL_bool grabbed)
{
}
void
@ -326,8 +319,6 @@ PND_getwindowwminfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
int
PND_gl_loadlibrary(_THIS, const char *path)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
/* Check if OpenGL ES library is specified for GF driver */
if (path == NULL) {
path = SDL_getenv("SDL_OPENGL_LIBRARY");
@ -365,7 +356,6 @@ PND_gl_loadlibrary(_THIS, const char *path)
void *
PND_gl_getprocaddres(_THIS, const char *proc)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
void *function_address;
/* Try to get function address through the egl interface */
@ -409,10 +399,7 @@ PND_gl_createcontext(_THIS, SDL_Window * window)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *didata =
(SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
EGLBoolean status;
int32_t gfstatus;
EGLint configs;
uint32_t attr_pos;
EGLint attr_value;
@ -629,12 +616,12 @@ PND_gl_createcontext(_THIS, SDL_Window * window)
hNativeWnd = (NativeWindowType)malloc(16*1024);
if(!hNativeWnd)
printf( "Error : Wiz framebuffer allocatation failed\n" );
printf( "Error: Wiz framebuffer allocatation failed\n" );
else
printf( "SDL13: Wiz framebuffer allocated: %X\n", hNativeWnd );
printf( "SDL: Wiz framebuffer allocated: %X\n", hNativeWnd );
}
else {
printf( "SDL13: Wiz framebuffer already allocated: %X\n", hNativeWnd );
printf( "SDL: Wiz framebuffer already allocated: %X\n", hNativeWnd );
}
wdata->gles_surface =
@ -792,9 +779,6 @@ PND_gl_swapwindow(_THIS, SDL_Window * window)
{
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *didata =
(SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
if (phdata->egl_initialized != SDL_TRUE) {
SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
@ -838,7 +822,7 @@ PND_gl_deletecontext(_THIS, SDL_GLContext context)
{
free(hNativeWnd);
hNativeWnd = 0;
printf( "SDL13: Wiz framebuffer released\n" );
printf( "SDL: Wiz framebuffer released\n" );
}
#endif

View file

@ -77,7 +77,7 @@ void PND_raisewindow(_THIS, SDL_Window * window);
void PND_maximizewindow(_THIS, SDL_Window * window);
void PND_minimizewindow(_THIS, SDL_Window * window);
void PND_restorewindow(_THIS, SDL_Window * window);
void PND_setwindowgrab(_THIS, SDL_Window * window);
void PND_setwindowgrab(_THIS, SDL_Window * window, SDL_bool grabbed);
void PND_destroywindow(_THIS, SDL_Window * window);
/* Window manager function */

View file

@ -31,8 +31,8 @@
#include "../../events/SDL_keyboard_c.h"
#include "SDL_pspvideo.h"
#include "SDL_pspevents_c.h"
#include "SDL_thread.h"
#include "SDL_keyboard.h"
#include "../../thread/SDL_systhread.h"
#include <psphprm.h>
#ifdef PSPIRKEYB
@ -264,7 +264,7 @@ void PSP_EventInit(_THIS)
return;
}
running = 1;
if((thread = SDL_CreateThread(EventUpdate, "PSPInputThread",NULL)) == NULL) {
if((thread = SDL_CreateThreadInternal(EventUpdate, "PSPInputThread", 4096, NULL)) == NULL) {
SDL_SetError("Can't create input thread\n");
return;
}

View file

@ -92,6 +92,7 @@ PSP_Create()
if (gldata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
SDL_free(phdata);
return NULL;
}
device->gl_data = gldata;
@ -101,7 +102,7 @@ PSP_Create()
phdata->egl_initialized = SDL_TRUE;
/* Setup amount of available displays and current display */
/* Setup amount of available displays */
device->num_displays = 0;
/* Set device free function */
@ -234,7 +235,7 @@ PSP_CreateWindow(_THIS, SDL_Window * window)
int
PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
return -1;
return SDL_Unsupported();
}
void

View file

@ -24,6 +24,7 @@
#include "SDL_assert.h"
#include "SDL_surface.h"
#include "SDL_hints.h"
#include "SDL_rpivideo.h"
#include "SDL_rpimouse.h"
@ -70,7 +71,16 @@ RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
SDL_assert(surface->pitch == surface->w * 4);
cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor));
if (cursor == NULL) {
SDL_OutOfMemory();
return NULL;
}
curdata = (RPI_CursorData *) SDL_calloc(1, sizeof(*curdata));
if (curdata == NULL) {
SDL_OutOfMemory();
SDL_free(cursor);
return NULL;
}
curdata->hot_x = hot_x;
curdata->hot_y = hot_y;
@ -78,17 +88,17 @@ RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
curdata->h = surface->h;
/* This usage is inspired by Wayland/Weston RPI code, how they figured this out is anyone's guess */
curdata->resource = vc_dispmanx_resource_create( VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy );
curdata->resource = vc_dispmanx_resource_create(VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy);
SDL_assert(curdata->resource);
vc_dispmanx_rect_set( &dst_rect, 0, 0, curdata->w, curdata->h);
vc_dispmanx_rect_set(&dst_rect, 0, 0, curdata->w, curdata->h);
/* A note from Weston:
* vc_dispmanx_resource_write_data() ignores ifmt,
* rect.x, rect.width, and uses stride only for computing
* the size of the transfer as rect.height * stride.
* Therefore we can only write rows starting at x=0.
*/
ret = vc_dispmanx_resource_write_data( curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect );
SDL_assert ( ret == DISPMANX_SUCCESS );
ret = vc_dispmanx_resource_write_data(curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect);
SDL_assert (ret == DISPMANX_SUCCESS);
cursor->driverdata = curdata;
@ -108,7 +118,9 @@ RPI_ShowCursor(SDL_Cursor * cursor)
SDL_VideoDisplay *display;
SDL_DisplayData *data;
VC_DISPMANX_ALPHA_T alpha = { DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */ , 255 /*opacity 0->255*/, 0 /* mask */ };
uint32_t layer = SDL_RPI_MOUSELAYER;
const char *env;
mouse = SDL_GetMouse();
if (mouse == NULL) {
return -1;
@ -117,15 +129,15 @@ RPI_ShowCursor(SDL_Cursor * cursor)
if (cursor == NULL) {
/* FIXME: We hide the current mouse's cursor, what we actually need is *_HideCursor */
if ( mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
if (mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
if (curdata->element > DISPMANX_NO_HANDLE) {
update = vc_dispmanx_update_start( 10 );
SDL_assert( update );
ret = vc_dispmanx_element_remove( update, curdata->element );
SDL_assert( ret == DISPMANX_SUCCESS );
ret = vc_dispmanx_update_submit_sync( update );
SDL_assert( ret == DISPMANX_SUCCESS );
update = vc_dispmanx_update_start(10);
SDL_assert(update);
ret = vc_dispmanx_element_remove(update, curdata->element);
SDL_assert(ret == DISPMANX_SUCCESS);
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
curdata->element = DISPMANX_NO_HANDLE;
}
}
@ -152,25 +164,30 @@ RPI_ShowCursor(SDL_Cursor * cursor)
}
if (curdata->element == DISPMANX_NO_HANDLE) {
vc_dispmanx_rect_set( &src_rect, 0, 0, curdata->w << 16, curdata->h << 16 );
vc_dispmanx_rect_set( &dst_rect, 0, 0, curdata->w, curdata->h);
vc_dispmanx_rect_set(&src_rect, 0, 0, curdata->w << 16, curdata->h << 16);
vc_dispmanx_rect_set(&dst_rect, 0, 0, curdata->w, curdata->h);
update = vc_dispmanx_update_start( 10 );
SDL_assert( update );
update = vc_dispmanx_update_start(10);
SDL_assert(update);
curdata->element = vc_dispmanx_element_add( update,
env = SDL_GetHint(SDL_HINT_RPI_VIDEO_LAYER);
if (env) {
layer = SDL_atoi(env) + 1;
}
curdata->element = vc_dispmanx_element_add(update,
data->dispman_display,
SDL_RPI_MOUSELAYER, // layer
layer,
&dst_rect,
curdata->resource,
&src_rect,
DISPMANX_PROTECTION_NONE,
&alpha,
DISPMANX_NO_HANDLE, // clamp
VC_IMAGE_ROT0 );
SDL_assert( curdata->element > DISPMANX_NO_HANDLE);
ret = vc_dispmanx_update_submit_sync( update );
SDL_assert( ret == DISPMANX_SUCCESS );
VC_IMAGE_ROT0);
SDL_assert(curdata->element > DISPMANX_NO_HANDLE);
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
}
return 0;
@ -189,17 +206,17 @@ RPI_FreeCursor(SDL_Cursor * cursor)
if (curdata != NULL) {
if (curdata->element != DISPMANX_NO_HANDLE) {
update = vc_dispmanx_update_start( 10 );
SDL_assert( update );
ret = vc_dispmanx_element_remove( update, curdata->element );
SDL_assert( ret == DISPMANX_SUCCESS );
ret = vc_dispmanx_update_submit_sync( update );
SDL_assert( ret == DISPMANX_SUCCESS );
update = vc_dispmanx_update_start(10);
SDL_assert(update);
ret = vc_dispmanx_element_remove(update, curdata->element);
SDL_assert(ret == DISPMANX_SUCCESS);
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
}
if (curdata->resource != DISPMANX_NO_HANDLE) {
ret = vc_dispmanx_resource_delete( curdata->resource );
SDL_assert( ret == DISPMANX_SUCCESS );
ret = vc_dispmanx_resource_delete(curdata->resource);
SDL_assert(ret == DISPMANX_SUCCESS);
}
SDL_free(cursor->driverdata);
@ -221,35 +238,54 @@ RPI_WarpMouseGlobal(int x, int y)
{
RPI_CursorData *curdata;
DISPMANX_UPDATE_HANDLE_T update;
int ret;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse != NULL && mouse->cur_cursor != NULL && mouse->cur_cursor->driverdata != NULL) {
curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
if (curdata->element != DISPMANX_NO_HANDLE) {
int ret;
update = vc_dispmanx_update_start( 10 );
SDL_assert( update );
vc_dispmanx_rect_set( &dst_rect, x, y, curdata->w, curdata->h);
ret = vc_dispmanx_element_change_attributes(
update,
curdata->element,
ELEMENT_CHANGE_DEST_RECT,
0,
0,
&dst_rect,
NULL,
DISPMANX_NO_HANDLE,
DISPMANX_NO_ROTATE);
SDL_assert( ret == DISPMANX_SUCCESS );
/* Submit asynchronously, otherwise the peformance suffers a lot */
ret = vc_dispmanx_update_submit( update, 0, NULL );
SDL_assert( ret == DISPMANX_SUCCESS );
return (ret == DISPMANX_SUCCESS) ? 0 : -1;
}
}
if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) {
return 0;
}
return -1; /* !!! FIXME: this should SDL_SetError() somewhere. */
curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
if (curdata->element == DISPMANX_NO_HANDLE) {
return 0;
}
update = vc_dispmanx_update_start(10);
if (!update) {
return 0;
}
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = curdata->w << 16;
src_rect.height = curdata->h << 16;
dst_rect.x = x;
dst_rect.y = y;
dst_rect.width = curdata->w;
dst_rect.height = curdata->h;
ret = vc_dispmanx_element_change_attributes(
update,
curdata->element,
0,
0,
0,
&dst_rect,
&src_rect,
DISPMANX_NO_HANDLE,
DISPMANX_NO_ROTATE);
if (ret != DISPMANX_SUCCESS) {
return SDL_SetError("vc_dispmanx_element_change_attributes() failed");
}
/* Submit asynchronously, otherwise the peformance suffers a lot */
ret = vc_dispmanx_update_submit(update, 0, NULL);
if (ret != DISPMANX_SUCCESS) {
return SDL_SetError("vc_dispmanx_update_submit() failed");
}
return 0;
}
void

View file

@ -38,6 +38,7 @@
#include "SDL_events.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "SDL_hints.h"
#ifdef SDL_INPUT_LINUXEV
#include "../../core/linux/SDL_evdev.h"
@ -88,7 +89,7 @@ RPI_Create()
device->driverdata = phdata;
/* Setup amount of available displays and current display */
/* Setup amount of available displays */
device->num_displays = 0;
/* Set device free function */
@ -221,6 +222,8 @@ RPI_CreateWindow(_THIS, SDL_Window * window)
VC_RECT_T src_rect;
VC_DISPMANX_ALPHA_T dispman_alpha;
DISPMANX_UPDATE_HANDLE_T dispman_update;
uint32_t layer = SDL_RPI_VIDEOLAYER;
const char *env;
/* Disable alpha, otherwise the app looks composed with whatever dispman is showing (X11, console,etc) */
dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
@ -253,11 +256,25 @@ RPI_CreateWindow(_THIS, SDL_Window * window)
src_rect.width = window->w << 16;
src_rect.height = window->h << 16;
env = SDL_GetHint(SDL_HINT_RPI_VIDEO_LAYER);
if (env) {
layer = SDL_atoi(env);
}
dispman_update = vc_dispmanx_update_start( 0 );
wdata->dispman_window.element = vc_dispmanx_element_add ( dispman_update, displaydata->dispman_display, SDL_RPI_VIDEOLAYER /* layer */, &dst_rect, 0/*src*/, &src_rect, DISPMANX_PROTECTION_NONE, &dispman_alpha /*alpha*/, 0/*clamp*/, 0/*transform*/);
wdata->dispman_window.element = vc_dispmanx_element_add (dispman_update,
displaydata->dispman_display,
layer /* layer */,
&dst_rect,
0 /*src*/,
&src_rect,
DISPMANX_PROTECTION_NONE,
&dispman_alpha /*alpha*/,
0 /*clamp*/,
0 /*transform*/);
wdata->dispman_window.width = window->w;
wdata->dispman_window.height = window->h;
vc_dispmanx_update_submit_sync( dispman_update );
vc_dispmanx_update_submit_sync(dispman_update);
if (!_this->egl_data) {
if (SDL_GL_LoadLibrary(NULL) < 0) {

View file

@ -24,8 +24,8 @@
@interface SDLLaunchScreenController : UIViewController
- (instancetype)init;
- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil;
- (void)loadView;
- (NSUInteger)supportedInterfaceOrientations;
@end

View file

@ -76,6 +76,7 @@ SDL_IdleTimerDisabledChanged(void *userdata, const char *name, const char *oldVa
[UIApplication sharedApplication].idleTimerDisabled = disable;
}
#if !TARGET_OS_TV
/* Load a launch image using the old UILaunchImageFile-era naming rules. */
static UIImage *
SDL_LoadLaunchImageNamed(NSString *name, int screenh)
@ -114,17 +115,31 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
return image;
}
#endif /* !TARGET_OS_TV */
@interface SDLLaunchScreenController ()
#if !TARGET_OS_TV
- (NSUInteger)supportedInterfaceOrientations;
#endif
@end
@implementation SDLLaunchScreenController
- (instancetype)init
{
return [self initWithNibName:nil bundle:[NSBundle mainBundle]];
}
- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
if (!(self = [super initWithNibName:nil bundle:nil])) {
return nil;
}
NSBundle *bundle = [NSBundle mainBundle];
NSString *screenname = [bundle objectForInfoDictionaryKey:@"UILaunchStoryboardName"];
NSString *screenname = nibNameOrNil;
NSBundle *bundle = nibBundleOrNil;
BOOL atleastiOS8 = UIKit_IsSystemVersionAtLeast(8.0);
/* Launch screens were added in iOS 8. Otherwise we use launch images. */
@ -141,27 +156,28 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
if (!self.view) {
NSArray *launchimages = [bundle objectForInfoDictionaryKey:@"UILaunchImages"];
UIInterfaceOrientation curorient = [UIApplication sharedApplication].statusBarOrientation;
NSString *imagename = nil;
UIImage *image = nil;
int screenw = (int)([UIScreen mainScreen].bounds.size.width + 0.5);
int screenh = (int)([UIScreen mainScreen].bounds.size.height + 0.5);
#if !TARGET_OS_TV
UIInterfaceOrientation curorient = [UIApplication sharedApplication].statusBarOrientation;
/* We always want portrait-oriented size, to match UILaunchImageSize. */
if (screenw > screenh) {
int width = screenw;
screenw = screenh;
screenh = width;
}
#endif
/* Xcode 5 introduced a dictionary of launch images in Info.plist. */
if (launchimages) {
for (NSDictionary *dict in launchimages) {
UIInterfaceOrientationMask orientmask = UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
NSString *minversion = dict[@"UILaunchImageMinimumOSVersion"];
NSString *sizestring = dict[@"UILaunchImageSize"];
NSString *orientstring = dict[@"UILaunchImageOrientation"];
NSString *minversion = dict[@"UILaunchImageMinimumOSVersion"];
NSString *sizestring = dict[@"UILaunchImageSize"];
/* Ignore this image if the current version is too low. */
if (minversion && !UIKit_IsSystemVersionAtLeast(minversion.doubleValue)) {
@ -176,6 +192,10 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
}
}
#if !TARGET_OS_TV
UIInterfaceOrientationMask orientmask = UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
NSString *orientstring = dict[@"UILaunchImageOrientation"];
if (orientstring) {
if ([orientstring isEqualToString:@"PortraitUpsideDown"]) {
orientmask = UIInterfaceOrientationMaskPortraitUpsideDown;
@ -192,6 +212,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
if ((orientmask & (1 << curorient)) == 0) {
continue;
}
#endif
imagename = dict[@"UILaunchImageName"];
}
@ -199,7 +220,9 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
if (imagename) {
image = [UIImage imageNamed:imagename];
}
} else {
}
#if !TARGET_OS_TV
else {
imagename = [bundle objectForInfoDictionaryKey:@"UILaunchImageFile"];
if (imagename) {
@ -210,11 +233,13 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
image = SDL_LoadLaunchImageNamed(@"Default", screenh);
}
}
#endif
if (image) {
UIImageView *view = [[UIImageView alloc] initWithFrame:[UIScreen mainScreen].bounds];
UIImageOrientation imageorient = UIImageOrientationUp;
#if !TARGET_OS_TV
/* Bugs observed / workaround tested in iOS 8.3, 7.1, and 6.1. */
if (UIInterfaceOrientationIsLandscape(curorient)) {
if (atleastiOS8 && image.size.width < image.size.height) {
@ -238,6 +263,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
}
}
}
#endif
/* Create the properly oriented image. */
view.image = [[UIImage alloc] initWithCGImage:image.CGImage scale:image.scale orientation:imageorient];
@ -254,6 +280,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
/* Do nothing. */
}
#if !TARGET_OS_TV
- (BOOL)shouldAutorotate
{
/* If YES, the launch image will be incorrectly rotated in some cases. */
@ -267,6 +294,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
* the ones set here (it will cause an exception in that case.) */
return UIInterfaceOrientationMaskAll;
}
#endif /* !TARGET_OS_TV */
@end
@ -333,7 +361,6 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
NSBundle *bundle = [NSBundle mainBundle];
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
#if SDL_IPHONE_LAUNCHSCREEN
/* The normal launch screen is displayed until didFinishLaunching returns,
@ -342,9 +369,32 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
* displayed (e.g. if resources are loaded before SDL_GL_SwapWindow is
* called), so we show the launch screen programmatically until the first
* time events are pumped. */
UIViewController *viewcontroller = [[SDLLaunchScreenController alloc] init];
UIViewController *vc = nil;
NSString *screenname = nil;
if (viewcontroller.view) {
/* tvOS only uses a plain launch image. */
#if !TARGET_OS_TV
screenname = [bundle objectForInfoDictionaryKey:@"UILaunchStoryboardName"];
if (screenname && UIKit_IsSystemVersionAtLeast(8.0)) {
@try {
/* The launch storyboard is actually a nib in some older versions of
* Xcode. We'll try to load it as a storyboard first, as it's more
* modern. */
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:screenname bundle:bundle];
vc = [storyboard instantiateInitialViewController];
}
@catch (NSException *exception) {
/* Do nothing (there's more code to execute below). */
}
}
#endif
if (vc == nil) {
vc = [[SDLLaunchScreenController alloc] initWithNibName:screenname bundle:bundle];
}
if (vc.view) {
launchWindow = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
/* We don't want the launch window immediately hidden when a real SDL
@ -355,7 +405,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
* other windows when possible. */
launchWindow.hidden = NO;
launchWindow.rootViewController = viewcontroller;
launchWindow.rootViewController = vc;
}
#endif
@ -382,6 +432,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
SDL_SendAppEvent(SDL_APP_LOWMEMORY);
}
#if !TARGET_OS_TV
- (void)application:(UIApplication *)application didChangeStatusBarOrientation:(UIInterfaceOrientation)oldStatusBarOrientation
{
BOOL isLandscape = UIInterfaceOrientationIsLandscape(application.statusBarOrientation);
@ -409,6 +460,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
}
}
}
#endif
- (void)applicationWillResignActive:(UIApplication*)application
{
@ -447,16 +499,34 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
}
}
- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
- (void)sendDropFileForURL:(NSURL *)url
{
NSURL *fileURL = url.filePathURL;
if (fileURL != nil) {
SDL_SendDropFile([fileURL.path UTF8String]);
SDL_SendDropFile(NULL, fileURL.path.UTF8String);
} else {
SDL_SendDropFile([url.absoluteString UTF8String]);
SDL_SendDropFile(NULL, url.absoluteString.UTF8String);
}
SDL_SendDropComplete(NULL);
}
#if TARGET_OS_TV
/* TODO: Use this on iOS 9+ as well? */
- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options
{
/* TODO: Handle options */
[self sendDropFileForURL:url];
return YES;
}
#endif /* TARGET_OS_TV */
#if !TARGET_OS_TV
- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
{
[self sendDropFileForURL:url];
return YES;
}
#endif /* !TARGET_OS_TV */
@end

View file

@ -0,0 +1,35 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_uikitclipboard_h
#define _SDL_uikitclipboard_h
#include "../SDL_sysvideo.h"
extern int UIKit_SetClipboardText(_THIS, const char *text);
extern char *UIKit_GetClipboardText(_THIS);
extern SDL_bool UIKit_HasClipboardText(_THIS);
extern void UIKit_InitClipboard(_THIS);
extern void UIKit_QuitClipboard(_THIS);
#endif /* _SDL_uikitclipboard_h */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -0,0 +1,111 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_UIKIT
#include "SDL_uikitvideo.h"
#include "../../events/SDL_clipboardevents_c.h"
#import <UIKit/UIPasteboard.h>
int
UIKit_SetClipboardText(_THIS, const char *text)
{
#if TARGET_OS_TV
return SDL_SetError("The clipboard is not available on tvOS");
#else
@autoreleasepool {
[UIPasteboard generalPasteboard].string = @(text);
return 0;
}
#endif
}
char *
UIKit_GetClipboardText(_THIS)
{
#if TARGET_OS_TV
return SDL_strdup(""); // Unsupported.
#else
@autoreleasepool {
UIPasteboard *pasteboard = [UIPasteboard generalPasteboard];
NSString *string = pasteboard.string;
if (string != nil) {
return SDL_strdup(string.UTF8String);
} else {
return SDL_strdup("");
}
}
#endif
}
SDL_bool
UIKit_HasClipboardText(_THIS)
{
@autoreleasepool {
#if !TARGET_OS_TV
if ([UIPasteboard generalPasteboard].string != nil) {
return SDL_TRUE;
}
#endif
return SDL_FALSE;
}
}
void
UIKit_InitClipboard(_THIS)
{
#if !TARGET_OS_TV
@autoreleasepool {
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
id observer = [center addObserverForName:UIPasteboardChangedNotification
object:nil
queue:nil
usingBlock:^(NSNotification *note) {
SDL_SendClipboardUpdate();
}];
data.pasteboardObserver = observer;
}
#endif
}
void
UIKit_QuitClipboard(_THIS)
{
@autoreleasepool {
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
if (data.pasteboardObserver != nil) {
[[NSNotificationCenter defaultCenter] removeObserver:data.pasteboardObserver];
}
data.pasteboardObserver = nil;
}
}
#endif /* SDL_VIDEO_DRIVER_UIKIT */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -26,6 +26,7 @@
#include "SDL_uikitvideo.h"
#include "SDL_uikitevents.h"
#include "SDL_uikitopengles.h"
#import <Foundation/Foundation.h>
@ -62,6 +63,9 @@ UIKit_PumpEvents(_THIS)
do {
result = CFRunLoopRunInMode((CFStringRef)UITrackingRunLoopMode, seconds, TRUE);
} while(result == kCFRunLoopRunHandledSource);
/* See the comment in the function definition. */
UIKit_GL_RestoreCurrentContext();
}
#endif /* SDL_VIDEO_DRIVER_UIKIT */

View file

@ -43,6 +43,7 @@ extern int UIKit_InitModes(_THIS);
extern void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void UIKit_QuitModes(_THIS);
extern int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
#endif /* _SDL_uikitmodes_h */

View file

@ -156,9 +156,12 @@ UIKit_AddDisplay(UIScreen *uiscreen)
SDL_bool
UIKit_IsDisplayLandscape(UIScreen *uiscreen)
{
#if !TARGET_OS_TV
if (uiscreen == [UIScreen mainScreen]) {
return UIInterfaceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation);
} else {
} else
#endif /* !TARGET_OS_TV */
{
CGSize size = uiscreen.bounds.size;
return (size.width > size.height);
}
@ -187,6 +190,14 @@ UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
SDL_bool isLandscape = UIKit_IsDisplayLandscape(data.uiscreen);
SDL_bool addRotation = (data.uiscreen == [UIScreen mainScreen]);
CGFloat scale = data.uiscreen.scale;
NSArray *availableModes = nil;
#if TARGET_OS_TV
addRotation = SDL_FALSE;
availableModes = @[data.uiscreen.currentMode];
#else
availableModes = data.uiscreen.availableModes;
#endif
#ifdef __IPHONE_8_0
/* The UIScreenMode of an iPhone 6 Plus should be 1080x1920 rather than
@ -196,7 +207,7 @@ UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
}
#endif
for (UIScreenMode *uimode in data.uiscreen.availableModes) {
for (UIScreenMode *uimode in availableModes) {
/* The size of a UIScreenMode is in pixels, but we deal exclusively
* in points (except in SDL_GL_GetDrawableSize.) */
int w = (int)(uimode.size.width / scale);
@ -219,9 +230,11 @@ UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
@autoreleasepool {
SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
SDL_DisplayModeData *modedata = (__bridge SDL_DisplayModeData *)mode->driverdata;
#if !TARGET_OS_TV
SDL_DisplayModeData *modedata = (__bridge SDL_DisplayModeData *)mode->driverdata;
[data.uiscreen setCurrentMode:modedata.uiscreenmode];
#endif
if (data.uiscreen == [UIScreen mainScreen]) {
/* [UIApplication setStatusBarOrientation:] no longer works reliably
@ -242,6 +255,36 @@ UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
return 0;
}
int
UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
{
@autoreleasepool {
int displayIndex = (int) (display - _this->displays);
SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
/* the default function iterates displays to make a fake offset,
as if all the displays were side-by-side, which is fine for iOS. */
if (SDL_GetDisplayBounds(displayIndex, rect) < 0) {
return -1;
}
CGRect frame = data.uiscreen.bounds;
#if !TARGET_OS_TV
if (!UIKit_IsSystemVersionAtLeast(7.0)) {
frame = [data.uiscreen applicationFrame];
}
#endif
rect->x += frame.origin.x;
rect->y += frame.origin.y;
rect->w = frame.size.width;
rect->h = frame.size.height;
}
return 0;
}
void
UIKit_QuitModes(_THIS)
{

View file

@ -33,6 +33,8 @@ extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc);
extern int UIKit_GL_LoadLibrary(_THIS, const char *path);
extern void UIKit_GL_RestoreCurrentContext();
#endif
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -140,10 +140,19 @@ UIKit_GL_CreateContext(_THIS, SDL_Window * window)
EAGLSharegroup *sharegroup = nil;
CGFloat scale = 1.0;
int samples = 0;
int major = _this->gl_config.major_version;
int minor = _this->gl_config.minor_version;
/* The EAGLRenderingAPI enum values currently map 1:1 to major GLES
* versions. */
EAGLRenderingAPI api = _this->gl_config.major_version;
EAGLRenderingAPI api = major;
/* iOS currently doesn't support GLES >3.0. iOS 6 also only supports up
* to GLES 2.0. */
if (major > 3 || (major == 3 && (minor > 0 || !UIKit_IsSystemVersionAtLeast(7.0)))) {
SDL_SetError("OpenGL ES %d.%d context could not be created", major, minor);
return NULL;
}
if (_this->gl_config.multisamplebuffers > 0) {
samples = _this->gl_config.multisamplesamples;
@ -217,6 +226,24 @@ UIKit_GL_DeleteContext(_THIS, SDL_GLContext context)
}
}
void
UIKit_GL_RestoreCurrentContext()
{
@autoreleasepool {
/* Some iOS system functionality (such as Dictation on the on-screen
keyboard) uses its own OpenGL ES context but doesn't restore the
previous one when it's done. This is a workaround to make sure the
expected SDL-created OpenGL ES context is active after the OS is
finished running its own code for the frame. If this isn't done, the
app may crash or have other nasty symptoms when Dictation is used.
*/
EAGLContext *context = (__bridge EAGLContext *) SDL_GL_GetCurrentContext();
if (context != NULL && [EAGLContext currentContext] != context) {
[EAGLContext setCurrentContext:context];
}
}
}
#endif /* SDL_VIDEO_DRIVER_UIKIT */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -239,7 +239,7 @@
if (msaaRenderbuffer != 0) {
glBindRenderbuffer(GL_RENDERBUFFER, msaaRenderbuffer);
glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_RGBA8, backingWidth, backingHeight);
glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, colorBufferFormat, backingWidth, backingHeight);
}
if (depthRenderbuffer != 0) {

View file

@ -21,14 +21,25 @@
#ifndef _SDL_uikitvideo_h
#define _SDL_uikitvideo_h
#include "../SDL_sysvideo.h"
#ifdef __OBJC__
#include <UIKit/UIKit.h>
#include "../SDL_sysvideo.h"
@interface SDL_VideoData : NSObject
@property (nonatomic) id pasteboardObserver;
@end
CGRect UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen);
#endif /* __OBJC__ */
void UIKit_SuspendScreenSaver(_THIS);
BOOL UIKit_IsSystemVersionAtLeast(double version);
CGRect UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen);
SDL_bool UIKit_IsSystemVersionAtLeast(double version);
#endif /* _SDL_uikitvideo_h */

View file

@ -36,9 +36,14 @@
#include "SDL_uikitmodes.h"
#include "SDL_uikitwindow.h"
#include "SDL_uikitopengles.h"
#include "SDL_uikitclipboard.h"
#define UIKITVID_DRIVER_NAME "uikit"
@implementation SDL_VideoData
@end
/* Initialization/Query functions */
static int UIKit_VideoInit(_THIS);
static void UIKit_VideoQuit(_THIS);
@ -53,60 +58,75 @@ UIKit_Available(void)
static void UIKit_DeleteDevice(SDL_VideoDevice * device)
{
SDL_free(device);
@autoreleasepool {
CFRelease(device->driverdata);
SDL_free(device);
}
}
static SDL_VideoDevice *
UIKit_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
@autoreleasepool {
SDL_VideoDevice *device;
SDL_VideoData *data;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_free(device);
SDL_OutOfMemory();
return (0);
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device) {
data = [SDL_VideoData new];
} else {
SDL_free(device);
SDL_OutOfMemory();
return (0);
}
device->driverdata = (void *) CFBridgingRetain(data);
/* Set the function pointers */
device->VideoInit = UIKit_VideoInit;
device->VideoQuit = UIKit_VideoQuit;
device->GetDisplayModes = UIKit_GetDisplayModes;
device->SetDisplayMode = UIKit_SetDisplayMode;
device->PumpEvents = UIKit_PumpEvents;
device->SuspendScreenSaver = UIKit_SuspendScreenSaver;
device->CreateWindow = UIKit_CreateWindow;
device->SetWindowTitle = UIKit_SetWindowTitle;
device->ShowWindow = UIKit_ShowWindow;
device->HideWindow = UIKit_HideWindow;
device->RaiseWindow = UIKit_RaiseWindow;
device->SetWindowBordered = UIKit_SetWindowBordered;
device->SetWindowFullscreen = UIKit_SetWindowFullscreen;
device->DestroyWindow = UIKit_DestroyWindow;
device->GetWindowWMInfo = UIKit_GetWindowWMInfo;
device->GetDisplayUsableBounds = UIKit_GetDisplayUsableBounds;
#if SDL_IPHONE_KEYBOARD
device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
device->SetTextInputRect = UIKit_SetTextInputRect;
#endif
device->SetClipboardText = UIKit_SetClipboardText;
device->GetClipboardText = UIKit_GetClipboardText;
device->HasClipboardText = UIKit_HasClipboardText;
/* OpenGL (ES) functions */
device->GL_MakeCurrent = UIKit_GL_MakeCurrent;
device->GL_GetDrawableSize = UIKit_GL_GetDrawableSize;
device->GL_SwapWindow = UIKit_GL_SwapWindow;
device->GL_CreateContext = UIKit_GL_CreateContext;
device->GL_DeleteContext = UIKit_GL_DeleteContext;
device->GL_GetProcAddress = UIKit_GL_GetProcAddress;
device->GL_LoadLibrary = UIKit_GL_LoadLibrary;
device->free = UIKit_DeleteDevice;
device->gl_config.accelerated = 1;
return device;
}
/* Set the function pointers */
device->VideoInit = UIKit_VideoInit;
device->VideoQuit = UIKit_VideoQuit;
device->GetDisplayModes = UIKit_GetDisplayModes;
device->SetDisplayMode = UIKit_SetDisplayMode;
device->PumpEvents = UIKit_PumpEvents;
device->SuspendScreenSaver = UIKit_SuspendScreenSaver;
device->CreateWindow = UIKit_CreateWindow;
device->SetWindowTitle = UIKit_SetWindowTitle;
device->ShowWindow = UIKit_ShowWindow;
device->HideWindow = UIKit_HideWindow;
device->RaiseWindow = UIKit_RaiseWindow;
device->SetWindowBordered = UIKit_SetWindowBordered;
device->SetWindowFullscreen = UIKit_SetWindowFullscreen;
device->DestroyWindow = UIKit_DestroyWindow;
device->GetWindowWMInfo = UIKit_GetWindowWMInfo;
#if SDL_IPHONE_KEYBOARD
device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
device->SetTextInputRect = UIKit_SetTextInputRect;
#endif
/* OpenGL (ES) functions */
device->GL_MakeCurrent = UIKit_GL_MakeCurrent;
device->GL_GetDrawableSize = UIKit_GL_GetDrawableSize;
device->GL_SwapWindow = UIKit_GL_SwapWindow;
device->GL_CreateContext = UIKit_GL_CreateContext;
device->GL_DeleteContext = UIKit_GL_DeleteContext;
device->GL_GetProcAddress = UIKit_GL_GetProcAddress;
device->GL_LoadLibrary = UIKit_GL_LoadLibrary;
device->free = UIKit_DeleteDevice;
device->gl_config.accelerated = 1;
return device;
}
VideoBootStrap UIKIT_bootstrap = {
@ -138,7 +158,7 @@ UIKit_SuspendScreenSaver(_THIS)
@autoreleasepool {
/* Ignore ScreenSaver API calls if the idle timer hint has been set. */
/* FIXME: The idle timer hint should be deprecated for SDL 2.1. */
if (SDL_GetHint(SDL_HINT_IDLE_TIMER_DISABLED) == NULL) {
if (!SDL_GetHintBoolean(SDL_HINT_IDLE_TIMER_DISABLED, SDL_FALSE)) {
UIApplication *app = [UIApplication sharedApplication];
/* Prevent the display from dimming and going to sleep. */
@ -147,7 +167,7 @@ UIKit_SuspendScreenSaver(_THIS)
}
}
BOOL
SDL_bool
UIKit_IsSystemVersionAtLeast(double version)
{
return [[UIDevice currentDevice].systemVersion doubleValue] >= version;
@ -156,6 +176,7 @@ UIKit_IsSystemVersionAtLeast(double version)
CGRect
UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen)
{
#if !TARGET_OS_TV && (__IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_7_0)
BOOL hasiOS7 = UIKit_IsSystemVersionAtLeast(7.0);
if (hasiOS7 || (window->flags & (SDL_WINDOW_BORDERLESS|SDL_WINDOW_FULLSCREEN))) {
@ -164,6 +185,9 @@ UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen)
} else {
return screen.applicationFrame;
}
#else
return screen.bounds;
#endif
}
/*

View file

@ -45,7 +45,9 @@
self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
self.autoresizesSubviews = YES;
#if !TARGET_OS_TV
self.multipleTouchEnabled = YES;
#endif
touchId = 1;
SDL_AddTouch(touchId, "");
@ -141,12 +143,13 @@
if (!firstFingerDown) {
CGPoint locationInView = [self touchLocation:touch shouldNormalize:NO];
int clicks = (int) touch.tapCount;
/* send mouse moved event */
SDL_SendMouseMotion(sdlwindow, SDL_TOUCH_MOUSEID, 0, locationInView.x, locationInView.y);
/* send mouse down event */
SDL_SendMouseButton(sdlwindow, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
SDL_SendMouseButtonClicks(sdlwindow, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT, clicks);
firstFingerDown = touch;
}
@ -164,7 +167,8 @@
if (touch == firstFingerDown) {
/* send mouse up */
SDL_SendMouseButton(sdlwindow, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
int clicks = (int) touch.tapCount;
SDL_SendMouseButtonClicks(sdlwindow, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT, clicks);
firstFingerDown = nil;
}
@ -197,6 +201,69 @@
}
}
#if TARGET_OS_TV || defined(__IPHONE_9_1)
- (SDL_Scancode)scancodeFromPressType:(UIPressType)presstype
{
switch (presstype) {
case UIPressTypeUpArrow:
return SDL_SCANCODE_UP;
case UIPressTypeDownArrow:
return SDL_SCANCODE_DOWN;
case UIPressTypeLeftArrow:
return SDL_SCANCODE_LEFT;
case UIPressTypeRightArrow:
return SDL_SCANCODE_RIGHT;
case UIPressTypeSelect:
/* HIG says: "primary button behavior" */
return SDL_SCANCODE_SELECT;
case UIPressTypeMenu:
/* HIG says: "returns to previous screen" */
return SDL_SCANCODE_MENU;
case UIPressTypePlayPause:
/* HIG says: "secondary button behavior" */
return SDL_SCANCODE_PAUSE;
default:
return SDL_SCANCODE_UNKNOWN;
}
}
- (void)pressesBegan:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPressType:press.type];
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
}
[super pressesBegan:presses withEvent:event];
}
- (void)pressesEnded:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPressType:press.type];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
[super pressesEnded:presses withEvent:event];
}
- (void)pressesCancelled:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPressType:press.type];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
[super pressesCancelled:presses withEvent:event];
}
- (void)pressesChanged:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
/* This is only called when the force of a press changes. */
[super pressesChanged:presses withEvent:event];
}
#endif /* TARGET_OS_TV || defined(__IPHONE_9_1) */
@end
#endif /* SDL_VIDEO_DRIVER_UIKIT */

View file

@ -1,23 +1,24 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#import <UIKit/UIKit.h>
@ -25,10 +26,17 @@
#include "SDL_touch.h"
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitviewcontroller : UIViewController <UITextFieldDelegate>
#if TARGET_OS_TV
#import <GameController/GameController.h>
#define SDLRootViewController GCEventViewController
#else
@interface SDL_uikitviewcontroller : UIViewController
#define SDLRootViewController UIViewController
#endif
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitviewcontroller : SDLRootViewController <UITextFieldDelegate>
#else
@interface SDL_uikitviewcontroller : SDLRootViewController
#endif
@property (nonatomic, assign) SDL_Window *window;
@ -46,8 +54,11 @@
- (void)loadView;
- (void)viewDidLayoutSubviews;
#if !TARGET_OS_TV
- (NSUInteger)supportedInterfaceOrientations;
- (BOOL)prefersStatusBarHidden;
#endif
#if SDL_IPHONE_KEYBOARD
- (void)showKeyboard;

View file

@ -33,11 +33,23 @@
#include "SDL_uikitvideo.h"
#include "SDL_uikitmodes.h"
#include "SDL_uikitwindow.h"
#include "SDL_uikitopengles.h"
#if SDL_IPHONE_KEYBOARD
#include "keyinfotable.h"
#endif
#if TARGET_OS_TV
static void
SDL_AppleTVControllerUIHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
@autoreleasepool {
SDL_uikitviewcontroller *viewcontroller = (__bridge SDL_uikitviewcontroller *) userdata;
viewcontroller.controllerUserInteractionEnabled = hint && (*hint != '0');
}
}
#endif
@implementation SDL_uikitviewcontroller {
CADisplayLink *displayLink;
int animationInterval;
@ -59,6 +71,12 @@
#if SDL_IPHONE_KEYBOARD
[self initKeyboard];
#endif
#if TARGET_OS_TV
SDL_AddHintCallback(SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS,
SDL_AppleTVControllerUIHintChanged,
(__bridge void *) self);
#endif
}
return self;
}
@ -68,6 +86,12 @@
#if SDL_IPHONE_KEYBOARD
[self deinitKeyboard];
#endif
#if TARGET_OS_TV
SDL_DelHintCallback(SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS,
SDL_AppleTVControllerUIHintChanged,
(__bridge void *) self);
#endif
}
- (void)setAnimationCallback:(int)interval
@ -102,6 +126,9 @@
{
/* Don't run the game loop while a messagebox is up */
if (!UIKit_ShowingMessageBox()) {
/* See the comment in the function definition. */
UIKit_GL_RestoreCurrentContext();
animationCallback(animationCallbackParam);
}
}
@ -120,6 +147,7 @@
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
}
#if !TARGET_OS_TV
- (NSUInteger)supportedInterfaceOrientations
{
return UIKit_GetSupportedOrientations(window);
@ -134,6 +162,7 @@
{
return (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_BORDERLESS)) != 0;
}
#endif
/*
---- Keyboard related functionality below this line ----
@ -164,9 +193,11 @@
textField.hidden = YES;
keyboardVisible = NO;
#if !TARGET_OS_TV
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
[center addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
#endif
}
- (void)setView:(UIView *)view
@ -182,9 +213,11 @@
- (void)deinitKeyboard
{
#if !TARGET_OS_TV
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[center removeObserver:self name:UIKeyboardWillHideNotification object:nil];
#endif
}
/* reveal onscreen virtual keyboard */
@ -205,6 +238,7 @@
- (void)keyboardWillShow:(NSNotification *)notification
{
#if !TARGET_OS_TV
CGRect kbrect = [[notification userInfo][UIKeyboardFrameBeginUserInfoKey] CGRectValue];
/* The keyboard rect is in the coordinate space of the screen/window, but we
@ -212,10 +246,12 @@
kbrect = [self.view convertRect:kbrect fromView:nil];
[self setKeyboardHeight:(int)kbrect.size.height];
#endif
}
- (void)keyboardWillHide:(NSNotification *)notification
{
SDL_StopTextInput();
[self setKeyboardHeight:0];
}

View file

@ -99,14 +99,13 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo
/* only one window on iOS, always shown */
window->flags &= ~SDL_WINDOW_HIDDEN;
if (displaydata.uiscreen == [UIScreen mainScreen]) {
window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */
} else {
if (displaydata.uiscreen != [UIScreen mainScreen]) {
window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizable */
window->flags &= ~SDL_WINDOW_INPUT_FOCUS; /* never has input focus */
window->flags |= SDL_WINDOW_BORDERLESS; /* never has a status bar. */
}
#if !TARGET_OS_TV
if (displaydata.uiscreen == [UIScreen mainScreen]) {
NSUInteger orients = UIKit_GetSupportedOrientations(window);
BOOL supportsLandscape = (orients & UIInterfaceOrientationMaskLandscape) != 0;
@ -119,6 +118,7 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo
height = temp;
}
}
#endif /* !TARGET_OS_TV */
window->x = 0;
window->y = 0;
@ -152,7 +152,6 @@ UIKit_CreateWindow(_THIS, SDL_Window *window)
@autoreleasepool {
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
const CGSize origsize = data.uiscreen.currentMode.size;
/* SDL currently puts this window at the start of display's linked list. We rely on this. */
SDL_assert(_this->windows == window);
@ -165,6 +164,8 @@ UIKit_CreateWindow(_THIS, SDL_Window *window)
/* If monitor has a resolution of 0x0 (hasn't been explicitly set by the
* user, so it's in standby), try to force the display to a resolution
* that most closely matches the desired window size. */
#if !TARGET_OS_TV
const CGSize origsize = data.uiscreen.currentMode.size;
if ((origsize.width == 0.0f) && (origsize.height == 0.0f)) {
if (display->num_display_modes == 0) {
_this->GetDisplayModes(_this, display);
@ -197,6 +198,7 @@ UIKit_CreateWindow(_THIS, SDL_Window *window)
[UIApplication sharedApplication].statusBarHidden = NO;
}
}
#endif /* !TARGET_OS_TV */
/* ignore the size user requested, and make a fullscreen window */
/* !!! FIXME: can we have a smaller view? */
@ -258,6 +260,7 @@ UIKit_UpdateWindowBorder(_THIS, SDL_Window * window)
SDL_WindowData *data = (__bridge SDL_WindowData *) window->driverdata;
SDL_uikitviewcontroller *viewcontroller = data.viewcontroller;
#if !TARGET_OS_TV
if (data.uiwindow.screen == [UIScreen mainScreen]) {
if (window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS)) {
[UIApplication sharedApplication].statusBarHidden = YES;
@ -273,6 +276,7 @@ UIKit_UpdateWindowBorder(_THIS, SDL_Window * window)
/* Update the view's frame to account for the status bar change. */
viewcontroller.view.frame = UIKit_ComputeViewFrame(window, data.uiwindow.screen);
#endif /* !TARGET_OS_TV */
#ifdef SDL_IPHONE_KEYBOARD
/* Make sure the view is offset correctly when the keyboard is visible. */
@ -363,6 +367,7 @@ UIKit_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
}
}
#if !TARGET_OS_TV
NSUInteger
UIKit_GetSupportedOrientations(SDL_Window * window)
{
@ -428,6 +433,7 @@ UIKit_GetSupportedOrientations(SDL_Window * window)
return orientationMask;
}
#endif /* !TARGET_OS_TV */
int
SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam)

View file

@ -77,7 +77,7 @@ VIVANTE_Create()
device->driverdata = data;
/* Setup amount of available displays and current display */
/* Setup amount of available displays */
device->num_displays = 0;
/* Set device free function */
@ -366,12 +366,13 @@ VIVANTE_HideWindow(_THIS, SDL_Window * window)
SDL_bool
VIVANTE_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
{
/*
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *displaydata = SDL_GetDisplayDriverData(0);
if (info->version.major == SDL_MAJOR_VERSION &&
info->version.minor == SDL_MINOR_VERSION) {
info->subsystem = SDL_SYSWM_VIVANTE;
info->info.vivante.display = displaydata->native_display;
info->info.vivante.window = data->native_window;
return SDL_TRUE;
} else {
@ -379,9 +380,6 @@ VIVANTE_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return SDL_FALSE;
}
*/
SDL_Unsupported();
return SDL_FALSE;
}
/*****************************************************************************/

View file

@ -94,9 +94,6 @@ WAYLAND_GetSym(const char *fnname, int *pHasModule)
#define SDL_WAYLAND_SYM(rc,fn,params) SDL_DYNWAYLANDFN_##fn WAYLAND_##fn = NULL;
#define SDL_WAYLAND_INTERFACE(iface) const struct wl_interface *WAYLAND_##iface = NULL;
#include "SDL_waylandsym.h"
#undef SDL_WAYLAND_MODULE
#undef SDL_WAYLAND_SYM
#undef SDL_WAYLAND_INTERFACE
static int wayland_load_refcount = 0;
@ -115,9 +112,6 @@ SDL_WAYLAND_UnloadSymbols(void)
#define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = NULL;
#define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = NULL;
#include "SDL_waylandsym.h"
#undef SDL_WAYLAND_MODULE
#undef SDL_WAYLAND_SYM
#undef SDL_WAYLAND_INTERFACE
#ifdef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC
@ -150,20 +144,12 @@ SDL_WAYLAND_LoadSymbols(void)
}
#define SDL_WAYLAND_MODULE(modname) SDL_WAYLAND_HAVE_##modname = 1; /* default yes */
#define SDL_WAYLAND_SYM(rc,fn,params)
#define SDL_WAYLAND_INTERFACE(iface)
#include "SDL_waylandsym.h"
#undef SDL_WAYLAND_MODULE
#undef SDL_WAYLAND_SYM
#undef SDL_WAYLAND_INTERFACE
#define SDL_WAYLAND_MODULE(modname) thismod = &SDL_WAYLAND_HAVE_##modname;
#define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = (SDL_DYNWAYLANDFN_##fn) WAYLAND_GetSym(#fn,thismod);
#define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = (struct wl_interface *) WAYLAND_GetSym(#iface,thismod);
#include "SDL_waylandsym.h"
#undef SDL_WAYLAND_MODULE
#undef SDL_WAYLAND_SYM
#undef SDL_WAYLAND_INTERFACE
if (SDL_WAYLAND_HAVE_WAYLAND_CLIENT) {
/* all required symbols loaded. */
@ -180,9 +166,6 @@ SDL_WAYLAND_LoadSymbols(void)
#define SDL_WAYLAND_SYM(rc,fn,params) WAYLAND_##fn = fn;
#define SDL_WAYLAND_INTERFACE(iface) WAYLAND_##iface = &iface;
#include "SDL_waylandsym.h"
#undef SDL_WAYLAND_MODULE
#undef SDL_WAYLAND_SYM
#undef SDL_WAYLAND_INTERFACE
#endif
}

View file

@ -53,10 +53,7 @@ void SDL_WAYLAND_UnloadSymbols(void);
extern SDL_DYNWAYLANDFN_##fn WAYLAND_##fn;
#define SDL_WAYLAND_INTERFACE(iface) extern const struct wl_interface *WAYLAND_##iface;
#include "SDL_waylandsym.h"
#undef SDL_WAYLAND_MODULE
#undef SDL_WAYLAND_SYM
#undef SDL_WAYLAND_INTERFACE
#ifdef __cplusplus
}
@ -79,6 +76,7 @@ void SDL_WAYLAND_UnloadSymbols(void);
#define wl_proxy_get_user_data (*WAYLAND_wl_proxy_get_user_data)
#define wl_proxy_add_listener (*WAYLAND_wl_proxy_add_listener)
#define wl_proxy_marshal_constructor (*WAYLAND_wl_proxy_marshal_constructor)
#define wl_proxy_marshal_constructor_versioned (*WAYLAND_wl_proxy_marshal_constructor_versioned)
#define wl_seat_interface (*WAYLAND_wl_seat_interface)
#define wl_surface_interface (*WAYLAND_wl_surface_interface)
@ -96,7 +94,8 @@ void SDL_WAYLAND_UnloadSymbols(void);
#endif /* SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
#include "wayland-client.h"
#include "wayland-client-core.h"
#include "wayland-client-protocol.h"
#include "wayland-egl.h"
#endif /* !defined _SDL_waylanddyn_h */

View file

@ -25,6 +25,7 @@
#include "SDL_stdinc.h"
#include "SDL_assert.h"
#include "SDL_log.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
@ -36,11 +37,13 @@
#include "SDL_waylanddyn.h"
#include "pointer-constraints-unstable-v1-client-protocol.h"
#include "relative-pointer-unstable-v1-client-protocol.h"
#include <linux/input.h>
#include <sys/select.h>
#include <sys/mman.h>
#include <poll.h>
#include <errno.h>
#include <unistd.h>
#include <xkbcommon/xkbcommon.h>
@ -49,13 +52,17 @@ struct SDL_WaylandInput {
struct wl_seat *seat;
struct wl_pointer *pointer;
struct wl_keyboard *keyboard;
struct zwp_relative_pointer_v1 *relative_pointer;
SDL_WindowData *pointer_focus;
SDL_WindowData *keyboard_focus;
/* Last motion location */
wl_fixed_t sx_w;
wl_fixed_t sy_w;
double dx_frac;
double dy_frac;
struct {
struct xkb_keymap *keymap;
struct xkb_state *state;
@ -171,10 +178,9 @@ ProcessHitTest(struct SDL_WaylandInput *input, uint32_t serial)
}
static void
pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state_w)
pointer_handle_button_common(struct SDL_WaylandInput *input, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state_w)
{
struct SDL_WaylandInput *input = data;
SDL_WindowData *window = input->pointer_focus;
enum wl_pointer_button_state state = state_w;
uint32_t sdl_button;
@ -183,7 +189,7 @@ pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
switch (button) {
case BTN_LEFT:
sdl_button = SDL_BUTTON_LEFT;
if (ProcessHitTest(data, serial)) {
if (ProcessHitTest(input, serial)) {
return; /* don't pass this event on to app. */
}
break;
@ -209,10 +215,18 @@ pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
}
static void
pointer_handle_axis(void *data, struct wl_pointer *pointer,
uint32_t time, uint32_t axis, wl_fixed_t value)
pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state_w)
{
struct SDL_WaylandInput *input = data;
pointer_handle_button_common(input, serial, time, button, state_w);
}
static void
pointer_handle_axis_common(struct SDL_WaylandInput *input,
uint32_t time, uint32_t axis, wl_fixed_t value)
{
SDL_WindowData *window = input->pointer_focus;
enum wl_pointer_axis a = axis;
int x, y;
@ -235,6 +249,15 @@ pointer_handle_axis(void *data, struct wl_pointer *pointer,
}
}
static void
pointer_handle_axis(void *data, struct wl_pointer *pointer,
uint32_t time, uint32_t axis, wl_fixed_t value)
{
struct SDL_WaylandInput *input = data;
pointer_handle_axis_common(input, time, axis, value);
}
static const struct wl_pointer_listener pointer_listener = {
pointer_handle_enter,
pointer_handle_leave,
@ -302,9 +325,9 @@ keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
window = wl_surface_get_user_data(surface);
input->keyboard_focus = window;
window->keyboard_device = input;
if (window) {
input->keyboard_focus = window;
window->keyboard_device = input;
SDL_SetKeyboardFocus(window->sdlwindow);
}
}
@ -454,6 +477,164 @@ void Wayland_display_destroy_input(SDL_VideoData *d)
d->input = NULL;
}
void Wayland_display_add_relative_pointer_manager(SDL_VideoData *d, uint32_t id)
{
d->relative_pointer_manager =
wl_registry_bind(d->registry, id,
&zwp_relative_pointer_manager_v1_interface, 1);
}
void Wayland_display_destroy_relative_pointer_manager(SDL_VideoData *d)
{
if (d->relative_pointer_manager)
zwp_relative_pointer_manager_v1_destroy(d->relative_pointer_manager);
}
void Wayland_display_add_pointer_constraints(SDL_VideoData *d, uint32_t id)
{
d->pointer_constraints =
wl_registry_bind(d->registry, id,
&zwp_pointer_constraints_v1_interface, 1);
}
void Wayland_display_destroy_pointer_constraints(SDL_VideoData *d)
{
if (d->pointer_constraints)
zwp_pointer_constraints_v1_destroy(d->pointer_constraints);
}
static void
relative_pointer_handle_relative_motion(void *data,
struct zwp_relative_pointer_v1 *pointer,
uint32_t time_hi,
uint32_t time_lo,
wl_fixed_t dx_w,
wl_fixed_t dy_w,
wl_fixed_t dx_unaccel_w,
wl_fixed_t dy_unaccel_w)
{
struct SDL_WaylandInput *input = data;
SDL_VideoData *d = input->display;
SDL_WindowData *window = input->pointer_focus;
double dx_unaccel;
double dy_unaccel;
double dx;
double dy;
dx_unaccel = wl_fixed_to_double(dx_unaccel_w);
dy_unaccel = wl_fixed_to_double(dy_unaccel_w);
/* Add left over fraction from last event. */
dx_unaccel += input->dx_frac;
dy_unaccel += input->dy_frac;
input->dx_frac = modf(dx_unaccel, &dx);
input->dy_frac = modf(dy_unaccel, &dy);
if (input->pointer_focus && d->relative_mouse_mode) {
SDL_SendMouseMotion(window->sdlwindow, 0, 1, (int)dx, (int)dy);
}
}
static const struct zwp_relative_pointer_v1_listener relative_pointer_listener = {
relative_pointer_handle_relative_motion,
};
static void
locked_pointer_locked(void *data,
struct zwp_locked_pointer_v1 *locked_pointer)
{
}
static void
locked_pointer_unlocked(void *data,
struct zwp_locked_pointer_v1 *locked_pointer)
{
}
static const struct zwp_locked_pointer_v1_listener locked_pointer_listener = {
locked_pointer_locked,
locked_pointer_unlocked,
};
static void
lock_pointer_to_window(SDL_Window *window,
struct SDL_WaylandInput *input)
{
SDL_WindowData *w = window->driverdata;
SDL_VideoData *d = input->display;
struct zwp_locked_pointer_v1 *locked_pointer;
if (w->locked_pointer)
return;
locked_pointer =
zwp_pointer_constraints_v1_lock_pointer(d->pointer_constraints,
w->surface,
input->pointer,
NULL,
ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
zwp_locked_pointer_v1_add_listener(locked_pointer,
&locked_pointer_listener,
window);
w->locked_pointer = locked_pointer;
}
int Wayland_input_lock_pointer(struct SDL_WaylandInput *input)
{
SDL_VideoDevice *vd = SDL_GetVideoDevice();
SDL_VideoData *d = input->display;
SDL_Window *window;
struct zwp_relative_pointer_v1 *relative_pointer;
if (!d->relative_pointer_manager)
return -1;
if (!d->pointer_constraints)
return -1;
if (!input->relative_pointer) {
relative_pointer =
zwp_relative_pointer_manager_v1_get_relative_pointer(
d->relative_pointer_manager,
input->pointer);
zwp_relative_pointer_v1_add_listener(relative_pointer,
&relative_pointer_listener,
input);
input->relative_pointer = relative_pointer;
}
for (window = vd->windows; window; window = window->next)
lock_pointer_to_window(window, input);
d->relative_mouse_mode = 1;
return 0;
}
int Wayland_input_unlock_pointer(struct SDL_WaylandInput *input)
{
SDL_VideoDevice *vd = SDL_GetVideoDevice();
SDL_VideoData *d = input->display;
SDL_Window *window;
SDL_WindowData *w;
for (window = vd->windows; window; window = window->next) {
w = window->driverdata;
if (w->locked_pointer)
zwp_locked_pointer_v1_destroy(w->locked_pointer);
w->locked_pointer = NULL;
}
zwp_relative_pointer_v1_destroy(input->relative_pointer);
input->relative_pointer = NULL;
d->relative_mouse_mode = 0;
return 0;
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -32,6 +32,15 @@ extern void Wayland_PumpEvents(_THIS);
extern void Wayland_display_add_input(SDL_VideoData *d, uint32_t id);
extern void Wayland_display_destroy_input(SDL_VideoData *d);
extern void Wayland_display_add_pointer_constraints(SDL_VideoData *d, uint32_t id);
extern void Wayland_display_destroy_pointer_constraints(SDL_VideoData *d);
extern int Wayland_input_lock_pointer(struct SDL_WaylandInput *input);
extern int Wayland_input_unlock_pointer(struct SDL_WaylandInput *input);
extern void Wayland_display_add_relative_pointer_manager(SDL_VideoData *d, uint32_t id);
extern void Wayland_display_destroy_relative_pointer_manager(SDL_VideoData *d);
#endif /* _SDL_waylandevents_h */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -27,7 +27,6 @@
#define _GNU_SOURCE
#endif
#include <errno.h>
#include <sys/types.h>
#include <sys/mman.h>
#include <fcntl.h>
@ -70,7 +69,6 @@ wayland_create_tmp_file(off_t size)
xdg_path = SDL_getenv("XDG_RUNTIME_DIR");
if (!xdg_path) {
errno = ENOENT;
return -1;
}
@ -116,8 +114,7 @@ create_buffer_from_shm(Wayland_CursorData *d,
shm_fd = wayland_create_tmp_file(size);
if (shm_fd < 0)
{
fprintf(stderr, "creating mouse cursor buffer failed!\n");
return -1;
return SDL_SetError("Creating mouse cursor buffer failed.");
}
d->shm_data = mmap(NULL,
@ -128,8 +125,8 @@ create_buffer_from_shm(Wayland_CursorData *d,
0);
if (d->shm_data == MAP_FAILED) {
d->shm_data = NULL;
fprintf (stderr, "mmap () failed\n");
close (shm_fd);
return SDL_SetError("mmap() failed.");
}
shm_pool = wl_shm_create_pool(data->shm, shm_fd, size);
@ -159,6 +156,11 @@ Wayland_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
SDL_VideoDevice *vd = SDL_GetVideoDevice ();
SDL_VideoData *wd = (SDL_VideoData *) vd->driverdata;
Wayland_CursorData *data = calloc (1, sizeof (Wayland_CursorData));
if (!data) {
SDL_OutOfMemory();
free(cursor);
return NULL;
}
cursor->driverdata = (void *) data;
/* Assume ARGB8888 */
@ -169,7 +171,7 @@ Wayland_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
if (create_buffer_from_shm (data,
surface->w,
surface->h,
WL_SHM_FORMAT_XRGB8888) < 0)
WL_SHM_FORMAT_ARGB8888) < 0)
{
free (cursor->driverdata);
free (cursor);
@ -187,6 +189,8 @@ Wayland_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
data->hot_y = hot_y;
data->w = surface->w;
data->h = surface->h;
} else {
SDL_OutOfMemory();
}
return cursor;
@ -200,6 +204,11 @@ CreateCursorFromWlCursor(SDL_VideoData *d, struct wl_cursor *wlcursor)
cursor = calloc(1, sizeof (*cursor));
if (cursor) {
Wayland_CursorData *data = calloc (1, sizeof (Wayland_CursorData));
if (!data) {
SDL_OutOfMemory();
free(cursor);
return NULL;
}
cursor->driverdata = (void *) data;
data->buffer = WAYLAND_wl_cursor_image_get_buffer(wlcursor->images[0]);
@ -322,13 +331,13 @@ Wayland_ShowCursor(SDL_Cursor *cursor)
{
Wayland_CursorData *data = cursor->driverdata;
wl_surface_attach(data->surface, data->buffer, 0, 0);
wl_surface_damage(data->surface, 0, 0, data->w, data->h);
wl_surface_commit(data->surface);
wl_pointer_set_cursor (pointer, 0,
data->surface,
data->hot_x,
data->hot_y);
wl_surface_attach(data->surface, data->buffer, 0, 0);
wl_surface_damage(data->surface, 0, 0, data->w, data->h);
wl_surface_commit(data->surface);
}
else
{
@ -356,7 +365,13 @@ Wayland_WarpMouseGlobal(int x, int y)
static int
Wayland_SetRelativeMouseMode(SDL_bool enabled)
{
return SDL_Unsupported();
SDL_VideoDevice *vd = SDL_GetVideoDevice();
SDL_VideoData *data = (SDL_VideoData *) vd->driverdata;
if (enabled)
return Wayland_input_lock_pointer(data->input);
else
return Wayland_input_unlock_pointer(data->input);
}
void

View file

@ -21,6 +21,18 @@
/* *INDENT-OFF* */
#ifndef SDL_WAYLAND_MODULE
#define SDL_WAYLAND_MODULE(modname)
#endif
#ifndef SDL_WAYLAND_SYM
#define SDL_WAYLAND_SYM(rc,fn,params)
#endif
#ifndef SDL_WAYLAND_INTERFACE
#define SDL_WAYLAND_INTERFACE(iface)
#endif
SDL_WAYLAND_MODULE(WAYLAND_CLIENT)
SDL_WAYLAND_SYM(void, wl_proxy_marshal, (struct wl_proxy *, uint32_t, ...))
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_create, (struct wl_proxy *, const struct wl_interface *))
@ -55,6 +67,9 @@ SDL_WAYLAND_SYM(void, wl_list_insert_list, (struct wl_list *, struct wl_list *))
SDL_WAYLAND_MODULE(WAYLAND_CLIENT_1_4)
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_constructor, (struct wl_proxy *, uint32_t opcode, const struct wl_interface *interface, ...))
SDL_WAYLAND_MODULE(WAYLAND_CLIENT_1_10)
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_constructor_versioned, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, ...))
SDL_WAYLAND_INTERFACE(wl_seat_interface)
SDL_WAYLAND_INTERFACE(wl_surface_interface)
SDL_WAYLAND_INTERFACE(wl_shm_pool_interface)
@ -99,8 +114,10 @@ SDL_WAYLAND_SYM(enum xkb_state_component, xkb_state_update_mask, (struct xkb_sta
xkb_layout_index_t latched_layout,\
xkb_layout_index_t locked_layout) )
#undef SDL_WAYLAND_MODULE
#undef SDL_WAYLAND_SYM
#undef SDL_WAYLAND_INTERFACE
/* *INDENT-ON* */
/* vi: set ts=4 sw=4 expandtab: */
//SDL_WAYLAND_SYM(ret, fn, params)

View file

@ -35,6 +35,8 @@
#include "SDL_waylandmouse.h"
#include "SDL_waylandtouch.h"
#include <sys/types.h>
#include <unistd.h>
#include <fcntl.h>
#include <xkbcommon/xkbcommon.h>
@ -55,6 +57,56 @@ Wayland_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
static void
Wayland_VideoQuit(_THIS);
/* Find out what class name we should use
* Based on src/video/x11/SDL_x11video.c */
static char *
get_classname()
{
char *spot;
#if defined(__LINUX__) || defined(__FREEBSD__)
char procfile[1024];
char linkfile[1024];
int linksize;
#endif
/* First allow environment variable override */
spot = SDL_getenv("SDL_VIDEO_WAYLAND_WMCLASS");
if (spot) {
return SDL_strdup(spot);
} else {
/* Fallback to the "old" envvar */
spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS");
if (spot) {
return SDL_strdup(spot);
}
}
/* Next look at the application's executable name */
#if defined(__LINUX__) || defined(__FREEBSD__)
#if defined(__LINUX__)
SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid());
#elif defined(__FREEBSD__)
SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file",
getpid());
#else
#error Where can we find the executable name?
#endif
linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1);
if (linksize > 0) {
linkfile[linksize] = '\0';
spot = SDL_strrchr(linkfile, '/');
if (spot) {
return SDL_strdup(spot + 1);
} else {
return SDL_strdup(linkfile);
}
}
#endif /* __LINUX__ || __FREEBSD__ */
/* Finally use the default we've used forever */
return SDL_strdup("SDL_App");
}
/* Wayland driver bootstrap functions */
static int
Wayland_Available(void)
@ -117,7 +169,10 @@ Wayland_CreateDevice(int devindex)
device->CreateWindow = Wayland_CreateWindow;
device->ShowWindow = Wayland_ShowWindow;
device->SetWindowFullscreen = Wayland_SetWindowFullscreen;
device->MaximizeWindow = Wayland_MaximizeWindow;
device->RestoreWindow = Wayland_RestoreWindow;
device->SetWindowSize = Wayland_SetWindowSize;
device->SetWindowTitle = Wayland_SetWindowTitle;
device->DestroyWindow = Wayland_DestroyWindow;
device->SetWindowHitTest = Wayland_SetWindowHitTest;
@ -145,7 +200,7 @@ display_handle_geometry(void *data,
{
SDL_VideoDisplay *display = data;
display->name = strdup(model);
display->name = SDL_strdup(model);
display->driverdata = output;
}
@ -253,8 +308,10 @@ display_handle_global(void *data, struct wl_registry *registry, uint32_t id,
} else if (strcmp(interface, "wl_shm") == 0) {
d->shm = wl_registry_bind(registry, id, &wl_shm_interface, 1);
d->cursor_theme = WAYLAND_wl_cursor_theme_load(NULL, 32, d->shm);
d->default_cursor = WAYLAND_wl_cursor_theme_get_cursor(d->cursor_theme, "left_ptr");
} else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) {
Wayland_display_add_relative_pointer_manager(d, id);
} else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) {
Wayland_display_add_pointer_constraints(d, id);
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
} else if (strcmp(interface, "qt_touch_extension") == 0) {
Wayland_touch_create(d, id);
@ -283,6 +340,11 @@ Wayland_VideoInit(_THIS)
_this->driverdata = data;
data->xkb_context = WAYLAND_xkb_context_new(0);
if (!data->xkb_context) {
return SDL_SetError("Failed to create XKB context");
}
data->display = WAYLAND_wl_display_connect(NULL);
if (data->display == NULL) {
return SDL_SetError("Failed to connect to a Wayland display");
@ -301,13 +363,11 @@ Wayland_VideoInit(_THIS)
// Second roundtrip to receive all output events.
WAYLAND_wl_display_roundtrip(data->display);
data->xkb_context = WAYLAND_xkb_context_new(0);
if (!data->xkb_context) {
return SDL_SetError("Failed to create XKB context");
}
Wayland_InitMouse();
/* Get the surface class name, usually the name of the application */
data->classname = get_classname();
WAYLAND_wl_display_flush(data->display);
return 0;
@ -341,6 +401,8 @@ Wayland_VideoQuit(_THIS)
}
Wayland_display_destroy_input(data);
Wayland_display_destroy_pointer_constraints(data);
Wayland_display_destroy_relative_pointer_manager(data);
if (data->xkb_context) {
WAYLAND_xkb_context_unref(data->xkb_context);
@ -376,6 +438,7 @@ Wayland_VideoQuit(_THIS)
WAYLAND_wl_display_disconnect(data->display);
}
SDL_free(data->classname);
free(data);
_this->driverdata = NULL;
}

View file

@ -42,9 +42,10 @@ typedef struct {
struct wl_compositor *compositor;
struct wl_shm *shm;
struct wl_cursor_theme *cursor_theme;
struct wl_cursor *default_cursor;
struct wl_pointer *pointer;
struct wl_shell *shell;
struct zwp_relative_pointer_manager_v1 *relative_pointer_manager;
struct zwp_pointer_constraints_v1 *pointer_constraints;
EGLDisplay edpy;
EGLContext context;
@ -58,6 +59,10 @@ typedef struct {
struct qt_surface_extension *surface_extension;
struct qt_windowmanager *windowmanager;
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
char *classname;
int relative_mouse_mode;
} SDL_VideoData;
#endif /* _SDL_waylandvideo_h */

View file

@ -26,6 +26,7 @@
#include "../SDL_sysvideo.h"
#include "../../events/SDL_windowevents_c.h"
#include "../SDL_egl_c.h"
#include "SDL_waylandevents_c.h"
#include "SDL_waylandwindow.h"
#include "SDL_waylandvideo.h"
#include "SDL_waylandtouch.h"
@ -46,6 +47,33 @@ handle_configure(void *data, struct wl_shell_surface *shell_surface,
SDL_Window *window = wind->sdlwindow;
struct wl_region *region;
/* wl_shell_surface spec states that this is a suggestion.
Ignore if less than or greater than max/min size. */
if (width == 0 || height == 0) {
return;
}
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
if ((window->flags & SDL_WINDOW_RESIZABLE)) {
if (window->max_w > 0) {
width = SDL_min(width, window->max_w);
}
width = SDL_max(width, window->min_w);
if (window->max_h > 0) {
height = SDL_min(height, window->max_h);
}
height = SDL_max(height, window->min_h);
} else {
return;
}
}
if (width == window->w && height == window->h) {
return;
}
window->w = width;
window->h = height;
WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
@ -145,6 +173,26 @@ Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
}
void
Wayland_RestoreWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *wind = window->driverdata;
wl_shell_surface_set_toplevel(wind->shell_surface);
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
}
void
Wayland_MaximizeWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *wind = window->driverdata;
wl_shell_surface_set_maximized(wind->shell_surface, NULL);
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
}
int Wayland_CreateWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *data;
@ -178,6 +226,7 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
wl_surface_set_user_data(data->surface, data);
data->shell_surface = wl_shell_get_shell_surface(c->shell,
data->surface);
wl_shell_surface_set_class (data->shell_surface, c->classname);
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
if (c->surface_extension) {
data->extended_surface = qt_surface_extension_get_extended_surface(
@ -214,6 +263,10 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
wl_surface_set_opaque_region(data->surface, region);
wl_region_destroy(region);
if (c->relative_mouse_mode) {
Wayland_input_lock_pointer(c->input);
}
WAYLAND_wl_display_flush(c->display);
return 0;
@ -233,6 +286,17 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
wl_region_destroy(region);
}
void Wayland_SetWindowTitle(_THIS, SDL_Window * window)
{
SDL_WindowData *wind = window->driverdata;
if (window->title != NULL) {
wl_shell_surface_set_title(wind->shell_surface, window->title);
}
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
}
void Wayland_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_VideoData *data = _this->driverdata;

View file

@ -39,6 +39,7 @@ typedef struct {
struct wl_egl_window *egl_window;
struct SDL_WaylandInput *keyboard_device;
EGLSurface egl_surface;
struct zwp_locked_pointer_v1 *locked_pointer;
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
struct qt_extended_surface *extended_surface;
@ -49,8 +50,11 @@ extern void Wayland_ShowWindow(_THIS, SDL_Window *window);
extern void Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
SDL_VideoDisplay * _display,
SDL_bool fullscreen);
extern void Wayland_MaximizeWindow(_THIS, SDL_Window * window);
extern void Wayland_RestoreWindow(_THIS, SDL_Window * window);
extern int Wayland_CreateWindow(_THIS, SDL_Window *window);
extern void Wayland_SetWindowSize(_THIS, SDL_Window * window);
extern void Wayland_SetWindowTitle(_THIS, SDL_Window * window);
extern void Wayland_DestroyWindow(_THIS, SDL_Window *window);
extern SDL_bool

View file

@ -198,13 +198,26 @@ WindowsScanCodeToSDLScanCode(LPARAM lParam, WPARAM wParam)
return code;
}
static SDL_bool
WIN_ShouldIgnoreFocusClick()
{
return !SDL_GetHintBoolean(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, SDL_FALSE);
}
void
WIN_CheckWParamMouseButton(SDL_bool bwParamMousePressed, SDL_bool bSDLMousePressed, SDL_WindowData *data, Uint8 button, SDL_MouseID mouseID)
{
if (data->focus_click_pending && button == SDL_BUTTON_LEFT && !bwParamMousePressed) {
data->focus_click_pending = SDL_FALSE;
WIN_UpdateClipCursor(data->window);
if (data->focus_click_pending & SDL_BUTTON(button)) {
/* Ignore the button click for activation */
if (!bwParamMousePressed) {
data->focus_click_pending &= ~SDL_BUTTON(button);
if (!data->focus_click_pending) {
WIN_UpdateClipCursor(data->window);
}
}
if (WIN_ShouldIgnoreFocusClick()) {
return;
}
}
if (bwParamMousePressed && !bSDLMousePressed) {
@ -326,17 +339,7 @@ WIN_ConvertUTF32toUTF8(UINT32 codepoint, char * text)
static SDL_bool
ShouldGenerateWindowCloseOnAltF4(void)
{
const char *hint;
hint = SDL_GetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4);
if (hint) {
if (*hint == '0') {
return SDL_TRUE;
} else {
return SDL_FALSE;
}
}
return SDL_TRUE;
return !SDL_GetHintBoolean(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_FALSE);
}
LRESULT CALLBACK
@ -398,8 +401,24 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
minimized = HIWORD(wParam);
if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
data->focus_click_pending = (GetAsyncKeyState(VK_LBUTTON) != 0);
if (LOWORD(wParam) == WA_CLICKACTIVE) {
if (GetAsyncKeyState(VK_LBUTTON)) {
data->focus_click_pending |= SDL_BUTTON_LMASK;
}
if (GetAsyncKeyState(VK_RBUTTON)) {
data->focus_click_pending |= SDL_BUTTON_RMASK;
}
if (GetAsyncKeyState(VK_MBUTTON)) {
data->focus_click_pending |= SDL_BUTTON_MMASK;
}
if (GetAsyncKeyState(VK_XBUTTON1)) {
data->focus_click_pending |= SDL_BUTTON_X1MASK;
}
if (GetAsyncKeyState(VK_XBUTTON2)) {
data->focus_click_pending |= SDL_BUTTON_X2MASK;
}
}
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
if (SDL_GetKeyboardFocus() != data->window) {
SDL_SetKeyboardFocus(data->window);
@ -423,6 +442,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
if (SDL_GetKeyboardFocus() == data->window) {
SDL_SetKeyboardFocus(NULL);
WIN_ResetDeadKeys();
}
ClipCursor(NULL);
@ -737,6 +757,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
break;
#endif /* WM_GETMINMAXINFO */
case WM_WINDOWPOSCHANGING:
if (data->expected_resize) {
returnCode = 0;
}
break;
case WM_WINDOWPOSCHANGED:
{
RECT rect;
@ -763,6 +790,9 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
h = rect.bottom - rect.top;
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED, w,
h);
/* Forces a WM_PAINT event */
InvalidateRect(hwnd, NULL, FALSE);
}
break;
@ -907,12 +937,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
if (buffer) {
if (DragQueryFile(drop, i, buffer, size)) {
char *file = WIN_StringToUTF8(buffer);
SDL_SendDropFile(file);
SDL_SendDropFile(data->window, file);
SDL_free(file);
}
SDL_stack_free(buffer);
}
}
SDL_SendDropComplete(data->window);
DragFinish(drop);
return 0;
}
@ -927,15 +958,17 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
const SDL_Point point = { (int) winpoint.x, (int) winpoint.y };
const SDL_HitTestResult rc = window->hit_test(window, &point, window->hit_test_data);
switch (rc) {
case SDL_HITTEST_DRAGGABLE: return HTCAPTION;
case SDL_HITTEST_RESIZE_TOPLEFT: return HTTOPLEFT;
case SDL_HITTEST_RESIZE_TOP: return HTTOP;
case SDL_HITTEST_RESIZE_TOPRIGHT: return HTTOPRIGHT;
case SDL_HITTEST_RESIZE_RIGHT: return HTRIGHT;
case SDL_HITTEST_RESIZE_BOTTOMRIGHT: return HTBOTTOMRIGHT;
case SDL_HITTEST_RESIZE_BOTTOM: return HTBOTTOM;
case SDL_HITTEST_RESIZE_BOTTOMLEFT: return HTBOTTOMLEFT;
case SDL_HITTEST_RESIZE_LEFT: return HTLEFT;
#define POST_HIT_TEST(ret) { SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIT_TEST, 0, 0); return ret; }
case SDL_HITTEST_DRAGGABLE: POST_HIT_TEST(HTCAPTION);
case SDL_HITTEST_RESIZE_TOPLEFT: POST_HIT_TEST(HTTOPLEFT);
case SDL_HITTEST_RESIZE_TOP: POST_HIT_TEST(HTTOP);
case SDL_HITTEST_RESIZE_TOPRIGHT: POST_HIT_TEST(HTTOPRIGHT);
case SDL_HITTEST_RESIZE_RIGHT: POST_HIT_TEST(HTRIGHT);
case SDL_HITTEST_RESIZE_BOTTOMRIGHT: POST_HIT_TEST(HTBOTTOMRIGHT);
case SDL_HITTEST_RESIZE_BOTTOM: POST_HIT_TEST(HTBOTTOM);
case SDL_HITTEST_RESIZE_BOTTOMLEFT: POST_HIT_TEST(HTBOTTOMLEFT);
case SDL_HITTEST_RESIZE_LEFT: POST_HIT_TEST(HTLEFT);
#undef POST_HIT_TEST
case SDL_HITTEST_NORMAL: return HTCLIENT;
}
}
@ -1012,7 +1045,8 @@ HINSTANCE SDL_Instance = NULL;
int
SDL_RegisterApp(char *name, Uint32 style, void *hInst)
{
WNDCLASS class;
WNDCLASSEX wcex;
TCHAR path[MAX_PATH];
/* Only do this once... */
if (app_registered) {
@ -1034,19 +1068,24 @@ SDL_RegisterApp(char *name, Uint32 style, void *hInst)
}
/* Register the application class */
class.hCursor = NULL;
class.hIcon =
LoadImage(SDL_Instance, SDL_Appname, IMAGE_ICON, 0, 0,
LR_DEFAULTCOLOR);
class.lpszMenuName = NULL;
class.lpszClassName = SDL_Appname;
class.hbrBackground = NULL;
class.hInstance = SDL_Instance;
class.style = SDL_Appstyle;
class.lpfnWndProc = WIN_WindowProc;
class.cbWndExtra = 0;
class.cbClsExtra = 0;
if (!RegisterClass(&class)) {
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.hCursor = NULL;
wcex.hIcon = NULL;
wcex.hIconSm = NULL;
wcex.lpszMenuName = NULL;
wcex.lpszClassName = SDL_Appname;
wcex.style = SDL_Appstyle;
wcex.hbrBackground = NULL;
wcex.lpfnWndProc = WIN_WindowProc;
wcex.hInstance = SDL_Instance;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
/* Use the first icon as a default icon, like in the Explorer */
GetModuleFileName(SDL_Instance, path, MAX_PATH);
ExtractIconEx(path, 0, &wcex.hIcon, &wcex.hIconSm, 1);
if (!RegisterClassEx(&wcex)) {
return SDL_SetError("Couldn't register application class");
}
@ -1058,7 +1097,7 @@ SDL_RegisterApp(char *name, Uint32 style, void *hInst)
void
SDL_UnregisterApp()
{
WNDCLASS class;
WNDCLASSEX wcex;
/* SDL_RegisterApp might not have been called before */
if (!app_registered) {
@ -1067,8 +1106,10 @@ SDL_UnregisterApp()
--app_registered;
if (app_registered == 0) {
/* Check for any registered window classes. */
if (GetClassInfo(SDL_Instance, SDL_Appname, &class)) {
if (GetClassInfoEx(SDL_Instance, SDL_Appname, &wcex)) {
UnregisterClass(SDL_Appname, SDL_Instance);
if (wcex.hIcon) DestroyIcon(wcex.hIcon);
if (wcex.hIconSm) DestroyIcon(wcex.hIconSm);
}
SDL_free(SDL_Appname);
SDL_Appname = NULL;

View file

@ -157,11 +157,47 @@ WIN_QuitKeyboard(_THIS)
#endif
}
void
WIN_ResetDeadKeys()
{
/*
if a deadkey has been typed, but not the next character (which the deadkey might modify),
this tries to undo the effect pressing the deadkey.
see: http://archives.miloush.net/michkap/archive/2006/09/10/748775.html
*/
BYTE keyboardState[256];
WCHAR buffer[16];
int keycode, scancode, result, i;
GetKeyboardState(keyboardState);
keycode = VK_SPACE;
scancode = MapVirtualKey(keycode, MAPVK_VK_TO_VSC);
if (scancode == 0) {
/* the keyboard doesn't have this key */
return;
}
for (i = 0; i < 5; i++) {
result = ToUnicode(keycode, scancode, keyboardState, (LPWSTR)buffer, 16, 0);
if (result > 0) {
/* success */
return;
}
}
}
void
WIN_StartTextInput(_THIS)
{
#ifndef SDL_DISABLE_WINDOWS_IME
SDL_Window *window = SDL_GetKeyboardFocus();
SDL_Window *window;
#endif
WIN_ResetDeadKeys();
#ifndef SDL_DISABLE_WINDOWS_IME
window = SDL_GetKeyboardFocus();
if (window) {
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
@ -176,7 +212,13 @@ void
WIN_StopTextInput(_THIS)
{
#ifndef SDL_DISABLE_WINDOWS_IME
SDL_Window *window = SDL_GetKeyboardFocus();
SDL_Window *window;
#endif
WIN_ResetDeadKeys();
#ifndef SDL_DISABLE_WINDOWS_IME
window = SDL_GetKeyboardFocus();
if (window) {
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;

View file

@ -27,6 +27,8 @@ extern void WIN_InitKeyboard(_THIS);
extern void WIN_UpdateKeymap(void);
extern void WIN_QuitKeyboard(_THIS);
extern void WIN_ResetDeadKeys(void);
extern void WIN_StartTextInput(_THIS);
extern void WIN_StopTextInput(_THIS);
extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);

View file

@ -452,9 +452,9 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
}
/* Align the buttons to the right/bottom. */
x = Size.cx - ButtonWidth - ButtonMargin;
x = Size.cx - (ButtonWidth + ButtonMargin) * messageboxdata->numbuttons;
y = Size.cy - ButtonHeight - ButtonMargin;
for (i = 0; i < messageboxdata->numbuttons; ++i) {
for (i = messageboxdata->numbuttons - 1; i >= 0; --i) {
SDL_bool isDefault;
if (buttons[i].flags & SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT) {
@ -466,7 +466,7 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
FreeDialogData(dialog);
return -1;
}
x -= ButtonWidth + ButtonMargin;
x += ButtonWidth + ButtonMargin;
}
/* FIXME: If we have a parent window, get the Instance and HWND for them */

View file

@ -23,6 +23,7 @@
#if SDL_VIDEO_DRIVER_WINDOWS
#include "SDL_windowsvideo.h"
#include "../../../include/SDL_assert.h"
/* Windows CE compatibility */
#ifndef CDS_FULLSCREEN
@ -69,40 +70,16 @@ WIN_GetMonitorDPI(HMONITOR hMonitor,
return TRUE;
}
static SDL_bool
WIN_GetDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
static void
WIN_UpdateDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
{
SDL_VideoData *vid_data = (SDL_VideoData *) _this->driverdata;
SDL_DisplayModeData *data;
DEVMODE devmode;
SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
HDC hdc;
devmode.dmSize = sizeof(devmode);
devmode.dmDriverExtra = 0;
if (!EnumDisplaySettings(deviceName, index, &devmode)) {
return SDL_FALSE;
}
data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
if (!data) {
return SDL_FALSE;
}
data->DeviceMode = devmode;
data->DeviceMode.dmFields =
(DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY |
DM_DISPLAYFLAGS);
data->ScaleX = 1.0f;
data->ScaleY = 1.0f;
data->DiagDPI = 0.0f;
data->HorzDPI = 0.0f;
data->VertDPI = 0.0f;
/* Fill in the mode information */
mode->format = SDL_PIXELFORMAT_UNKNOWN;
mode->w = devmode.dmPelsWidth;
mode->h = devmode.dmPelsHeight;
mode->refresh_rate = devmode.dmDisplayFrequency;
mode->driverdata = data;
if (index == ENUM_CURRENT_SETTINGS
&& (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) {
@ -112,8 +89,8 @@ WIN_GetDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mod
int logical_width = GetDeviceCaps( hdc, HORZRES );
int logical_height = GetDeviceCaps( hdc, VERTRES );
data->ScaleX = (float)logical_width / devmode.dmPelsWidth;
data->ScaleY = (float)logical_height / devmode.dmPelsHeight;
data->ScaleX = (float)logical_width / data->DeviceMode.dmPelsWidth;
data->ScaleY = (float)logical_height / data->DeviceMode.dmPelsHeight;
mode->w = logical_width;
mode->h = logical_height;
@ -126,8 +103,8 @@ WIN_GetDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mod
dpi_data.vid_data = vid_data;
dpi_data.mode = mode;
dpi_data.mode_data = data;
monitor_rect.left = devmode.dmPosition.x;
monitor_rect.top = devmode.dmPosition.y;
monitor_rect.left = data->DeviceMode.dmPosition.x;
monitor_rect.top = data->DeviceMode.dmPosition.y;
monitor_rect.right = monitor_rect.left + 1;
monitor_rect.bottom = monitor_rect.top + 1;
EnumDisplayMonitors(NULL, &monitor_rect, WIN_GetMonitorDPI, (LPARAM)&dpi_data);
@ -175,10 +152,10 @@ WIN_GetDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mod
} else if (bmi->bmiHeader.biBitCount == 4) {
mode->format = SDL_PIXELFORMAT_INDEX4LSB;
}
} else {
} else if (mode->format == SDL_PIXELFORMAT_UNKNOWN) {
/* FIXME: Can we tell what this will be? */
if ((devmode.dmFields & DM_BITSPERPEL) == DM_BITSPERPEL) {
switch (devmode.dmBitsPerPel) {
if ((data->DeviceMode.dmFields & DM_BITSPERPEL) == DM_BITSPERPEL) {
switch (data->DeviceMode.dmBitsPerPel) {
case 32:
mode->format = SDL_PIXELFORMAT_RGB888;
break;
@ -200,6 +177,42 @@ WIN_GetDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mod
}
}
}
}
static SDL_bool
WIN_GetDisplayMode(_THIS, LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
{
SDL_DisplayModeData *data;
DEVMODE devmode;
devmode.dmSize = sizeof(devmode);
devmode.dmDriverExtra = 0;
if (!EnumDisplaySettings(deviceName, index, &devmode)) {
return SDL_FALSE;
}
data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
if (!data) {
return SDL_FALSE;
}
mode->driverdata = data;
data->DeviceMode = devmode;
/* Default basic information */
data->ScaleX = 1.0f;
data->ScaleY = 1.0f;
data->DiagDPI = 0.0f;
data->HorzDPI = 0.0f;
data->VertDPI = 0.0f;
mode->format = SDL_PIXELFORMAT_UNKNOWN;
mode->w = data->DeviceMode.dmPelsWidth;
mode->h = data->DeviceMode.dmPelsHeight;
mode->refresh_rate = data->DeviceMode.dmDisplayFrequency;
/* Fill in the mode information */
WIN_UpdateDisplayMode(_this, deviceName, index, mode);
return SDL_TRUE;
}
@ -329,7 +342,44 @@ WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi,
*vdpi = data->VertDPI;
}
return data->DiagDPI != 0.0f ? 0 : -1;
return data->DiagDPI != 0.0f ? 0 : SDL_SetError("Couldn't get DPI");
}
int
WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
{
const SDL_DisplayModeData *data = (const SDL_DisplayModeData *) display->current_mode.driverdata;
const DEVMODE *pDevMode = &data->DeviceMode;
POINT pt = {
/* !!! FIXME: no scale, right? */
(LONG) (pDevMode->dmPosition.x + (pDevMode->dmPelsWidth / 2)),
(LONG) (pDevMode->dmPosition.y + (pDevMode->dmPelsHeight / 2))
};
HMONITOR hmon = MonitorFromPoint(pt, MONITOR_DEFAULTTONULL);
MONITORINFO minfo;
const RECT *work;
BOOL rc = FALSE;
SDL_assert(hmon != NULL);
if (hmon != NULL) {
SDL_zero(minfo);
minfo.cbSize = sizeof (MONITORINFO);
rc = GetMonitorInfo(hmon, &minfo);
SDL_assert(rc);
}
if (!rc) {
return SDL_SetError("Couldn't find monitor data");
}
work = &minfo.rcWork;
rect->x = (int)SDL_ceil(work->left * data->ScaleX);
rect->y = (int)SDL_ceil(work->top * data->ScaleY);
rect->w = (int)SDL_ceil((work->right - work->left) * data->ScaleX);
rect->h = (int)SDL_ceil((work->bottom - work->top) * data->ScaleY);
return 0;
}
void
@ -366,7 +416,7 @@ WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
LONG status;
if (mode->driverdata == display->desktop_mode.driverdata) {
status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, 0, NULL);
status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL);
} else {
status = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL);
}
@ -389,6 +439,7 @@ WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
return SDL_SetError("ChangeDisplaySettingsEx() failed: %s", reason);
}
EnumDisplaySettings(displaydata->DeviceName, ENUM_CURRENT_SETTINGS, &data->DeviceMode);
WIN_UpdateDisplayMode(_this, displaydata->DeviceName, ENUM_CURRENT_SETTINGS, mode);
return 0;
}

View file

@ -40,6 +40,7 @@ typedef struct
extern int WIN_InitModes(_THIS);
extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);

View file

@ -124,6 +124,7 @@ WIN_CreateDevice(int devindex)
device->VideoInit = WIN_VideoInit;
device->VideoQuit = WIN_VideoQuit;
device->GetDisplayBounds = WIN_GetDisplayBounds;
device->GetDisplayUsableBounds = WIN_GetDisplayUsableBounds;
device->GetDisplayDPI = WIN_GetDisplayDPI;
device->GetDisplayModes = WIN_GetDisplayModes;
device->SetDisplayMode = WIN_SetDisplayMode;
@ -136,6 +137,7 @@ WIN_CreateDevice(int devindex)
device->SetWindowIcon = WIN_SetWindowIcon;
device->SetWindowPosition = WIN_SetWindowPosition;
device->SetWindowSize = WIN_SetWindowSize;
device->SetWindowOpacity = WIN_SetWindowOpacity;
device->ShowWindow = WIN_ShowWindow;
device->HideWindow = WIN_HideWindow;
device->RaiseWindow = WIN_RaiseWindow;
@ -143,6 +145,7 @@ WIN_CreateDevice(int devindex)
device->MinimizeWindow = WIN_MinimizeWindow;
device->RestoreWindow = WIN_RestoreWindow;
device->SetWindowBordered = WIN_SetWindowBordered;
device->SetWindowResizable = WIN_SetWindowResizable;
device->SetWindowFullscreen = WIN_SetWindowFullscreen;
device->SetWindowGammaRamp = WIN_SetWindowGammaRamp;
device->GetWindowGammaRamp = WIN_GetWindowGammaRamp;

View file

@ -478,7 +478,8 @@ WIN_HideWindow(_THIS, SDL_Window * window)
void
WIN_RaiseWindow(_THIS, SDL_Window * window)
{
WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE);
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
SetForegroundWindow(hwnd);
}
void
@ -519,6 +520,22 @@ WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
data->in_border_change = SDL_FALSE;
}
void
WIN_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
{
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
HWND hwnd = data->hwnd;
DWORD style = GetWindowLong(hwnd, GWL_STYLE);
if (resizable) {
style |= STYLE_RESIZABLE;
} else {
style &= ~STYLE_RESIZABLE;
}
SetWindowLong(hwnd, GWL_STYLE, style);
}
void
WIN_RestoreWindow(_THIS, SDL_Window * window)
{
@ -826,6 +843,39 @@ WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
return 0; /* just succeed, the real work is done elsewhere. */
}
int
WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
{
const SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
const HWND hwnd = data->hwnd;
const LONG style = GetWindowLong(hwnd, GWL_EXSTYLE);
SDL_assert(style != 0);
if (opacity == 1.0f) {
/* want it fully opaque, just mark it unlayered if necessary. */
if (style & WS_EX_LAYERED) {
if (SetWindowLong(hwnd, GWL_EXSTYLE, style & ~WS_EX_LAYERED) == 0) {
return WIN_SetError("SetWindowLong()");
}
}
} else {
const BYTE alpha = (BYTE) ((int) (opacity * 255.0f));
/* want it transparent, mark it layered if necessary. */
if ((style & WS_EX_LAYERED) == 0) {
if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_LAYERED) == 0) {
return WIN_SetError("SetWindowLong()");
}
}
if (SetLayeredWindowAttributes(hwnd, 0, alpha, LWA_ALPHA) == 0) {
return WIN_SetError("SetLayeredWindowAttributes()");
}
}
return 0;
}
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -41,7 +41,7 @@ typedef struct
SDL_bool expected_resize;
SDL_bool in_border_change;
SDL_bool in_title_click;
SDL_bool focus_click_pending;
Uint8 focus_click_pending;
SDL_bool windowed_mode_was_maximized;
SDL_bool in_window_deactivation;
struct SDL_VideoData *videodata;
@ -56,6 +56,7 @@ extern void WIN_SetWindowTitle(_THIS, SDL_Window * window);
extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
extern void WIN_SetWindowPosition(_THIS, SDL_Window * window);
extern void WIN_SetWindowSize(_THIS, SDL_Window * window);
extern int WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
extern void WIN_ShowWindow(_THIS, SDL_Window * window);
extern void WIN_HideWindow(_THIS, SDL_Window * window);
extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
@ -63,6 +64,7 @@ extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
extern void WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
extern void WIN_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
extern void WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
extern int WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
extern int WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);

View file

@ -40,6 +40,7 @@ using Windows::UI::Core::CoreCursor;
#include "SDL_system.h"
extern "C" {
#include "../../thread/SDL_systhread.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_events_c.h"
}
@ -113,7 +114,7 @@ WINRT_CycleXAMLThread()
_mutex = SDL_CreateMutex();
_threadState = ThreadState_Running;
_XAMLThread = SDL_CreateThread(WINRT_XAMLThreadMain, "SDL/XAML App Thread", nullptr);
_XAMLThread = SDL_CreateThreadInternal(WINRT_XAMLThreadMain, "SDL/XAML App Thread", 0, nullptr);
SDL_LockMutex(_mutex);
while (_threadState != ThreadState_Yielding) {

View file

@ -67,6 +67,13 @@ extern void WINRT_ProcessKeyDownEvent(Windows::UI::Core::KeyEventArgs ^args);
extern void WINRT_ProcessKeyUpEvent(Windows::UI::Core::KeyEventArgs ^args);
extern void WINRT_ProcessCharacterReceivedEvent(Windows::UI::Core::CharacterReceivedEventArgs ^args);
#if NTDDI_VERSION >= NTDDI_WIN10
extern SDL_bool WINRT_HasScreenKeyboardSupport(_THIS);
extern void WINRT_ShowScreenKeyboard(_THIS, SDL_Window *window);
extern void WINRT_HideScreenKeyboard(_THIS, SDL_Window *window);
extern SDL_bool WINRT_IsScreenKeyboardShown(_THIS, SDL_Window *window);
#endif // NTDDI_VERSION >= ...
/* XAML Thread Management */
extern void WINRT_CycleXAMLThread();

View file

@ -0,0 +1,196 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WINRT
/* Windows includes */
#include <roapi.h>
#include <windows.foundation.h>
#include <EventToken.h>
/* SDL includes */
extern "C" {
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
}
#include "SDL_winrtvideo_cpp.h"
/* Game Bar events can come in off the main thread. Use the following
WinRT CoreDispatcher to deal with them on SDL's thread.
*/
static Platform::WeakReference WINRT_MainThreadDispatcher;
/* Win10's initial SDK (the 10.0.10240.0 release) does not include references
to Game Bar APIs, as the Game Bar was released via Win10 10.0.10586.0.
Declare its WinRT/COM interface here, to allow compilation with earlier
Windows SDKs.
*/
MIDL_INTERFACE("1DB9A292-CC78-4173-BE45-B61E67283EA7")
IGameBarStatics_ : public IInspectable
{
public:
virtual HRESULT STDMETHODCALLTYPE add_VisibilityChanged(
__FIEventHandler_1_IInspectable *handler,
Windows::Foundation::EventRegistrationToken *token) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_VisibilityChanged(
Windows::Foundation::EventRegistrationToken token) = 0;
virtual HRESULT STDMETHODCALLTYPE add_IsInputRedirectedChanged(
__FIEventHandler_1_IInspectable *handler,
Windows::Foundation::EventRegistrationToken *token) = 0;
virtual HRESULT STDMETHODCALLTYPE remove_IsInputRedirectedChanged(
Windows::Foundation::EventRegistrationToken token) = 0;
virtual HRESULT STDMETHODCALLTYPE get_Visible(
boolean *value) = 0;
virtual HRESULT STDMETHODCALLTYPE get_IsInputRedirected(
boolean *value) = 0;
};
/* Declare the game bar's COM GUID */
static GUID IID_IGameBarStatics_ = { MAKELONG(0xA292, 0x1DB9), 0xCC78, 0x4173, { 0xBE, 0x45, 0xB6, 0x1E, 0x67, 0x28, 0x3E, 0xA7 } };
/* Retrieves a pointer to the game bar, or NULL if it is not available.
If a pointer is returned, it's ->Release() method must be called
after the caller has finished using it.
*/
static IGameBarStatics_ *
WINRT_GetGameBar()
{
wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
HSTRING hClassName;
IActivationFactory *pActivationFactory = NULL;
IGameBarStatics_ *pGameBar = NULL;
HRESULT hr;
hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
if (FAILED(hr)) {
goto done;
}
hr = Windows::Foundation::GetActivationFactory(hClassName, &pActivationFactory);
if (FAILED(hr)) {
goto done;
}
pActivationFactory->QueryInterface(IID_IGameBarStatics_, (void **) &pGameBar);
done:
if (pActivationFactory) {
pActivationFactory->Release();
}
if (hClassName) {
::WindowsDeleteString(hClassName);
}
return pGameBar;
}
static void
WINRT_HandleGameBarIsInputRedirected_MainThread()
{
IGameBarStatics_ *gameBar;
boolean isInputRedirected = 0;
if (!WINRT_MainThreadDispatcher) {
/* The game bar event handler has been deregistered! */
return;
}
gameBar = WINRT_GetGameBar();
if (!gameBar) {
/* Shouldn't happen, but just in case... */
return;
}
if (SUCCEEDED(gameBar->get_IsInputRedirected(&isInputRedirected))) {
if ( ! isInputRedirected) {
/* Input-control is now back to the SDL app. Restore the cursor,
in case Windows does not (it does not in either Win10
10.0.10240.0 or 10.0.10586.0, maybe later version(s) too.
*/
SDL_Cursor *cursor = SDL_GetCursor();
SDL_SetCursor(cursor);
}
}
gameBar->Release();
}
static void
WINRT_HandleGameBarIsInputRedirected_NonMainThread(Platform::Object ^ o1, Platform::Object ^o2)
{
Windows::UI::Core::CoreDispatcher ^dispatcher = WINRT_MainThreadDispatcher.Resolve<Windows::UI::Core::CoreDispatcher>();
if (dispatcher) {
dispatcher->RunAsync(
Windows::UI::Core::CoreDispatcherPriority::Normal,
ref new Windows::UI::Core::DispatchedHandler(&WINRT_HandleGameBarIsInputRedirected_MainThread));
}
}
void
WINRT_InitGameBar(_THIS)
{
SDL_VideoData *driverdata = (SDL_VideoData *)_this->driverdata;
IGameBarStatics_ *gameBar = WINRT_GetGameBar();
if (gameBar) {
/* GameBar.IsInputRedirected events can come in via something other than
the main/SDL thread.
Get a WinRT 'CoreDispatcher' that can be used to call back into the
SDL thread.
*/
WINRT_MainThreadDispatcher = Windows::UI::Core::CoreWindow::GetForCurrentThread()->Dispatcher;
Windows::Foundation::EventHandler<Platform::Object ^> ^handler = \
ref new Windows::Foundation::EventHandler<Platform::Object ^>(&WINRT_HandleGameBarIsInputRedirected_NonMainThread);
__FIEventHandler_1_IInspectable * pHandler = reinterpret_cast<__FIEventHandler_1_IInspectable *>(handler);
gameBar->add_IsInputRedirectedChanged(pHandler, &driverdata->gameBarIsInputRedirectedToken);
gameBar->Release();
}
}
void
WINRT_QuitGameBar(_THIS)
{
SDL_VideoData *driverdata;
IGameBarStatics_ *gameBar;
if (!_this || !_this->driverdata) {
return;
}
gameBar = WINRT_GetGameBar();
if (!gameBar) {
return;
}
driverdata = (SDL_VideoData *)_this->driverdata;
if (driverdata->gameBarIsInputRedirectedToken.Value) {
gameBar->remove_IsInputRedirectedChanged(driverdata->gameBarIsInputRedirectedToken);
driverdata->gameBarIsInputRedirectedToken.Value = 0;
}
WINRT_MainThreadDispatcher = nullptr;
gameBar->Release();
}
#endif /* SDL_VIDEO_DRIVER_WINRT */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -0,0 +1,35 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifndef _SDL_winrtgamebar_h
#define _SDL_winrtgamebar_h
#ifdef __cplusplus
/* These are exported as C++ functions, rather than C, to fix a compilation
bug with MSVC 2013, for Windows 8.x builds. */
extern void WINRT_InitGameBar(_THIS);
extern void WINRT_QuitGameBar(_THIS);
#endif
#endif /* _SDL_winrtmouse_h */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -383,4 +383,48 @@ WINRT_ProcessCharacterReceivedEvent(Windows::UI::Core::CharacterReceivedEventArg
}
}
#if NTDDI_VERSION >= NTDDI_WIN10
SDL_bool WINRT_HasScreenKeyboardSupport(_THIS)
{
return SDL_TRUE;
}
void WINRT_ShowScreenKeyboard(_THIS, SDL_Window *window)
{
using namespace Windows::UI::ViewManagement;
InputPane ^ inputPane = InputPane::GetForCurrentView();
if (inputPane) {
inputPane->TryShow();
}
}
void WINRT_HideScreenKeyboard(_THIS, SDL_Window *window)
{
using namespace Windows::UI::ViewManagement;
InputPane ^ inputPane = InputPane::GetForCurrentView();
if (inputPane) {
inputPane->TryHide();
}
}
SDL_bool WINRT_IsScreenKeyboardShown(_THIS, SDL_Window *window)
{
using namespace Windows::UI::ViewManagement;
InputPane ^ inputPane = InputPane::GetForCurrentView();
if (inputPane) {
// dludwig@pobox.com: checking inputPane->Visible doesn't seem to detect visibility,
// at least not on the Windows Phone 10.0.10240.0 emulator. Checking
// the size of inputPane->OccludedRect, however, does seem to work.
Windows::Foundation::Rect rect = inputPane->OccludedRect;
if (rect.Width > 0 && rect.Height > 0) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
#endif // NTDDI_VERSION >= ...
#endif // SDL_VIDEO_DRIVER_WINRT

View file

@ -26,6 +26,7 @@
* Windows includes:
*/
#include <Windows.h>
#include <windows.ui.core.h>
using namespace Windows::UI::Core;
using Windows::UI::Core::CoreCursor;
@ -116,11 +117,69 @@ WINRT_ShowCursor(SDL_Cursor * cursor)
return 0;
}
CoreWindow ^ coreWindow = CoreWindow::GetForCurrentThread();
if (cursor) {
CoreCursor ^* theCursor = (CoreCursor ^*) cursor->driverdata;
CoreWindow::GetForCurrentThread()->PointerCursor = *theCursor;
coreWindow->PointerCursor = *theCursor;
} else {
CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
// HACK ALERT: TL;DR - Hiding the cursor in WinRT/UWP apps is weird, and
// a Win32-style cursor resource file must be directly included in apps,
// otherwise hiding the cursor will cause mouse-motion data to never be
// received.
//
// Here's the lengthy explanation:
//
// There are two ways to hide a cursor in WinRT/UWP apps.
// Both involve setting the WinRT CoreWindow's (which is somewhat analogous
// to a Win32 HWND) 'PointerCursor' property.
//
// The first way to hide a cursor sets PointerCursor to nullptr. This
// is, arguably, the easiest to implement for an app. It does have an
// unfortunate side-effect: it'll prevent mouse-motion events from being
// sent to the app (via CoreWindow).
//
// The second way to hide a cursor sets PointerCursor to a transparent
// cursor. This allows mouse-motion events to be sent to the app, but is
// more difficult to set up, as:
// 1. WinRT/UWP, while providing a few stock cursors, does not provide
// a completely transparent cursor.
// 2. WinRT/UWP allows apps to provide custom-built cursors, but *ONLY*
// if they are linked directly inside the app, via Win32-style
// cursor resource files. APIs to create cursors at runtime are
// not provided to apps, and attempting to link-to or use Win32
// cursor-creation APIs could cause an app to fail Windows Store
// certification.
//
// SDL can use either means of hiding the cursor. It provides a Win32-style
// set of cursor resource files in its source distribution, inside
// src/main/winrt/. If those files are linked to an SDL-for-WinRT/UWP app
// (by including them in a MSVC project, for example), SDL will attempt to
// use those, if and when the cursor is hidden via SDL APIs. If those
// files are not linked in, SDL will attempt to hide the cursor via the
// 'set PointerCursor to nullptr' means (which, if you recall, causes
// mouse-motion data to NOT be sent to the app!).
//
// Tech notes:
// - SDL's blank cursor resource uses a resource ID of 5000.
// - SDL's cursor resources consist of the following two files:
// - src/main/winrt/SDL2-WinRTResource_BlankCursor.cur -- cursor pixel data
// - src/main/winrt/SDL2-WinRTResources.rc -- declares the cursor resource, and its ID (of 5000)
//
const unsigned int win32CursorResourceID = 5000;
CoreCursor ^ blankCursor = ref new CoreCursor(CoreCursorType::Custom, win32CursorResourceID);
// Set 'PointerCursor' to 'blankCursor' in a way that shouldn't throw
// an exception if the app hasn't loaded that resource.
ABI::Windows::UI::Core::ICoreCursor * iblankCursor = reinterpret_cast<ABI::Windows::UI::Core::ICoreCursor *>(blankCursor);
ABI::Windows::UI::Core::ICoreWindow * icoreWindow = reinterpret_cast<ABI::Windows::UI::Core::ICoreWindow *>(coreWindow);
HRESULT hr = icoreWindow->put_PointerCursor(iblankCursor);
if (FAILED(hr)) {
// The app doesn't contain the cursor resource, or some other error
// occurred. Just use the other, but mouse-motion-preventing, means of
// hiding the cursor.
coreWindow->PointerCursor = nullptr;
}
}
return 0;
}

View file

@ -31,6 +31,7 @@
/* Windows includes */
#include <agile.h>
#include <windows.graphics.display.h>
#include <windows.system.display.h>
#include <dxgi.h>
#include <dxgi1_2.h>
using namespace Windows::ApplicationModel::Core;
@ -41,7 +42,8 @@ using namespace Windows::UI::ViewManagement;
/* [re]declare Windows GUIDs locally, to limit the amount of external lib(s) SDL has to link to */
static const GUID IID_IDXGIFactory2 = { 0x50c83a1c, 0xe072, 0x4c48,{ 0x87, 0xb0, 0x36, 0x30, 0xfa, 0x36, 0xa6, 0xd0 } };
static const GUID IID_IDisplayRequest = { 0xe5732044, 0xf49f, 0x4b60, { 0x8d, 0xd4, 0x5e, 0x7e, 0x3a, 0x63, 0x2a, 0xc0 } };
static const GUID IID_IDXGIFactory2 = { 0x50c83a1c, 0xe072, 0x4c48, { 0x87, 0xb0, 0x36, 0x30, 0xfa, 0x36, 0xa6, 0xd0 } };
/* SDL includes */
@ -61,6 +63,7 @@ extern "C" {
#include "../../core/winrt/SDL_winrtapp_xaml.h"
#include "SDL_winrtvideo_cpp.h"
#include "SDL_winrtevents_c.h"
#include "SDL_winrtgamebar_cpp.h"
#include "SDL_winrtmouse_c.h"
#include "SDL_main.h"
#include "SDL_system.h"
@ -82,6 +85,11 @@ static void WINRT_DestroyWindow(_THIS, SDL_Window * window);
static SDL_bool WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info);
/* Misc functions */
static ABI::Windows::System::Display::IDisplayRequest * WINRT_CreateDisplayRequest(_THIS);
extern void WINRT_SuspendScreenSaver(_THIS);
/* SDL-internal globals: */
SDL_Window * WINRT_GlobalSDLWindow = NULL;
@ -118,18 +126,15 @@ WINRT_CreateDevice(int devindex)
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_OutOfMemory();
if (device) {
SDL_free(device);
}
return (0);
}
data = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
if (!data) {
SDL_OutOfMemory();
SDL_free(device);
return (0);
}
SDL_zerop(data);
device->driverdata = data;
/* Set the function pointers */
@ -142,6 +147,15 @@ WINRT_CreateDevice(int devindex)
device->SetDisplayMode = WINRT_SetDisplayMode;
device->PumpEvents = WINRT_PumpEvents;
device->GetWindowWMInfo = WINRT_GetWindowWMInfo;
device->SuspendScreenSaver = WINRT_SuspendScreenSaver;
#if NTDDI_VERSION >= NTDDI_WIN10
device->HasScreenKeyboardSupport = WINRT_HasScreenKeyboardSupport;
device->ShowScreenKeyboard = WINRT_ShowScreenKeyboard;
device->HideScreenKeyboard = WINRT_HideScreenKeyboard;
device->IsScreenKeyboardShown = WINRT_IsScreenKeyboardShown;
#endif
#ifdef SDL_VIDEO_OPENGL_EGL
device->GL_LoadLibrary = WINRT_GLES_LoadLibrary;
device->GL_GetProcAddress = WINRT_GLES_GetProcAddress;
@ -167,12 +181,17 @@ VideoBootStrap WINRT_bootstrap = {
int
WINRT_VideoInit(_THIS)
{
SDL_VideoData * driverdata = (SDL_VideoData *) _this->driverdata;
if (WINRT_InitModes(_this) < 0) {
return -1;
}
WINRT_InitMouse(_this);
WINRT_InitTouch(_this);
WINRT_InitGameBar(_this);
if (driverdata) {
/* Initialize screensaver-disabling support */
driverdata->displayRequest = WINRT_CreateDisplayRequest(_this);
}
return 0;
}
@ -414,6 +433,12 @@ WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
void
WINRT_VideoQuit(_THIS)
{
SDL_VideoData * driverdata = (SDL_VideoData *) _this->driverdata;
if (driverdata && driverdata->displayRequest) {
driverdata->displayRequest->Release();
driverdata->displayRequest = NULL;
}
WINRT_QuitGameBar(_this);
WINRT_QuitMouse(_this);
}
@ -483,7 +508,7 @@ WINRT_DetectWindowFlags(SDL_Window * window)
// data->coreWindow->PointerPosition is not supported on WinPhone 8.0
latestFlags |= SDL_WINDOW_MOUSE_FOCUS;
#else
if (data->coreWindow->Bounds.Contains(data->coreWindow->PointerPosition)) {
if (data->coreWindow->Visible && data->coreWindow->Bounds.Contains(data->coreWindow->PointerPosition)) {
latestFlags |= SDL_WINDOW_MOUSE_FOCUS;
}
#endif
@ -753,6 +778,65 @@ WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
return SDL_FALSE;
}
static ABI::Windows::System::Display::IDisplayRequest *
WINRT_CreateDisplayRequest(_THIS)
{
/* Setup a WinRT DisplayRequest object, usable for enabling/disabling screensaver requests */
wchar_t *wClassName = L"Windows.System.Display.DisplayRequest";
HSTRING hClassName;
IActivationFactory *pActivationFactory = NULL;
IInspectable * pDisplayRequestRaw = nullptr;
ABI::Windows::System::Display::IDisplayRequest * pDisplayRequest = nullptr;
HRESULT hr;
hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
if (FAILED(hr)) {
goto done;
}
hr = Windows::Foundation::GetActivationFactory(hClassName, &pActivationFactory);
if (FAILED(hr)) {
goto done;
}
hr = pActivationFactory->ActivateInstance(&pDisplayRequestRaw);
if (FAILED(hr)) {
goto done;
}
hr = pDisplayRequestRaw->QueryInterface(IID_IDisplayRequest, (void **) &pDisplayRequest);
if (FAILED(hr)) {
goto done;
}
done:
if (pDisplayRequestRaw) {
pDisplayRequestRaw->Release();
}
if (pActivationFactory) {
pActivationFactory->Release();
}
if (hClassName) {
::WindowsDeleteString(hClassName);
}
return pDisplayRequest;
}
void
WINRT_SuspendScreenSaver(_THIS)
{
SDL_VideoData *driverdata = (SDL_VideoData *)_this->driverdata;
if (driverdata && driverdata->displayRequest) {
ABI::Windows::System::Display::IDisplayRequest * displayRequest = (ABI::Windows::System::Display::IDisplayRequest *) driverdata->displayRequest;
if (_this->suspend_screensaver) {
displayRequest->RequestActive();
} else {
displayRequest->RequestRelease();
}
}
}
#endif /* SDL_VIDEO_DRIVER_WINRT */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -46,6 +46,17 @@ typedef struct SDL_VideoData {
* passed to eglGetDisplay and eglCreateWindowSurface:
*/
IUnknown *winrtEglWindow;
/* Event token(s), for unregistering WinRT event handler(s).
These are just a struct with a 64-bit integer inside them
*/
Windows::Foundation::EventRegistrationToken gameBarIsInputRedirectedToken;
/* A WinRT DisplayRequest, used for implementing SDL_*ScreenSaver() functions.
* This is really a pointer to a 'ABI::Windows::System::Display::IDisplayRequest *',
* It's casted to 'IUnknown *', to help with building SDL.
*/
IUnknown *displayRequest;
} SDL_VideoData;
/* The global, WinRT, SDL Window.

View file

@ -106,11 +106,8 @@ X11_GetSym(const char *fnname, int *pHasModule)
#endif /* SDL_VIDEO_DRIVER_X11_DYNAMIC */
/* Define all the function pointers and wrappers... */
#define SDL_X11_MODULE(modname)
#define SDL_X11_SYM(rc,fn,params,args,ret) SDL_DYNX11FN_##fn X11_##fn = NULL;
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
/* Annoying varargs entry point... */
#ifdef X_HAVE_UTF8_STRING
@ -120,10 +117,7 @@ SDL_DYNX11FN_XGetICValues X11_XGetICValues = NULL;
/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
#define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 0;
#define SDL_X11_SYM(rc,fn,params,args,ret)
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
static int x11_load_refcount = 0;
@ -139,8 +133,6 @@ SDL_X11_UnloadSymbols(void)
#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 0;
#define SDL_X11_SYM(rc,fn,params,args,ret) X11_##fn = NULL;
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
#ifdef X_HAVE_UTF8_STRING
X11_XCreateIC = NULL;
@ -177,16 +169,11 @@ SDL_X11_LoadSymbols(void)
}
#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1; /* default yes */
#define SDL_X11_SYM(a,fn,x,y,z)
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
#define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname;
#define SDL_X11_SYM(a,fn,x,y,z) X11_##fn = (SDL_DYNX11FN_##fn) X11_GetSym(#fn,thismod);
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
#ifdef X_HAVE_UTF8_STRING
X11_XCreateIC = (SDL_DYNX11FN_XCreateIC)
@ -209,8 +196,6 @@ SDL_X11_LoadSymbols(void)
#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1; /* default yes */
#define SDL_X11_SYM(a,fn,x,y,z) X11_##fn = (SDL_DYNX11FN_##fn) fn;
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
#ifdef X_HAVE_UTF8_STRING
X11_XCreateIC = XCreateIC;

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