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Updates SDL to 2.0.5
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00a4a21e3f
commit
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274 changed files with 11502 additions and 4656 deletions
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@ -499,6 +499,30 @@ extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, in
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*/
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extern DECLSPEC void SDLCALL SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h);
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/**
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* \brief Set whether to force integer scales for resolution-independent rendering
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*
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* \param renderer The renderer for which integer scaling should be set.
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* \param enable Enable or disable integer scaling
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*
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* This function restricts the logical viewport to integer values - that is, when
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* a resolution is between two multiples of a logical size, the viewport size is
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* rounded down to the lower multiple.
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*
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* \sa SDL_RenderSetLogicalSize()
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*/
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extern DECLSPEC int SDLCALL SDL_RenderSetIntegerScale(SDL_Renderer * renderer,
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SDL_bool enable);
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/**
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* \brief Get whether integer scales are forced for resolution-independent rendering
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*
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* \param renderer The renderer from which integer scaling should be queried.
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*
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* \sa SDL_RenderSetIntegerScale()
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_RenderGetIntegerScale(SDL_Renderer * renderer);
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/**
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* \brief Set the drawing area for rendering on the current target.
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*
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@ -658,7 +682,8 @@ extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
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/**
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* \brief Clear the current rendering target with the drawing color
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*
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* This function clears the entire rendering target, ignoring the viewport.
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* This function clears the entire rendering target, ignoring the viewport and
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* the clip rectangle.
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*
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* \return 0 on success, or -1 on error
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*/
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