mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 09:04:38 +00:00
Initial implementation of the Asset Browser tool.
This commit is contained in:
parent
3ae140e328
commit
1e5b9f4782
38 changed files with 8518 additions and 0 deletions
70
Templates/BaseGame/game/tools/assetBrowser/main.cs
Normal file
70
Templates/BaseGame/game/tools/assetBrowser/main.cs
Normal file
|
|
@ -0,0 +1,70 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
if( !isObject( ToolsGuiDefaultNonModalProfile ) )
|
||||
new GuiControlProfile (ToolsGuiDefaultNonModalProfile : ToolsGuiDefaultProfile)
|
||||
{
|
||||
modal = false;
|
||||
};
|
||||
|
||||
function initializeAssetBrowser()
|
||||
{
|
||||
echo(" % - Initializing Asset Browser");
|
||||
|
||||
exec("./guis/assetBrowser.gui");
|
||||
exec("./guis/addModuleWindow.gui");
|
||||
exec("./guis/gameObjectCreator.gui");
|
||||
exec("./guis/newAsset.gui");
|
||||
exec("./guis/newComponentAsset.gui");
|
||||
exec("./guis/editAsset.gui");
|
||||
exec("./guis/assetImport.gui");
|
||||
exec("./guis/selectModule.gui");
|
||||
exec("./guis/editModule.gui");
|
||||
|
||||
exec("./scripts/assetBrowser.cs");
|
||||
exec("./scripts/popupMenus.cs");
|
||||
exec("./scripts/addModuleWindow.cs");
|
||||
exec("./scripts/assetImport.cs");
|
||||
exec("./scripts/assetImportConfig.cs");
|
||||
exec("./scripts/gameObjectCreator.cs");
|
||||
exec("./scripts/newAsset.cs");
|
||||
exec("./scripts/editAsset.cs");
|
||||
exec("./scripts/editModule.cs");
|
||||
|
||||
exec("./scripts/fieldTypes.cs");
|
||||
|
||||
new ScriptObject( AssetBrowserPlugin )
|
||||
{
|
||||
superClass = "EditorPlugin";
|
||||
};
|
||||
|
||||
Input::GetEventManager().subscribe( AssetBrowser, "BeginDropFiles" );
|
||||
Input::GetEventManager().subscribe( AssetBrowser, "DropFile" );
|
||||
Input::GetEventManager().subscribe( AssetBrowser, "EndDropFiles" );
|
||||
|
||||
AssetBrowser.buildPopupMenus();
|
||||
}
|
||||
|
||||
function AssetBrowserPlugin::onWorldEditorStartup( %this )
|
||||
{
|
||||
// Add ourselves to the toolbar.
|
||||
AssetBrowser.addToolbarButton();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue