mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 22:54:34 +00:00
remove shaderconst timer clamp
looks ike the postfx shaderconst update cycle rate limiter is the source of our flickering
This commit is contained in:
parent
a43458677a
commit
1e2b6c4e35
2 changed files with 0 additions and 4 deletions
|
|
@ -324,7 +324,6 @@ protected:
|
|||
|
||||
EffectConstTable mEffectConsts;
|
||||
|
||||
PlatformTimer* mConstUpdateTimer;
|
||||
///
|
||||
virtual void _updateScreenGeometry( const Frustum &frustum,
|
||||
GFXVertexBufferHandle<PFXVertex> *outVB );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue