Fixes the handling of imageAssets for array'd field types, as well as fixing the editor behavior of guiBitmapCtrl so the imageAssets correctly update the fields upon editing

This commit is contained in:
Areloch 2024-02-04 14:45:19 -06:00
parent 79e06af6dd
commit 1e21cc678f
2 changed files with 17 additions and 4 deletions

View file

@ -482,13 +482,13 @@ GuiControl* GuiInspectorTypeImageAssetPtr::constructEditControl()
if (mInspector->getInspectObject() != nullptr)
{
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ImageAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
mInspector->getIdString(), mCaption);
dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ImageAsset\", \"AssetBrowser.changeAsset\", %s);",
getIdString());
mBrowseButton->setField("Command", szBuffer);
setDataField(StringTable->insert("targetObject"), NULL, mInspector->getInspectObject()->getIdString());
previewImage = mInspector->getInspectObject()->getDataField(mCaption, NULL);
previewImage = getData();
}
else
{
@ -672,7 +672,7 @@ void GuiInspectorTypeImageAssetPtr::updatePreviewImage()
{
const char* previewImage;
if (mInspector->getInspectObject() != nullptr)
previewImage = mInspector->getInspectObject()->getDataField(mCaption, NULL);
previewImage = getData();
else
previewImage = Con::getVariable(mVariableName);