diff --git a/Templates/BaseGame/game/tools/main.tscript b/Templates/BaseGame/game/tools/main.tscript index 525e0bfd3..99c8e01ff 100644 --- a/Templates/BaseGame/game/tools/main.tscript +++ b/Templates/BaseGame/game/tools/main.tscript @@ -26,7 +26,7 @@ $Tools::resourcePath = "tools/"; // These must be loaded first, in this order, before anything else is loaded -$Tools::loadFirst = "editorClasses base assetBrowser worldEditor"; +$Tools::loadFirst = "editorClasses base worldEditor assetBrowser"; //--------------------------------------------------------------------------------------------- // Object that holds the simObject id that the materialEditor uses to interpret its material list