diff --git a/Templates/Empty/source/torqueConfig.h b/Templates/Empty/source/torqueConfig.h index 5903ef1a5..3ba8e3ca1 100644 --- a/Templates/Empty/source/torqueConfig.h +++ b/Templates/Empty/source/torqueConfig.h @@ -151,7 +151,7 @@ /// It was previously set to 3MB but I've increased it to 32MB due to the /// FrameAllocator being used as temporary storage for bitmaps in the D3D9 /// texture manager. -#define TORQUE_FRAME_SIZE 16 << 21 +#define TORQUE_FRAME_SIZE 32 << 20 // Finally, we define some dependent #defines. This enables some subsidiary // functionality to get automatically turned on in certain configurations. diff --git a/Templates/Full/source/torqueConfig.h b/Templates/Full/source/torqueConfig.h index 474799208..bdc06eaa2 100644 --- a/Templates/Full/source/torqueConfig.h +++ b/Templates/Full/source/torqueConfig.h @@ -172,7 +172,7 @@ /// It was previously set to 3MB but I've increased it to 32MB due to the /// FrameAllocator being used as temporary storage for bitmaps in the D3D9 /// texture manager. -#define TORQUE_FRAME_SIZE 16 << 21 +#define TORQUE_FRAME_SIZE 32 << 20 // Finally, we define some dependent #defines. This enables some subsidiary // functionality to get automatically turned on in certain configurations. diff --git a/Tools/CMake/torqueConfig.h.in b/Tools/CMake/torqueConfig.h.in index 9acb419df..e25cdf22d 100644 --- a/Tools/CMake/torqueConfig.h.in +++ b/Tools/CMake/torqueConfig.h.in @@ -139,10 +139,10 @@ /// This #define is used by the FrameAllocator to set the size of the frame. /// -/// It was previously set to 3MB but I've increased it to 16MB due to the +/// It was previously set to 3MB but I've increased it to 32MB due to the /// FrameAllocator being used as temporary storage for bitmaps in the D3D9 /// texture manager. -#define TORQUE_FRAME_SIZE 16 << 20 +#define TORQUE_FRAME_SIZE 32 << 20 // Finally, we define some dependent #defines. This enables some subsidiary // functionality to get automatically turned on in certain configurations. diff --git a/Tools/dae2dts/source/torqueConfig.h b/Tools/dae2dts/source/torqueConfig.h index 619c4c1f8..ab43d128c 100644 --- a/Tools/dae2dts/source/torqueConfig.h +++ b/Tools/dae2dts/source/torqueConfig.h @@ -143,10 +143,10 @@ /// This #define is used by the FrameAllocator to set the size of the frame. /// -/// It was previously set to 3MB but I've increased it to 16MB due to the +/// It was previously set to 3MB but I've increased it to 32MB due to the /// FrameAllocator being used as temporary storage for bitmaps in the D3D9 /// texture manager. -#define TORQUE_FRAME_SIZE 16 << 20 +#define TORQUE_FRAME_SIZE 32 << 20 // Finally, we define some dependent #defines. This enables some subsidiary // functionality to get automatically turned on in certain configurations.